Log in

View Full Version : Developer Hierarchy


Jeff Mott
8th October 2005, 15:31
This may seem a little off topic for these boards, but I hope the mods will be lenient.

For anyone involved in XviD development: I’m in college and putting together a report on the idea of open source. What I would like to know from you personally is how do you structure the team so that you can be sure to have a consistent design? Is there one or two people designated as the architects, whose job is to plan out what modules will exist, their interface, and how they interact with other modules? And then the rest of the team simply writes the code to conform to the specifications defined by the architect? Or is every team member equally programmer and architect? Where at any given time any team member is allowed to drastically change the high level organization?

Any feedback is appreciated. Thanks.