EpheMeroN
18th September 2005, 01:58
AddBorders() Question:
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Does using AddBorders() right after a resize, or at the very end of a script make any bit of difference whatsoever to the video?
EXAMPLE #1:
AVISource("C:\Video\movie.avi",audio=false)
FunkyDeblock()
LimitedSharpen(strength=130)
BicubicResize(704,480).AddBorders(8,0,8,0)
HQDering()
Levels(0,1,255,16,235)
EXAMPLE #2:
AVISource("C:\Video\movie.avi",audio=false)
FunkyDeblock()
LimitedSharpen(strength=130)
BicubicResize(704,480)
HQDering()
Levels(0,1,255,16,235)
AddBorders(8,0,8,0)
Levels() Question:
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I just read in a very recent thread here that said if you want to change the levels for TV range (16-235) AND use a sharpening filter in the same script, you need to put the Levels() command after the sharpener because it can screw up Levels() somehow. As you can see from my script examples, I had the Levels() command at the end of the script, but when previewing it in Vdub, the levels were still off a bit (min-low was around 9-10 instead of 16). Why is this?
Also, for some reason Limiter() and ColorYUV("levels=PC->TV") didn't work whatsoever. When previewing them in Vdub, the color range was still 0-255. I have no idea why that is.
-----------------------------------------------------------------
Does using AddBorders() right after a resize, or at the very end of a script make any bit of difference whatsoever to the video?
EXAMPLE #1:
AVISource("C:\Video\movie.avi",audio=false)
FunkyDeblock()
LimitedSharpen(strength=130)
BicubicResize(704,480).AddBorders(8,0,8,0)
HQDering()
Levels(0,1,255,16,235)
EXAMPLE #2:
AVISource("C:\Video\movie.avi",audio=false)
FunkyDeblock()
LimitedSharpen(strength=130)
BicubicResize(704,480)
HQDering()
Levels(0,1,255,16,235)
AddBorders(8,0,8,0)
Levels() Question:
-----------------------------------------------------------------
I just read in a very recent thread here that said if you want to change the levels for TV range (16-235) AND use a sharpening filter in the same script, you need to put the Levels() command after the sharpener because it can screw up Levels() somehow. As you can see from my script examples, I had the Levels() command at the end of the script, but when previewing it in Vdub, the levels were still off a bit (min-low was around 9-10 instead of 16). Why is this?
Also, for some reason Limiter() and ColorYUV("levels=PC->TV") didn't work whatsoever. When previewing them in Vdub, the color range was still 0-255. I have no idea why that is.