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Old 4th November 2002, 21:20   #1  |  Link
Belgabor
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VirtualDubMod

We finally made it, VirtualDubMod 0.1a is released!

As many will know, this is a sourceforge project created by the developers of VirtualDubAVS, VirtualDubMPeg2 and VirtualDubOGM to merge them all(tm).

We all hope everything went all right

As noted in my sig, please post all bugs on our project page. This eases up things for us a lot.

Cheers
Belgabor

P.S: It's still based on 1.4.10, but we're working at it.
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Old 5th November 2002, 00:00   #2  |  Link
MaTTeR
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This is great, the swiss army knife has arrived. As soon as it has YV12 support then I'll only have one copy floating around on my drive now Thx to all of your efforts.
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Old 5th November 2002, 20:44   #3  |  Link
Tri
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Nice work! btw, there's a small typo in the menu 'OGM' -> 'OGM Informaion'
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Old 9th November 2002, 01:04   #4  |  Link
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nice, but its already been kinda done (asf/dual-stream etc support and sync mod all in one... not avs and mpeg2 tho...), i think i gave the source of it to koepi, go ask him for it if you want as i have no intrest for digital video stuff now

oh and he has virtualdub cap timer source too.... i think

cC.
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Old 9th November 2002, 20:13   #5  |  Link
ChristianHJW
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Great !

With respect to the Vdub mods we have planned for accessing codecs via UCI ( instead of ACM/VfW ) and also my little Unofficial Vdub support forum ( no, i wont paste the URL here ) i'd like to ask you guys if you would allow me to help the project as project admin or anything else ( helping hand ) ?

I see you have no mailing lists as of yet ? Any plans to changes this ? Would you allow me to create those on sf.net and run them for you ?

We planned to create a very similar project, targeting Vdub with UCI. Originally we wanted to drop VfW completely in this version, to be able to port the project to other OS ( thats one of the main advantages of going UCI, amongts others ). Maybe we can still do this if you would allow us to integrate the UCI codec access as a part of your project, we could have different CVS trees ( or simply makefiles ) for different OSes.

What you guys think ?

MCF/UCI people welcome ??
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Old 10th November 2002, 14:27   #6  |  Link
Belgabor
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VirtualDubMod 1.4.11.1

Code:
[VirtualDubMod 1.4.11.1]
Cyrius:
- Enabled VirtualDubMod.vdi (debug information file) generation in project settings.
  Need MapConv.exe (sources provided by Avery Lee on VirtualDub's web site) and ia32.vdi
  (provided by Avery Lee in the original 1.4.11 sources) to be in the sources directory when compiling.
  You can use the .exe zipped in MapConv.zip (in the CVS).
- Streams in the input OGM file can now be demuxed. To demux a stream, select it in the "OGM inputs" window.
  (see "OGM -> Show inputs"). Demuxing is made this way (without WAV header, except in last case) :
  * Ogg Vorbis -> Ogg file
  * AC3 stream -> AC3 file
  * MP3 stream -> MP3 file
  * SRT stream -> SRT file (non-DOS format)
  * other audio streams (of other type) should be demuxed with a WAV header as if using "Save WAV"
    (but I can't tell this works because I don't have no-Ogg/AC3/MP3/SRT streams in my test files ;))
  As when using "Save WAV", subsets have an effect on demuxed files (but don't use it as a precise cutter
  , because it is not intended to be one).
- VBR MP3 files not being accepted bug fixed. However the resulting AVI can't be properly re-edited with
  VirtualDubMod (due to VirtualDub VBR correction routines).
  Moreover as a lot of person already said it, I recommand you to use only CBR streams within AVI files :)

Pulco-Citron:
- Merged with VirtualDub 1.4.11 (lots of features untested).
- Fixed YV12 handling (sh0dan's code).
- Audio :
  * Disabled Audio/Ogg Vorbis Audio menu item. Until someone fixes the code, if it is possible.
  * Cosmetic fixes in Audio menu (when you select WAV audio for instance, it remains selected).
  * Minor (as far as I know) bug fixes in dual audio handling.

Belgabor:
- Made the AVS Editor a general script editor.
  * Can open any file now. Auto-opens the opened movie if its an avs file.
  * Gave it a nice icon ;)
  * Status shows caret position
  * Some more useful Script editor <-> main window interaction
- Updated the app icon to that from 1.4.11 and changed it a bit to make it distinguishable from the unmodified VirtualDub
- Some minor fixes
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Old 10th November 2002, 14:33   #7  |  Link
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@ChristianHJW: If the others agree, you're in I'll be glad to have someone mange mailing lists
To be honest, I don't (yet) know anything about UCI, so I can't comment on that, but MCF is surely something I want to have in VirtualDubMod

So a big thumbs up from my side.
Cheers
Belgabor
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Old 10th November 2002, 18:30   #8  |  Link
ChristianHJW
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Quote:
Originally posted by Belgabor
@ChristianHJW: If the others agree, you're in I'll be glad to have someone mange mailing lists
To be honest, I don't (yet) know anything about UCI, so I can't comment on that, but MCF is surely something I want to have in VirtualDubMod
So a big thumbs up from my side.
Cheers Belgabor
Thanks for the friendly welcome mate, i hope Suiryc and pulco-citron will agree also.

If you add me as project admin i could set up some basic mailing lists, like

VirtualDubMod-CVS : notice of CVS commits
VirtualDubMod-General : General Discussion ( will be -announce and -users also, at least until the project gets bigger and there will be a need to split )
VirtualDubMod-Devel : all Development related postings ( important )

You can create them also yourself, in this case i dont need project admin rights.

My sf.net nickname is 'ChristianHJW' ( what esle ;-) ), so please add me to your project in any form if the others are ok with that.
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Old 10th November 2002, 19:00   #9  |  Link
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@ChristianHJW
Oh no! not you again
You are really everywhere

It's OK for me
pulco-citron is away till wednesday (IIRC) so you won't get an answer from him till he returns ...

MCF is great and really interesting to put in VirtualDub (BTW MCF people should upgrade a bit the tests samples in the CVS ... some of them are a bit old and it seems that some classes changed - "MODE_CREATE is not part of StdIOCallBack" - ).

UCI (the future VfW evolved replacement - free and platform independant) is great too (I had a look at the CVS recently but couldn't really use the files because some of these are presently made for Linux and it's difficult to use them under Win32 ).
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Old 11th November 2002, 06:33   #10  |  Link
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libpng.dll???????
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Old 11th November 2002, 11:06   #11  |  Link
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@Mango Madness
Please, download the dll package also !
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Old 11th November 2002, 17:00   #12  |  Link
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VirtualDub Error

When I installed VirtualDubMod and tried to start it, libpng.dll, zlib.dll and perl56.dll couldn't be found. I downloaded them and copied them to the system directory.
When I try to load my avs script which serves in YV12, I get the following Error Message:

Virtual Dub Error
Couldn't locate decompressor for format 'YV12'(unknown)
VirtualDub requires a Video for Windows (VFW) compatible codec to decompress video. DirectShow codecs, such as those used by Windows Media Player, are not suitable.

I did not use any filters and didn't do any cropping. I'm using avs071102 and MPEG2Dec3v0.9 with YV12 support and Koepi's 091102 build. Has anyone experienced the same problem or could someone tell me how to solve this??

Last edited by crOOk; 11th November 2002 at 18:36.
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Old 11th November 2002, 17:22   #13  |  Link
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It will probably work in Fast Recompress mode now or you can get a decompressor by installing any version of Divx 5.

- Tom
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Old 11th November 2002, 18:34   #14  |  Link
crOOk
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@trbarry (if you were talking to me)
I have DivX 5.02 installed, but I reinstalled it just to make sure...
I cannot switch to FastRecompress mode bcause I'm already having trouble opening the AVS script and this is why I don't think DivX 5.02 would do any better ... or were you talking to someone else ... ??
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Old 11th November 2002, 22:36   #15  |  Link
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Re: VirtualDub Error

Quote:
Originally posted by crOOk
When I installed VirtualDubMod and tried to start it, libpng.dll, zlib.dll and perl56.dll couldn't be found. I downloaded them and copied them to the system directory.
Never tried putting them in the sys directory myself but have you tried putting them in the Vdub directory? Perhaps that might help. Been using YV12 for a few weeks on several machines and havent seen your specific error.
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Old 12th November 2002, 01:39   #16  |  Link
Belgabor
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perl56.dll???? VirtualDubMod surely doesnt need that. The other files can be found in the needed dlls package. (why do you think i called it like that? )
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Old 12th November 2002, 04:25   #17  |  Link
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sorry for being lazy and not installing the dlls. but after all that, it works perfectly. hope you have continued success and long live virtualdub!
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Old 12th November 2002, 14:48   #18  |  Link
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@ MaTTeR
I tried putting the files into the VD directory, but it didn't work, thanx anyway.

Quote:
perl56.dll???? VirtualDubMod surely doesnt need that. The other files can be found in the needed dlls package. (why do you think i called it like that? )
I didn't see the dll-package on the download-site and just extracted VD-Mod. An error message about the missing libpng.dll turned up, I looked for it on the net, found it and another error message (missing zlib.dll) turnt up. I downloaded this one and the third error message mentioned "Perl56.dll" which I've never heard of before. When I copied it, Virtual Dub Mod started. When I just deleted the file a couple of minutes ago (no restart, file only existed in an archive) the program still started.

The problem is still remaining though.

Since I don't have any reasonable explanation for the problem, maybe I'll just keep downloading the new builds until it works...
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Old 12th November 2002, 15:14   #19  |  Link
Ripe73
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HI!

Is there any tool for splitting OGM in 2*700MB like avisplit?I mean i can split the OGM with Virtualdubmod but i have to guess where i should split to get the right filesize...
And is it safe to use ac3 and mp3 in the OGM now?..no problems?

thanks for a great virtualdub
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Old 12th November 2002, 15:32   #20  |  Link
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crOOk,

Make sure the sylia.dll is located in the VdubMod directory also. What OS are you using? Sounds like Win9x with all these problems.
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