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Old 10th April 2010, 16:14   #1  |  Link
Zathor
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MeGUI x64

MeGUI x64 work has been continued as AviSynth+ is making progress.

MeGUI x64 builds

MeGUI x64 has the same functionality as the x86 build with these exceptions, as those tools are not available in x64:
- AudioLimiter (not available, downmix from 7+ channels to 5.1 will be available in reduced quality only)
- BassAudio (not available)
- convolution3d (not available)
- tomsmocomp (not available)

MeGUI may crash if using the old x86 dlls.

Last edited by Zathor; 28th January 2018 at 19:21. Reason: Update build
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Old 10th April 2010, 16:20   #2  |  Link
Hiritsuki
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Oh! New ver. release tks.
When my task of sub team's anime is over I'll try it.
By the way I'm this sub team's member => [removed foreign language link]
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Last edited by Hiritsuki; 10th April 2010 at 20:25. Reason: Sorry for you, I'm a foreigner
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Old 10th April 2010, 19:27   #3  |  Link
Kurtnoise
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To complete the x64 packages :>> http://kurtnoise.free.fr/mp4tools/MP...4_20100410.zip
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Old 10th April 2010, 21:50   #4  |  Link
Zathor
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Quote:
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Thanks! I have added it.
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Old 11th April 2010, 17:13   #5  |  Link
aegisofrime
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Hey there Zanthor. Thanks for the work! Just thought that you might want to add a small tip.

I followed your instructions, but upon attempting to update through the development server I got an error about icsharpcode.sharpziplib.

To fix it, go to http://www.icsharpcode.net/OpenSourc.../Download.aspx, download the assembly, extract the file in the net-20 folder to the MeGUI x64 folder and it should work.

Also, pre-rendering jobs don't work. I'm pretty sure it's the pre-rendering, because that job doesn't even start, gives an error, while a straight x264 encode works fine.

Last edited by aegisofrime; 11th April 2010 at 17:46.
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Old 12th April 2010, 12:00   #6  |  Link
Zathor
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Thanks, I forgot to include the dlls. I have added it to the instructions above.
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Old 12th April 2010, 14:23   #7  |  Link
simonb1975uk
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I guess it's a bit too early to ask this question but has anyone noticed any speed improvements with MeGui x64?
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Old 12th April 2010, 15:47   #8  |  Link
twist3d
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First of all, big thanks for the X64-build!

here's some quick benchmarks: 720x576 clip from matrix PAL DVD, "what is bullet-time"-extra, 06min 15sec

- win7 x64 ultimate, core i5-750@stock, 4GB 1333MHz DDR3 CL7
- dgindex .d2v: ieee reference, no audio
- avs: crop( 4, 0, -4, -2), no other plugins
- x264_64.exe / x264.exe --tune film --pass 2 --bitrate 1400 --stats ".stats" --output "output" "input"

rev 1523 from megui dev-updateserver
MEGUI X64: 1st: 191,23 2nd: 66,31
MEGUI X86: 1st: 173,66 2nd: 61,52

rev 1471 from imk.cx, ICC
MEGUI X64: 1st: 195,14 2nd: 71,90
MEGUI X86: 1st: 171,65 2nd: 64,04
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Old 12th April 2010, 16:43   #9  |  Link
nakTT
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Woow! That's a very good performance boost indeed.

Thanks, twist3d.
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Old 14th April 2010, 20:43   #10  |  Link
quantum5uicid3
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the links for 64bit versions of ffmsindex.exe, ffmpeg, Aften, Xvid, VSFilter, and Lame.

can't find a 64bit build of mencoder.exe anywhere. hopefully it can be built to where at least avs input and ffvhuff output works.

Last edited by quantum5uicid3; 17th July 2010 at 13:21.
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Old 15th April 2010, 14:45   #11  |  Link
simonb1975uk
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I've followed the instructions but believe I've done something dumb as when I run a conversion x264 blows out with the following error:
'an error occurred: x264 [error]: invalid argument: nal-hrd = -b-pyramid'
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Old 15th April 2010, 14:45   #12  |  Link
simonb1975uk
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sorry --b-pyramid and this is using the 'x264: Bluray - balanced' profile

Last edited by simonb1975uk; 15th April 2010 at 14:59.
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Old 16th April 2010, 20:21   #13  |  Link
simonb1975uk
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Got it working by copying in x264_64.exe from 32-bit megui
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Old 17th April 2010, 13:06   #14  |  Link
Eretria-chan
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I get an exception when trying to update. Something about unable to load icsharpcode.sharpziplib.
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Old 17th April 2010, 13:42   #15  |  Link
aegisofrime
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Quote:
Originally Posted by Eretria-chan View Post
I get an exception when trying to update. Something about unable to load icsharpcode.sharpziplib.
You need the file from the link titled MeGUI DLLs download in the first post.
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Old 17th April 2010, 13:49   #16  |  Link
Eretria-chan
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Ah, there was that too. I missed that.
Yet, why not include them in the main package?
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Old 19th April 2010, 16:56   #17  |  Link
Zathor
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Quote:
Originally Posted by Eretria-chan View Post
Yet, why not include them in the main package?
Because they will be / have been updated at different times. They will be all included in a installer as soon as the 64bit build is stable. But I believe that this will take quite some time because some major plugins are missing (e.g. a recent nicaudio).
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Old 20th April 2010, 10:56   #18  |  Link
aegisofrime
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Zathor, do you have any idea how to resolve the pre-rendering problems? That will allow me to replace 32-bit AVS/MeGUI with 64-bit. Thanks!
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Old 20th April 2010, 18:15   #19  |  Link
quantum5uicid3
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64bit mencoder.exe
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Old 24th April 2010, 19:18   #20  |  Link
Zathor
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Updated build + some of the tools
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