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#1 | Link |
Registered User
Join Date: Apr 2012
Posts: 4
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Avisynth x64 MT install/user guide for clueless noobs
Hello all,
I spent a few weeks with trying to get x64 MT avisynth running, but had no luck. I admit I am both not a programmer, nor was I familiar with avisynth up to two weeks ago. I read about 200 pages of more and less relevant info, jumped back and forth through links pointing to other threads and ended up with 20+ tabs in my browser, half of which were the same. I downloaded possibly all builds, both official and unofficial. Read all the packed readmes, guides I've found no this forum, unfortunately I am still not able to get it running ![]() ![]() I am properly confused! I would like to ask someone who knows how to do it, to create a guide - along with links to all the necessary base files (please - no links to existing forum posts as I had enough of those and my head hurts badly already ![]() I am quite sure there will be a lot of newbies who will appreciate this just as much as I will! Thank you very much in advance dear Gurus! ![]() PS: I'd like to de-interlace, de-alias, and sharpen 1080i recorded TV Content (F1) for my own (actually my wife's) archive and viewing pleasure. Unfortunately with 32bit MT I only get less than 2 FPS with QTGMC that drives me crazy ![]() |
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#2 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,933
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go to next section avisynth development. in avisynth 2.6 mt there is my installer.
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#4 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,933
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forget about x64 . developers say that 64bit is very unfinished. also not all plugins are available for x64
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#5 | Link |
Registered User
Join Date: Apr 2012
Posts: 4
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I explicitly asked for 64bit, as all the plugins I need are there.
32bit is working OK, but the most threads I am able to use is 3 because of memory limitations and I only get up to 2fps out of that. I neeeeeeed 64bit and I am sure I am not alone, given the amount of 1080 content people are processing nowadays. |
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#6 | Link |
Registered User
Join Date: Apr 2002
Location: Germany
Posts: 5,404
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Back when I tried TGMC in 64bit, first I was all excited about the speed ( +15% or something).
However, I got pretty dis-excited when I noted that no TGMC-job in 64bit did ever finish. It always crashed after a few thousand frames.
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#7 | Link |
Registered User
Join Date: Apr 2012
Posts: 4
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Did no memory tuning help at all?
EDIT: Maybe splitting long clips into shorter ones could help overcoming this too... EDIT2: if per thread I get 15%+ and I can use all 8 threads (memory is no issue over here) that would be something... I am willing to spend hours experimenting to get it running properly, so all my wife needs to do is trim the adverts, etc. and run a prepared script... I need a working 64bit avisynth first, though ![]() EDIT3: Also, if I am not mistaken, I can run parts (that would crash in x64) of QTGMC in 32bit and still enjoy the raised memory limitaions, more threads... (correct me if I am wrong) Last edited by Zoran; 24th April 2012 at 12:44. |
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#9 | Link |
Registered User
Join Date: Oct 2001
Location: Germany
Posts: 7,710
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the 15%+ is with all threads not just one,..
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#10 | Link | |
Registered User
Join Date: May 2007
Location: Wisconsin
Posts: 2,249
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Quote:
1) For scripted TV content you want to IVTC it to 1080p23.976, i.e., restore the 2:3 pulldown formatted 1080i video back to 23,976 progressive video. That is a speedy process, done with a simple script: Code:
LoadPlugin("C:\Program Files\DGAVCDecNV\DGDecodeNV.dll") dgsource("e:\\video_file.dgi") assumetff() telecide(guide=1,post=0,y0=750,y1=1079) decimate() On my 4-core Athlon X64 WinXP 32bit, I get about 6.7 fps during the 2nd pass. Plus, you really do not want to deinterlace 2:3 pulldown 1080i video. IVTC is best. 2) For pure video 1080i sources you do not want to deinterlace and convert 1080i29.97 to 1080p29.97 because you throw away one-half of the spatial information. For example, if someone were to run from one side of the screen to the other and say that the resulting images showed that there were 8 fields of the person crossing the screen (yes, each of the 8 images would only contain 540 lines), deinterlacing would result in only 4 images of the person crossing the screen. Time spatial info is lost. I hate throwing away spatial info. But I've run into people who can't stand the jagged lines resulting from the motion. You lived with it all through NTSC analog days, so why the need to get rid of it now (not meant to be answered). Unless your wife is heavy into reality programming (YUCK!), the video will fit #1 above. IVTCing the video will provide a much better result and take less time doing it. |
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#11 | Link | |
warpsharpened
Join Date: Feb 2007
Posts: 787
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Quote:
As for x64 the recommended method of installation is don't. Last edited by TheRyuu; 5th May 2012 at 21:04. |
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