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Old 6th December 2011, 17:27   #1  |  Link
GMJCZP
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Problem with chroma in edges

Hello all,

This is my first thread. I have a problem with chroma that stand out evenly to the edges of anime figures, and the traditional method of move chroma not work, because if you move to one side, the problem intensifies the opposite side.

Here is a image:



Look at the head of both characters and color as mustard excels.

I hope everyone's help. Thank you.
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Old 7th December 2011, 05:36   #2  |  Link
Vitaliy Gorbatenko
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Look at DeHalo_alpha script and LGhost plugin
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Old 8th December 2011, 05:52   #3  |  Link
GMJCZP
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Thanks for responding Vitaliy Gorbatenko.

The problem is not ghosting or haloing, but chroma . Thanks anyway.
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Old 8th December 2011, 06:58   #4  |  Link
poisondeathray
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greyscale()

It looks like it's been overdenoised , and chroma over smoothed



mergechroma(awarpsharp2(depth=40)) #or some other settings
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Old 8th December 2011, 07:15   #5  |  Link
Vitaliy Gorbatenko
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MergeChroma(aWarpSharp2(chroma=4))

chroma: 0..4
Processing mode for chroma planes (U and V):
0 - fill with zeroes
1 - don't care, default for aSobel and aBlur
2 - copy
3 - process
4 - guide by luma - aWarpSharp and aWarp only, default for them
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Old 10th December 2011, 07:42   #6  |  Link
GMJCZP
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With MergeChroma (Awarpsharp (Chroma = 4)) using it 2 times at the beginning of the script improves the image. Here the comparison:

Original:



Corrected:



I do not know if I can be another way to further improve the image.
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