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Old 26th January 2011, 20:42   #341  |  Link
Boulder
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Quote:
Originally Posted by Didée View Post
Yes, sure, that's intentional. Preprocessing for the searchclip. Did you see that?
Of course I was just wondering that it was meant for clean sources but your further explanation makes the idea clearer. Probably the function would work just nicely on lower quality sources as well as it at least kills the excess noise and blocks.
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Old 26th January 2011, 21:19   #342  |  Link
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Yeah it's great for ME, just tried it. Works better then Fft3dgpu at least for me.
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Old 26th January 2011, 23:12   #343  |  Link
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Quote:
Originally Posted by Didée View Post
MinBlur(1)
FluxSmoothT().merge(last,0.251)
sbr()
Last is meant to be merged with itself here, or am I misunderstanding?
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Old 26th January 2011, 23:19   #344  |  Link
Didée
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MinBlur(1)
FluxSmoothT().merge(last,0.251)
sbr()


or, of you prefer, the same with explicit naming:

spatial = MinBlur(1)
temporal = spatial.FluxsmoothT()
mixed = temporal.merge(spatial,0.251)

mixed.sbr()
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Old 6th April 2011, 17:09   #345  |  Link
davsim
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Thanks to Didée and Sagekilla for all your efforts.

I've just been reading through old threads to catch up on degraining/denoising. I came across the old sample clip Babylon5_snip.m2v and tried quite a few different scripts, until getting this very nice result with Temporal Degrain:

source:



TemporalDegrain(degrain=2, SAD1=300, SAD2=200, ov=4, blksize=8) :
(also re-encoded as x264)

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