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11th November 2007, 11:08 | #161 | Link | |
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12th November 2007, 20:28 | #162 | Link |
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Version 1.5.0 beta 13
* Fixed problem whereby the automatic PID setting for transport streams used the last audio stream encountered instead of the first.
* Added an MRU list to the File menu. http://neuron2.net/dgmpgdec/dgmpgdec150b13.zip This version also contains a new feature. The first person to find it gets a brownie point. Then I will add it to the change list. Just for some fun! Last edited by Guest; 12th November 2007 at 22:05. |
12th November 2007, 20:42 | #163 | Link | |
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--- The ability to quickly navigate to a previously opened file (i.e., bookmarking) with Recent file list? Last edited by Terranigma; 12th November 2007 at 20:51. |
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12th November 2007, 22:54 | #165 | Link |
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Mmm, tasty!
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On Discworld it is clearly recognized that million-to-one chances happen 9 times out of 10. If the hero did not overcome huge odds, what would be the point? Terry Pratchett - The Science Of Discworld |
13th November 2007, 00:43 | #167 | Link |
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My bad.
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On Discworld it is clearly recognized that million-to-one chances happen 9 times out of 10. If the hero did not overcome huge odds, what would be the point? Terry Pratchett - The Science Of Discworld |
17th November 2007, 02:19 | #169 | Link |
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Just a bit curious, do you make any changes to dgdecode.dll for the betas? I replace them each time I check out a new build just in case, but if I don't have to, that'll save me a good 2 seconds of time .
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18th November 2007, 13:46 | #171 | Link |
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Question for Donald, or anybody who could help. I'm having trouble with noticable interlacing lines on the picture, and I have no idea how to deal with them. Encoding it progressive, it'll look horrible, encoding it interlaced I'm not willing to do unless absolutely necessarily. Sample: http://rapidshare.com/files/70550171/FieldSample.zip. Please assist!
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On Discworld it is clearly recognized that million-to-one chances happen 9 times out of 10. If the hero did not overcome huge odds, what would be the point? Terry Pratchett - The Science Of Discworld |
18th November 2007, 18:59 | #174 | Link |
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Don,
could you please check what is causing the problems when using SetMTMode(2) with tsp's Avisynth build that has multithreading support? http://forum.doom9.org/showthread.ph...01#post1065701
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18th November 2007, 19:11 | #175 | Link |
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Sadly the detail in many NTSC TV shows often get completely destroyed when converted to PAL. Especially if the original NTSC source was interlaced to begin with
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| I've been testing hardware media playback devices and software A/V encoders and decoders since 2001 | My Network Layout & A/V Gear |
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19th November 2007, 01:33 | #176 | Link |
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Analyze Sync
I'm not sure if this is specific to the beta or not. I noticed a "new to me" feature, not sure when it showed up, Tools->Analyze Sync. I just decoded a vobset with multiple audio streams, all of which show delays of 0 in their output filenames, but when I ran track 1 through the Analyze Sync tool, the output log file showed delay on every entry, except the first. I'm not sure what to make of that, so I'm wondering a couple things.
1: Does the analyze sync tool do what I think it does or am I misunderstanding? It seems to do a frame-by-frame check of audio sync to video. Is that accurate? 2: If that's what it's doing and it's finding delay, should I/how would I use this info to get proper sync with my video and audio after encoding to a different format? Average all the reported delays perhaps? |
19th November 2007, 01:39 | #178 | Link | ||
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"This tool allows the user to create a log of the audio delay values that would be generated if the project were to be started at all the I frames of the stream. ... Note that for a displayed delay value to be usable and correct, you must start your project at the corresponding I frame." Quote:
Last edited by Guest; 19th November 2007 at 01:51. |
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