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20th August 2010, 16:03 | #101 | Link | ||
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I tried to set the registration process to delete those keys, but apparently that didn't work (yet) Quote:
On what system did it fail for you? If its really an issue for many people i could turn SSE off as well, but SSE introduces a new floating point calculator, and optimized memcpy/memmove, which it uses quite alot to shuffle the data around. Last edited by nevcairiel; 20th August 2010 at 16:40. |
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20th August 2010, 18:35 | #102 | Link |
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It does delete that key during registration.
One reason why I personally like that key is because it allows to specify the desired splitters for specific file extensions. That's particularly useful when there are multiple splitters installed. It gives more freedom than the merit system alone. It failed on an old Athlon CPU that hasn't got SSE. Such old systems are not very common anymore, so I can understand if you don't want to support them. I was just asking in case there was little performance difference.
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20th August 2010, 19:07 | #104 | Link | |
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21st August 2010, 06:46 | #106 | Link | |
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21st August 2010, 06:47 | #107 | Link | |
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21st August 2010, 07:15 | #108 | Link | |
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Many don't know this, but with the "Labels" feature of GitHub you can assign "Type", "Status" and "Priority" metrics just like in Google Code, with the added flexibility that you can define infinitely more steps. What else do you miss in GitHub?
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But fair enough. I hope you'll review your decision down the road, GitHub makes collaborative work much easier and less painful when you look at the whole feature set. |
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21st August 2010, 07:44 | #110 | Link |
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Yes, and the issue/bug will also auto-link to the commit, and the commit will auto-link to the issue. Example: http://github.com/dbloete/ioctocat/issues/issue/20 (not mine)
Last edited by LloydA; 21st August 2010 at 08:04. |
21st August 2010, 10:07 | #111 | Link |
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Since someone else also advocated for GitHub, i moved everything there before too many people find the gcode project.
You can find the project now on GitHub: http://github.com/Nevcairiel/LAVFSplitter Please also report issues there, thanks! Once again i copied the bugs from the gcode project over, in addition to the bugs i filled myself from feedback in this thread. |
21st August 2010, 20:00 | #112 | Link |
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Good news, i think i found a solution to the stuttering-at-startup problem. I'm not 100% sure its the right thing to do, but it seems like a sane change, so i guess we'll see in the next version how it behaves.
I also found some serious memory leaks that could've easily caused the crash issues people have been reporting, so i'm looking forward to feedback for 0.6, which will be out tomorrow i guess, still some things to fix =) |
22nd August 2010, 10:51 | #114 | Link | |
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EDIT: Never mind, just tried it with the latest git and it successfully registers. Last edited by XhmikosR; 22nd August 2010 at 10:56. |
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22nd August 2010, 15:12 | #115 | Link |
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Code:
Compiling ============================= Compiling is pretty straight forward using VC++2010 (included project files). It does, however, require that you build your own ffmpeg. You need to place the full ffmpeg package in a directory called "ffmpeg" in the main source directory (the directory this file was in). There are scripts to build a proper ffmpeg included. I recommend using my fork of ffmpeg, as it includes additional patches for media compatibility: http://git.1f0.de/gitweb?p=ffmpeg.git;a=summary Last edited by Underground78; 22nd August 2010 at 15:12. Reason: typo |
22nd August 2010, 15:14 | #116 | Link |
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You need to add that the folder where the lib.exe is in into your path, obviously.
There is a batch file that should do that for you and start building http://xhmikosr.1f0.de/patches/lavfsplitter/build.bat |
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decoders, directshow, filters, splitter |
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