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5th June 2013, 15:26 | #19021 | Link | ||
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5th June 2013, 15:38 | #19023 | Link | |
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Join Date: Apr 2013
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I posted a problem I seem to have with FEM not so long ago but it seemed to have been overlooked, in that when i switch to exclusive mode my average rendering time seems to go through the roof. From my understanding when in exclusive mode the video works directly from the GPU, so you should receive much better playback, so I have no idea why it seems worse when i switch to it. I have left all exclusive mode settings as default in the madVR settings, could this be why? I apologise for all the questions as well! |
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5th June 2013, 16:51 | #19024 | Link |
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Join Date: May 2012
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Hi guys,
a pair of questions: I am sending video to my 720p plasma and am wondering whether I should set its resolution to 50 or 60hz when using smooth motion FRC? What are advantages of using "separate device for presentation" on Intel HD3000?ž Thanks for replies, and godspeed our video emperor Madshi! |
5th June 2013, 17:17 | #19025 | Link |
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Join Date: Aug 2004
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madshi said that the higher the better as FRC simulates an infinite refresh rate. So if I were you I'd try to reach as high as you can get, some displays can reach up to 72Hz(and 120Hz if 3D capable) FWIW...even a bit over 60Hz wouldn't hurt
Last edited by leeperry; 5th June 2013 at 17:30. |
5th June 2013, 19:47 | #19026 | Link | |
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Join Date: Jan 2006
Posts: 80
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So does the above issue only affect XySubFilter.dll and NOT VSFilter.dll? (If I'm not updating to 0.86.2) |
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5th June 2013, 20:25 | #19027 | Link | |
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Join Date: Dec 2012
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madvr
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though i would have loved to hear madshi's thoughts as well as i do see him replying to new users of madvr... no matter how simple the question. a bit disappointed. i understand what u r saying regarding LAV filters. thank u. btw, what is "shader scripts in MPC-HC?" & how do i avoid them? now that u have explained to me how i can get the LAV filters powered by the CPU only, how do i get madVR working with the Nvidia Gpu exclusively? because i mean like how do i know that madvr is instead being powered by the intel integrated graphics? thanks a lot! |
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5th June 2013, 21:21 | #19028 | Link |
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Join Date: Aug 2010
Posts: 576
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question about the second smooth motion option- "or if the display refresh rate is an exact multiple of the movie refresh rate"
what is the difference between this and the always on option? cause doesn't the second option cover every possibility? |
5th June 2013, 21:22 | #19029 | Link | |
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Join Date: May 2010
Location: Poland
Posts: 586
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I was testing XySubFilter.dll and I really like it especially for PGS subtitles. http://screenshotcomparison.com/comparison/27166/ (#3 are HD subtitles that's why quality is similar, but we can see that ISR render at wrong levels it seems) I have issue with blinking video frame when subtitle appear and DXVA deinterlacing is enabled. Reported it already on trac. I wonder why no one spots this bug before. |
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5th June 2013, 21:31 | #19030 | Link |
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I got a problem after updating these today:
-Ati drivers -MPC-HC -Lav filters -madVR I guess all of the versions were from 6 months to 12 months old. The problem is that mpc-hc won't close properly, the process i still running, preventing running new video files. I tried to search, and some people points at madVR. When I use an another renderer (EVR custom pres), the problem dissappears. Any idea? Last edited by Focalom; 5th June 2013 at 21:34. |
5th June 2013, 21:43 | #19031 | Link | |
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Join Date: May 2013
Posts: 10
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Last edited by Danat; 6th June 2013 at 12:21. |
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5th June 2013, 22:13 | #19032 | Link | |
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Join Date: Mar 2010
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I tried to take a screenshot but if I stop the movie seem that artifacts disappear. It's something related to motion in the frames. I'll try to explain, imagine a panning quite fast scene, around the edge\border of a character I can see artifacts, something that similar to ringing artifacts. Another typical scene for this issue is a panning frame with a wire mesh, the border of the mesh shows artifacts. By the way I'm a real noob (with HQ love) and maybe is not a madvr fault but if you have some tips i'll be thankfull!!! |
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5th June 2013, 22:28 | #19033 | Link | |
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Join Date: Nov 2012
Posts: 138
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http://nightly.mpc-hc.org/ |
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5th June 2013, 23:07 | #19034 | Link | ||||
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Join Date: Oct 2005
Posts: 1,859
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We are aware of this issue with black boxes and/or flashing between lines with bitmap subtitles (PGS/DVB/VOBSUB). I can occasionally reproduce it with progressive content as well. At this point in time we believe this is caused by a performance issue in XySubFilter which results in sending a bogus bitmap to madVR, and something on our to-do list before we move on to user testing and a beta release. Only bugs which we believe were caused by madVR were added to madshi's bug tracker, all bugs we believe are caused by XySubFilter specifically we are tracking privately internally. Quote:
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Theoretically if a subtitle provider only updates yuvMatrix once at the beginning of the stream and ignores all further yuvMatrix requests from the subtitle consumer, but continues to respond to RequestFrame & GetBitmap requests nominally, what is the intended behavior by madVR? Assuming our logs are accurate, XySubFilter does not seem to be stuck internally, since immediately after the resolution change and updating yuvMatrix, we start responding to all RequestFrame & GetBitmap requests. What requirements need to be met in madVR internally before it renders subtitles from the subtitle queue? Quote:
Last edited by cyberbeing; 6th June 2013 at 01:24. |
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5th June 2013, 23:37 | #19035 | Link | |
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Join Date: May 2010
Location: Poland
Posts: 586
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By the way this public repo is the most recent? Last edited by kasper93; 5th June 2013 at 23:42. |
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6th June 2013, 00:47 | #19036 | Link | |
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Overall neither our XySubFilter or xy-VSFilter development branches, including the one on repo.or.cz, do we consider suitable for user testing, since at any given time they could be in an unstable state of flux. As a rule of thumb, we release new binaries on GoogleCode whenever our codebase is stable without any critical issues. If we haven't released anything, it doesn't mean we are holding back changes, but rather there is a critical bug, regression, or unfinished feature which we don't want to expose end-users to. This applies to both xy-VSFilter and XySubFilter, so just keep this in mind whenever testing unreleased code. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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