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Old 11th March 2006, 16:53   #61  |  Link
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Quote:
Originally Posted by Tima
I can provide a sample, but I don't know good tools for cutting VOB files
Without a sample that shows the problem I can't help you. Get a VOB splitter on the Doom9 full download page.

Anyway, you have a VOB with one frame in it? Where did that come from?

Also, try navigating with the single step feature. Maybe the GOP stepping is getting confused. It appears to be entirely a cosmetic issue, yes?

Last edited by Guest; 11th March 2006 at 16:57.
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Old 11th March 2006, 22:20   #62  |  Link
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Quote:
Originally Posted by neuron2
Without a sample that shows the problem I can't help you. Get a VOB splitter on the Doom9 full download page.
I couldn't find appropriate tool even on full download page. Could you tell me the name of this prorgam?

Quote:
Originally Posted by neuron2
Anyway, you have a VOB with one frame in it? Where did that come from?
It's a part of big file VTS_01_4.VOB of DVD 'Help!' (starring The Beatles).

Quote:
Originally Posted by neuron2
Also, try navigating with the single step feature. Maybe the GOP stepping is getting confused. It appears to be entirely a cosmetic issue, yes?
Yes, it's cosmetic, but cosmetic bugs are bugs too..

Sigle step also doesn't work properly..
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Old 11th March 2006, 22:40   #63  |  Link
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I found Chopper XP, but I had to use manual extraction, because normal way failed..

Here's a sample:
http://rapidshare.de/files/15268900/test.vob.html
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Old 12th March 2006, 18:53   #64  |  Link
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How did you rip it?
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Old 12th March 2006, 20:13   #65  |  Link
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Quote:
Originally Posted by neuron2
How did you rip it?
Jusp opened VTS_01_4.VOB directly from DVD..

Sample was made by 'manual extraction' feature of Chopper XP.
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Old 12th March 2006, 20:23   #66  |  Link
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Quote:
Originally Posted by Tima
Jusp opened VTS_01_4.VOB directly from DVD..
Wouldn't the VOB still have the copy protection intact and that might cause the problem with ChopperXP?
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Old 12th March 2006, 21:27   #67  |  Link
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Quote:
Originally Posted by Boulder
Wouldn't the VOB still have the copy protection intact and that might cause the problem with ChopperXP?

Maybe.. but DGIndex had a proplem even with non-trimmed file.
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Old 13th March 2006, 01:19   #68  |  Link
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Quote:
Originally Posted by Tima
Maybe..
You don't know? I'm hearing rule 6 tunes in my head again.

Run DVD Decrypter on it and see if it is CSS protected.
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Old 13th March 2006, 10:33   #69  |  Link
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Quote:
Originally Posted by neuron2
You don't know? I'm hearing rule 6 tunes in my head again.

Run DVD Decrypter on it and see if it is CSS protected.
DVD Decrypter says 'Copyright Protection System Type: None'.
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Old 13th March 2006, 10:42   #70  |  Link
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Quote:
Originally posted by Tima:
When navigating forward over vob 10, there's no indication about it in window's title -- there are 'vob 9' and then 'vob 11'...
The number of VOBs in a titleset is limited to 9 because of the name length of 8 characters! (old DOS convention)
VTS_01_10.VOB has 9 characters in the name and is out of specs, therefore there is no tool to manage it properly.

On PC you can copy the remaining VOBs to _9.VOB (more than 1 GB), then a PC can access properly. After editing you have to shrink to 9 regular VOBs, or create a new titleset for the rest.

Last edited by frank; 13th March 2006 at 11:08.
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Old 13th March 2006, 14:46   #71  |  Link
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I didn't understand why dgindex can't pass audio to dgdecode. Is this not possible or not implemented? Is there interest to implement this feature?
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Old 13th March 2006, 15:25   #72  |  Link
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Quote:
Originally Posted by acrespo
I didn't understand why dgindex can't pass audio to dgdecode. Is this not possible or not implemented? Is there interest to implement this feature?
Why pass it to DGDecode, which is a video decoder? The Quick Start guide explains how to serve video and audio together.

Last edited by Guest; 13th March 2006 at 15:27.
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Old 13th March 2006, 15:37   #73  |  Link
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@neuron2
This may sound like a stupid question but here it goes:
- Any plans for supporting AVI files (Uncompressed, MPEG4, DV, etc)?
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Old 13th March 2006, 15:42   #74  |  Link
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Quote:
Originally Posted by neuron2
Why pass it to DGDecode, which is a video decoder? The Quick Start guide explains how to serve video and audio together.
Other plugins can open video and audio (DirectShowSource, AviSource) why not MPEG2Source too? It would be more easy to compress audio in virtualdub.
My audio source is MPA and I always need to convert in WAV to use WAVSource. If MPEG2Source can open audio too, my life would be more easy.
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Last edited by acrespo; 13th March 2006 at 15:44.
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Old 13th March 2006, 15:52   #75  |  Link
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@acrespo
you can use nicaudio.dll to load every "usuall" mpeg2 audio formats into the avs script.
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Old 13th March 2006, 16:04   #76  |  Link
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I am suggesting this feature to make all things more easy. One plugin less (nicaudio).
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Old 13th March 2006, 17:05   #77  |  Link
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Quote:
Originally Posted by acrespo
It would be more easy to compress audio in virtualdub.
How so?
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Old 13th March 2006, 18:08   #78  |  Link
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I usually use Besweet to convert MPA files to WAV. Then I open AVS in virtualdub and load the WAV file to compress in MP3 format. I do other way too: convert MPA to WAV, load WAV in the script with WAVSource and compress in virtualdub.
I think it's too many passes to do. When I compress AVI files I only use AVISource and load in virtualdub to compress both audio and video. I don't need to do dgindex project and besweet conversion. I am trying to make all process more fast. I did too many videos and I don't have much time.

I am thinking other thing: If dgdecode.dll could manipulate the mpeg2 (video and audio) files directly without do d2v project in dgindex, the process will be more easy yet!! Why not?
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Old 13th March 2006, 18:22   #79  |  Link
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I'm not a VirtualDub expert but... would'nt it work with a script like:

Code:
loadplugin("d:\tests\dgdecode.dll")
loadplugin("d:\tests\nicaudio.dll")
v=MPEG2Source("D:\Tests\teste3.d2v")
a=DelayAudio(NicMPASource("D:\Tests\teste3 -40ms.mpa", 2),-0.040)
AudioDub(v,a)
I'm not sure about this... but it would be easier to neuron2 if he "supports" the audio through the AVS template (if it doesn't support already )
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Old 13th March 2006, 18:46   #80  |  Link
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@acrespo

Please consider the "wrapper" solutions like GK, etc., if ease of use is your primary goal.

There is a perfectly adequate process to avoid multiple passes. It is just as given in the Quick Start guide and as Rockas has shown. If you set up your AVS template correctly, you won't even have to think about it.

DGDecode needs the index information from DGIndex to work. Putting all the DGIndex functionality into DGDecode has been suggested (see Development list).
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