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Old 19th January 2006, 01:09   #1001  |  Link
sillKotscha
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Quote:
Originally Posted by Doom9
Required tools:

[...]

For XviD, lavc, Snow and x264 encoding (alternative to x264 CLI)
latest version of mencoder (it's part of the mplayer package, pick the version that best matches your CPU

[...]
does anyone of you ever used one of these Mencoder compiles? For example there is a special precompiled Mencoder binary - XviD 1.1.0 - x264 svn...

I'm going to test it but not tonight

Last edited by sillKotscha; 19th January 2006 at 01:12.
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Old 27th January 2006, 15:36   #1002  |  Link
klicker4546
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Build mplayer/mencoder win32

Hello everybody,

Somewhere in the forum I had recently seen a thread with detailed information regarding how to build mplayer/mencoder for win32 with cygwin or mingw. Does anybody know where I can find that specific thread?
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Old 1st March 2006, 21:50   #1003  |  Link
nexus
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I think I found a bug in megui. I stupidly postet in the x264-thread.
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Old 23rd March 2006, 18:28   #1004  |  Link
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been thinking about getting back into programming(i did program assembly language mostly 6502 and 68000 long time ago) - i can follow c# code to a degree - but can anybody recommend any c# books (free ebooks or whatever) - and i will try some debugging and that if i can
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Old 4th April 2006, 07:57   #1005  |  Link
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Just wanted to say thanks to the developers of meGUI (esp Doom9) and also the developers of the tools it uses (x264, avisynth, etc).

I used it for the first time a few days ago and I was impressed.
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Old 5th April 2006, 20:18   #1006  |  Link
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Troubles...

I am trying to use MeGUI, but I can't seem to get it to work. I have all the tools setup and pointed to properly, I start the program up and set it up to encode 3 pass x264, but it's not working. Here's a copy/paste of the logfile:

Starting job job3-1 at 3:12:14 PM
Job is a video job. encoder commandline:
--pass 1 --bitrate 700 --stats "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\bogO1.stats" --subme 1 --analyse none --me dia --threads 2 --thread-input --progress --output NUL "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\BigO_1.avs"
successfully started encoding
Processing ended at 3:12:15 PM
----------------------------------------------------------------------------------------------------------

Log for job job3-1

unknown option ( )

----------------------------------------------------------------------------------------------------------
job job3-1 has been processed. This job is linked to the next job: job3-2
Starting job job3-2 at 3:12:15 PM
Job is a video job. encoder commandline:
--pass 3 --bitrate 700 --stats "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\bogO1.stats" --analyse p8x8,b8x8,i4x4 --threads 2 --thread-input --progress --output "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\BigO_1.mp4" "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\BigO_1.avs"
successfully started encoding
Processing ended at 3:12:15 PM
----------------------------------------------------------------------------------------------------------

Log for job job3-2

unknown option ( )

----------------------------------------------------------------------------------------------------------
job job3-2 has been processed. This job is linked to the next job: job3-3
Starting job job3-3 at 3:12:15 PM
Job is a video job. encoder commandline:
--pass 3 --bitrate 700 --stats "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\bogO1.stats" --analyse p8x8,b8x8,i4x4 --threads 2 --thread-input --progress --output "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\BigO_1.mp4" "C:\2004_BIG_O_V_1_8_SCN\VIDEO_TS\BigO_1.avs"
successfully started encoding
Processing ended at 3:12:16 PM
----------------------------------------------------------------------------------------------------------

Log for job job3-3

unknown option ( )

----------------------------------------------------------------------------------------------------------

Anyone know what's going on?
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Old 5th April 2006, 22:14   #1007  |  Link
Doom9
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well.. you really should use the more up-to-date threads.. digging up old stuff is bad etiquette and just clutters up the forum.
My guess is your x264 build doesn't support the
Quote:
--thread-input
option
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Old 5th April 2006, 22:17   #1008  |  Link
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Doom9,

Which thread should we use?
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Old 20th May 2006, 08:54   #1009  |  Link
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i have a question. megui i can't encode using 2 passes when using a quantizer but real anime allows this. is this possible is megui ?
if so please tell me how to do it.
thank you
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Old 20th May 2006, 08:58   #1010  |  Link
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There's not much point in doing a 2pass quantizer encode since there's no bitrate target that needs to be met with a quantizer encode, so x264 will get it right the first time. Anyway, if you are very picky about it, then you can do a first pass with a constant quantizer, get the bitrate of the file from the log, and then do a 2pass encode with that new bitrate, but seriously, why?
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Old 20th May 2006, 09:05   #1011  |  Link
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Quote:
Originally Posted by berrinam
There's not much point in doing a 2pass quantizer encode since there's no bitrate target that needs to be met with a quantizer encode, so x264 will get it right the first time. Anyway, if you are very picky about it, then you can do a first pass with a constant quantizer, get the bitrate of the file from the log, and then do a 2pass encode with that new bitrate, but seriously, why?
oh sorry. then i thought 2 pass would increase the quality a bit. i encoded a video at a 32 quantizer and the file size can out reall good. but the issue was the video was 640x480 and when i watched it full screen i saw a lot of blockyness. i thought 2 pass would make that better.

will it?
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Old 20th May 2006, 09:17   #1012  |  Link
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Quote:
Originally Posted by modsoul
oh sorry. then i thought 2 pass would increase the quality a bit. i encoded a video at a 32 quantizer and the file size can out reall good. but the issue was the video was 640x480 and when i watched it full screen i saw a lot of blockyness. i thought 2 pass would make that better.

will it?
Yes and no. Doing a second pass after a constant quantizer encode will pretty much not add anything, because it won't have a a proper first pass. However, a 2pass encode to the same filesize will look better, because 2pass is simply a better algorithm. You should never really use constant quant, because constant quality mode is better.

Nevertheless, 32 quantizer is always going to be bad. You should experiment with values between 18 and 26.
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Old 20th May 2006, 09:34   #1013  |  Link
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Quote:
Originally Posted by berrinam
Yes and no. Doing a second pass after a constant quantizer encode will pretty much not add anything, because it won't have a a proper first pass. However, a 2pass encode to the same filesize will look better, because 2pass is simply a better algorithm. You should never really use constant quant, because constant quality mode is better.

Nevertheless, 32 quantizer is always going to be bad. You should experiment with values between 18 and 26.
i tried 25. but that came out even worse. and when i checked the bitrate (while playing under media player classic) it was 30-40 Kbps.

is that right i thought lower quantizer was better. ?
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Old 20th May 2006, 09:43   #1014  |  Link
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IIRC at crf 20 filesize can get as big as XviD at q3, IMHO a big waste. I'm always using crf 22 which gets 30-40% smaller than 20.
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Old 20th May 2006, 10:02   #1015  |  Link
foxyshadis
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Quote:
Originally Posted by modsoul
i tried 25. but that came out even worse. and when i checked the bitrate (while playing under media player classic) it was 30-40 Kbps.

is that right i thought lower quantizer was better. ?
I think you forgot to switch it back to constant quantizer/quality mode. It sure sounds like bitrate mode was engaged.
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Old 31st May 2006, 10:30   #1016  |  Link
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OK, I waited exactly five days to post... :P. I wanted the MeGUI x264 compile and source code only. All previous links in other threads appear to be dead and I could not find anything. I did take look at x264 GUI but its in VB.NET and does not really serve the purpose.

Can I have a link to MeGUI x264 build part only with source code. I really want to work on it.
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Old 31st May 2006, 10:32   #1017  |  Link
Sharktooth
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MeGUI-x264 was dropped.
please refer to the sticky thread (on top of this board) for MeGUI (full version) bins and sources.
very latest binaries of megui can be found on http://x264.nl in the GUI section.
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Old 31st May 2006, 10:41   #1018  |  Link
M.H.A.Q.S.
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hmm, I suspected that. But is there a way I can get an older source and build?
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Old 31st May 2006, 10:45   #1019  |  Link
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i really dont know. i do not mantain older sources but you can ask the other megui devs if they still have archived the latest megui-x264.
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Old 31st May 2006, 10:46   #1020  |  Link
dimzon
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Quote:
Originally Posted by M.H.A.Q.S.
hmm, I suspected that. But is there a way I can get an older source and build?
via CVS

btw. Why do not use MeGUI full?
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