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#33241 | Link |
Registered Developer
Join Date: Sep 2006
Posts: 9,137
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madVR v0.89.5 released
http://madshi.net/madVR.zip Code:
* cleanup image borders can now optionally only crop black bar borders * implemented "move OSD and subtitles into active video area" option * madVR OSD now respects screen masking * optimized OSD APIs to allow media players to respect screen masking * optimized subtitle positioning for internal MPC-HC/MPC-BE subtitle renderer * added APIs for media players to set zoom/position modes * added IMadVRCommand::SendCommandInt("keyPress") support (J.River MC) * some render code cleanup (fully removed AMD interop hack etc) * fixed: one cause for shutdown crash with native DXVA decoding * fixed: OSD fused different luma/chroma NNEDI3 neurons into "image" * fixed: image enhancements "restore defaults" set LumaSharpen "clamp" wrong |
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#33242 | Link | |
Registered User
Join Date: Dec 2011
Posts: 1,716
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Quote:
I also sometimes notice that there is flickering for one or two frames after pausing in windowed mode. It might be still a NV driver bug, the flickering disappears when showing a menu or the seekbar of MPC HC. We already had this in an even worse shape during Windows 10 beta. Last edited by aufkrawall; 28th September 2015 at 19:08. |
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#33243 | Link | |
Registered User
Join Date: Jun 2007
Posts: 420
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#33246 | Link | ||
Registered Developer
Join Date: Sep 2006
Posts: 9,137
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Quote:
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Text mode control? Not sure what you mean. |
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#33248 | Link | |
Registered User
Join Date: Dec 2011
Posts: 1,716
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Quote:
And FSE seems to be working fine with D3D11, so it's not a big issue after all. But people should be aware of this. I suppose it would disappear if I installed a pre r352 Nvidia driver, but they are from quite some time before the Windows 10 release. Edit: With version 89.5, my issue regarding shown chroma scaler with doubling/quadrupling has been solved. ![]() Last edited by aufkrawall; 28th September 2015 at 23:02. |
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#33249 | Link | |
Registered User
Join Date: May 2008
Posts: 210
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Well at least there is that. I thought is was progressively getting stupider every-time I want to the restroom lately.
Quote:
P.S. With the new build NNEDI3 chroma upsampling is visually working as it should, no discolouration (green tinge) but still heavy fps skipping before I get an image. NNEDI3 image doubling remains unchanged. EDIT: Actually NNEDI3 is visually correct for chroma upsampling only when you activate the SuperRes filter.
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Intel i5 3470, EVGA GTX 1050Ti SC ACX 2.0, Windows 10 Pro 64 bit, 16 GB 1600 mhz DDR3 RAM Last edited by XRyche; 29th September 2015 at 00:20. |
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#33250 | Link | ||
Registered User
Join Date: Apr 2012
Posts: 7
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Quote:
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http://forum.doom9.org/showthread.ph...55#post1722055 Ups... Sorry. I checked again - the problem started with madVR-0.88.2 madVR-0.88.1 -- OK madVR-0.88.2 -- "disable desktop composition" is not working Last edited by zveroboy; 29th September 2015 at 02:10. |
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#33252 | Link | |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 3,702
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Quote:
Win10 x64, 980Ti with 355.98, MPC-HC 1.7.9 x64, D3D9 overlay, madVR v0.89.5. I also tested D3D9 windowed and had no issues with it either. I can drag it back and forth while playing without any trouble.
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madVR options explained |
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#33253 | Link |
Registered User
Join Date: Jun 2014
Posts: 8
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Win8.1 x64, 980Ti with 355.98, MPC-HC 1.7.9.165 (nightly) x64, madVR v0.89.5, not sure about the overlay mode, can't find that setting atm. I tried with the last mpc-hc final release and it still happens with it. I reset madVR settings, still happens. Using mpc-hc's EVR works. madVR 0.89.3 and .4 work so I'm pretty sure I nailed it down to .5 breaking it for me.
Last edited by Stan; 29th September 2015 at 06:50. |
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#33254 | Link | |
Registered User
Join Date: Apr 2009
Posts: 1,019
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Quote:
I couldn't say whether it's the NVIDIA drivers, DWM changes, the introduction of virtual desktops/aero snap changes, or something else which is causing it. I had to reduce the queue sizes to 6 to at least minimize how often things would occur. I would end up with out-of-order frame presentation (looked like movement was jumping back and forth), screen tearing, or dropped frames. And when playing multiple videos in succession in JRiver, it would "lose focus" after the first video and play in FSW rather than FSE - despite being in front of all the other applications. None of this was consistently reproducible, which is why I haven't filed a bug report. Due to those issues with madVR, and a lot of issues with other applications - including the OS itself - I've had to return to Windows 8.1. 10 really feels like a beta release right now, and I don't have the time to spend troubleshooting it at the moment. There are definitely some things that it improves upon compared to 8.1, but it just doesn't feel finished. |
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#33256 | Link |
Registered User
Join Date: Mar 2002
Posts: 1,506
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Guys, can I test chroma upscaling with image comparison like madshi did with luma in this post? http://forum.doom9.org/showthread.ph...th#post1730855
If yes, then can you provide an image for this? Or a test clip with the same image which was compressed lossless? Regarding to this question, I have been using Jinc+AR for chroma upscaling: 1. do you recommend super-xbr+AR for this instead? 2. do you recommend to turn on superes 1 pass (I don't have the power for 2 passes) for chroma upscaling? And thanks for the new version!
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v385.28),Win10 LTSB 1607,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) |
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#33257 | Link |
Registered User
Join Date: Feb 2014
Posts: 7
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Out of memory since upgrading to v0.89.5
After upgrading to v0.89.5, when I try to use Madvr to scale any video, the process quickly eats up my available memory, and then the video stops playing. At which point, my video player (latest 64 bit MPC-HC and 64 bit LAV) or video driver (latest catalyst beta) might crash.. If the later happens, then I need to reboot to recover. I am running Windows 10, 16 GB with plenty of free memory.
I tried deleting the OpenCL key in regedit to no avail. I tried going back to v0.89.4, to no avail. I suppose I could try deleting OpenCL key again, but I was impatient to watch my movie, so I switched to EVR, and everything was fine. I noticed that I can play a video at it's native resolution with Madvr active, but as soon as I start scaling it up, even just a bit, memory starts getting eaten. Even if I turn off NNEDI3 everyplace. Hopefully next update will fix this. I might be able to do some additional troubleshooting or get some logs after I get some from work, but since the whole family relies on this for watching movies, and they are impatient, I cannot promise anything. Might just need to stay away from Madvr until it is usable again. |
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#33258 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,716
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It's bug of the latest Catalyst 15.9 beta driver, happens also with browsers:
http://www.forum-3dcenter.org/vbulle...5&postcount=11 |
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#33259 | Link | |
Registered User
Join Date: Feb 2014
Posts: 7
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Quote:
EDIT: I forgot that you have to actually uninstall AMD's beta upgrade. Now it seems to be working. Thanks! Last edited by mrbinky; 29th September 2015 at 17:05. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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