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27th July 2014, 05:44 | #27001 | Link | |
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27th July 2014, 06:56 | #27002 | Link | |||||
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The DX11 option in madVR always was just for presentation, not for rendering. Rendering has always been done in DX9, even with the DX11 option enabled. So having the DX11 option back would not help you. But even if it did: I'm not going to spend hours of my time bringing an option back just because *one* user has a broken DX9 installation. You can't honestly expect that!? Quote:
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27th July 2014, 10:26 | #27004 | Link | |
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not from even standby, and only happens in full screen and doesn't happen when I just move the mouse Last edited by iopq; 28th July 2014 at 08:39. |
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27th July 2014, 16:40 | #27005 | Link | |
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Here is a link to the full DirectX installer (not web dl): http://www.microsoft.com/en-us/downl...s.aspx?id=8109 Run "dxdiag.exe" to open DirectX diagnostics tool. Some MS Fixit tools that you should run: http://support.microsoft.com/mats/games http://support.microsoft.com/mats/vi...es_or_crashes/
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MPC-HC 2.1.7.2 |
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29th July 2014, 17:34 | #27010 | Link |
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this might be OT (please let me know where else to put this), but whats the current CPU & GPU/graphic card you would need to play native 1080p stuff flawlessly with madvr (+lavfilters), with jinc or nnedi3 (128 tabs) for chroma upsampling (also for 1080p59/60 content. no scaling or image doubling involved though) AND have a rather silent system at the same time?
basically what cpu+gpu power is needed for that, but also doesnt create too much noise (fans etc.)?
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) Last edited by Thunderbolt8; 29th July 2014 at 17:37. |
29th July 2014, 17:46 | #27011 | Link |
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chroma on a 1080p source with 128 is a bit hard...
my r9 270 can't do this not even close so you need something big for this really big. jinc 3 ar for chroma is a nothing hard to archive at all i can't even guess how little gpu power you need. |
29th July 2014, 17:58 | #27012 | Link |
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Hardware advice is OT for this thread.
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LAV Filters - open source ffmpeg based media splitter and decoders |
29th July 2014, 19:32 | #27013 | Link |
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alright, I opened a new thread here: http://forum.doom9.org/showthread.ph...33#post1688333
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
30th July 2014, 10:18 | #27014 | Link |
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0.00000Hz and black screen
@Madshi or anyone who can help
Whenever I play a file in MPC-HC using MadVR I get a black screen with sound playing. I've had this problem a long time now but it's gotten worse and worse, not sure but I think my problems started with Win8. It used to be that I had to restart a few times before it would work or wait maybe 10-15s before it would play but lately no file plays ever. I reinstalled a fresh Win8.1, it was time anyway. Same problem! However, if I press pause the first frame shows. If I press CTRL-J, play the file again and press pause I can see that it says "Display 0.00000Hz" and vsync interval unknown. If I try EVR Custom it says 0Hz too unless I enable vsync, then it shows the right refresh rate (well nearly). I've tried all kinds of different settings, drivers and all combinations thereof but I can't figure out what's wrong. I mean it used to work, at least most of the time. I guess MadVR can't detect the display refresh but why? Reclock finds the correct refresh. I'm using a laptop, with a 60/120Hz display, Win 8.1, AMD Radeon 6650M, Catalyst 14.7 WHQL right now but I've tried a lot of diffrent versions. Tried resetting MadVR to defaults, LAV to defaults etc. Suggestions? Don't know what to try next... All help appreciated! EDIT: If I press WIN+P for presentation mode and select "Duplicate" it switches to 1024x768, 60Hz and MadVR works....? Last edited by ajp2k11; 30th July 2014 at 11:07. |
30th July 2014, 13:11 | #27015 | Link | |
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Nvidia and Intel GPUs don't have such black screen issue. I tested them all...... |
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30th July 2014, 13:20 | #27016 | Link |
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Yes, ATI/AMD GPU... no switchable graphics. I can't be the only one with AMD GPU and Win 8.1 though. Maybe it's got something to do with my 120Hz LCD on my laptop... I have a laptop at work with switchable graphics AMD Firepro/Intel and MadVR works great on that one, that's Win 7 though and I can't recall having these problems when running Win 7 on this machine... maybe I did.
Last edited by ajp2k11; 30th July 2014 at 13:22. |
30th July 2014, 18:42 | #27018 | Link |
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Windows update, at least I assume it's 14.7 because it's dated july 2014 and it replaced the 14.4 Windows update version I had as a hidden update. I was uninstalling another driver I tested and this one popped up as new on WU (Win8.1)...
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30th July 2014, 21:02 | #27019 | Link | |
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Launch a video, pause it, right click on the screen, select filters, select madVR, edit settings, click on devices, click on your monitor, go into display modes, and in "list all display modes madVR may switch to:" type in the resolution and refresh rate combo(s) that work with your monitor. For the 1024x768 60hz example you gave the entry would be 768p60. After making that change, exiting out of the video, and launching a video again. Does the video load correctly, or does the problem still occur?
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
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30th July 2014, 21:34 | #27020 | Link |
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Normally under display modes in MadVR I write 1080p120, 1080p60 but that doesn't help. Is that what you mean? I just noticed that when I press WIN+P for presentation mode and select "Duplicate" it switches to 1024x768/60Hz and MadVR works...
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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