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24th July 2009, 18:37 | #2021 | Link |
Compiling Encoder
Join Date: Jan 2007
Posts: 1,348
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i used my compiles of gcc 4.4.1 to compile both x86 and x64 versions of x264 and it works fine.
compiling from the svn can be a dual edged sword - bugs are likely to appear as other ones are fixed, this is why i only use official releases now. (plus it saves time from building from weekly snaps and such) |
26th July 2009, 10:35 | #2022 | Link |
Registered User
Join Date: Nov 2003
Posts: 1,281
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26th July 2009, 13:58 | #2023 | Link |
A deadly Taru!
Join Date: Jun 2008
Location: San d'Oria, Vana'diel
Posts: 22
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x264.0.68.1189M.x86.exe
* patch -p1 < x264_hrd_pulldown.14_interlace.diff * patch -p1 < x264_win_zone_parse_fix_05.diff * pthread, gpac * fprofiled, -msse4.2, -march=native(core i7) |
26th July 2009, 14:44 | #2024 | Link |
もこたんインしたお!
Join Date: Jan 2008
Location: Finland / Japan
Posts: 512
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x264 r1189 32bit
download ; release notes
x264 r1189 64bit download ; release notes
patched with:
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27th July 2009, 15:20 | #2026 | Link |
Pain and suffering
Join Date: Jul 2002
Posts: 1,337
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Need someone who can compile x264 64bit fprofiled from GIT (no patches), gcc prefered.
Techouse seems very busy. If you can provide this please host it on a http host (i can provide if needed): http://yourhost.com/whatever/revisionXXXX/x264.exe Like that. Also include: md5sum x264.exe | awk '{print $1}' >x264.md5 please, thats the file i use and check for updates. ( http://yourhost.com/whatever/revisionXXXX/x264.md5 ) If you can provide this please post for me x264.exe --version, so i can update x264.nl Maybe JEEB? Last edited by bob0r; 27th July 2009 at 15:24. |
27th July 2009, 18:10 | #2027 | Link | |
Registered User
Join Date: Feb 2008
Posts: 733
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Quote:
A subme 10 build with autovaq ? |
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27th July 2009, 18:13 | #2028 | Link |
Software Developer
Join Date: Jun 2005
Location: Last House on Slunk Street
Posts: 13,248
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Yes. Look at the GIT
http://git.videolan.org/gitweb.cgi?p...5752da9f2cd032 You don't need a "SubME 10" build. SubME=10 is available in all regular builds (r1187 and later). Note that it requires Trellis=2.
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27th July 2009, 19:41 | #2029 | Link | |
Registered User
Join Date: Feb 2008
Posts: 733
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Quote:
anyway tested, guess this means death to deathzones. will the --preset be edited so that subme 10 is on @ slower and placebo ? |
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27th July 2009, 19:53 | #2030 | Link | |
Software Developer
Join Date: Jun 2005
Location: Last House on Slunk Street
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That is what you get with "--aq-mode 2" + "--trellis 2" + "--subme 10" using a standard (unpatched) build.
Quote:
I wonder whether SubMe=10 really is a "placebo" setting?
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27th July 2009, 20:09 | #2031 | Link | |||
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Quote:
What does the zone parse fix do ? now that autovaq is in i can move to a unpatched build. Quote:
Quote:
Last edited by juGGaKNot; 27th July 2009 at 20:14. |
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27th July 2009, 20:11 | #2032 | Link |
x264 developer
Join Date: Sep 2005
Posts: 8,666
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27th July 2009, 20:38 | #2033 | Link | |
Software Developer
Join Date: Jun 2005
Location: Last House on Slunk Street
Posts: 13,248
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As said before, AutoVAQ is committed
Quote:
http://forum.doom9.org/showpost.php?...92&postcount=7 You don't need to have an amp at home to understand the joke
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27th July 2009, 22:24 | #2035 | Link |
もこたんインしたお!
Join Date: Jan 2008
Location: Finland / Japan
Posts: 512
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x264 r1190 64bit unpatched:
download ; hash ________________________________________________________________________________ x264 r1190 32bit download ; release notes
x264 r1190 64bit download ; release notes
patched with:
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[I'm human, no debug]
Last edited by JEEB; 28th July 2009 at 07:32. |
28th July 2009, 05:04 | #2036 | Link | ||
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Join Date: Mar 2007
Location: Hellas (Greece)
Posts: 543
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Using JEEB's builds, r1190, r1189 and r1184 I get the following when x264 crashes:
Quote:
Quote:
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28th July 2009, 05:15 | #2038 | Link |
Registered User
Join Date: Mar 2007
Location: Hellas (Greece)
Posts: 543
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Yes, but the odd thing is that the same script, same cmd, same patches used, all the same, only the compiler is different, with imk's build I get no crashes. Anyway, I didn't know where else to report it. I hope it gets fixed.
Last edited by XhmikosR; 28th July 2009 at 05:22. |
28th July 2009, 05:52 | #2039 | Link |
Wewkiee
Join Date: Feb 2002
Location: kashyyyk
Posts: 2,269
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thats why i put the assert in there rather the encoder die than a decoder down the line. (because w/out the assert the encode would have completed). will have a patch out shortly.
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...yeah...but...why on earth would I compare apples with apples? |
Tags |
h.264, x264, x264 builds, x264 patches, x264 unofficial builds |
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