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19th September 2017, 18:22 | #45782 | Link | |
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Yes. In "general settings" in your 1080p profile do you have D3D11 enabled?
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madVR options explained |
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19th September 2017, 18:59 | #45783 | Link | |
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Some "reclocking" software - originally invented to match the playback speed to the exact display refresh - can compensate for that by slowing those movies down back to their original 24 fps, more info here: https://forum.redfox.bz/threads/pal-speedup.41906/ The 24/60 fps hack is because by default when you're using HDMI and a definition that matches a TV standard like 1080p, Windows will use TV refresh rates which are really 23,976... and 59,94... fps, and some source material is badly mastered and encoded with exact 24 and 60 fps which means the frame rate won't match the refresh rate in that case. The hack is used to be able to play those files without dropping frames. More info here: https://support.microsoft.com/en-au/...elected-settin
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
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19th September 2017, 19:12 | #45784 | Link | |
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And why i should/not should enable it?
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Intel i5-4590 - MSI R9 270X 2GB - 8GB RAM |
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19th September 2017, 20:13 | #45786 | Link | |
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Often European releases of films are sped up to match their historical PAL 50i broadcast format and some people like to watch them at their native frame rate instead. Also some NTSC displays do not support 25 or 50Hz but do support 24Hz so you can get judder free playback of 25p content without smooth motion by slowing it down to 24fps. This is one of those options where if you don't know what it is for you probably don't want to use it. Edit: Oops, el Filou beat me with a great answer.
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madVR options explained Last edited by Asmodian; 19th September 2017 at 20:15. |
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19th September 2017, 20:56 | #45787 | Link | ||
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I followed your guide and i loved it :P What you think of these settings? I'm on an Asus VC239H, config is in my signature. Maybe i've to change something? I can post others settings if needed Quote:
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Intel i5-4590 - MSI R9 270X 2GB - 8GB RAM Last edited by steakhutzeee; 19th September 2017 at 21:22. |
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19th September 2017, 22:23 | #45789 | Link |
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At least nobody has requoted his entire post including images yet..
SuperRes 3 on NGU Sharp for Chroma.. You madman. LOL at softening the edges on all that sharpening. I'm pretty sure he hasn't evaluated any of his settings.. Tick, tick, tick xD Maybe madVR could issue a prompt when you tick more than four or five things there, "Are you sure you want to do this? It seems excessive" Last edited by ryrynz; 19th September 2017 at 23:09. |
19th September 2017, 22:47 | #45790 | Link | |
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Also that is a lot of sharpening, those are not more is better style options. Only use any of them if they are solving some image quality issue you can see. Evaluate different strengths too, much of the time less is more. Maybe you can go up to NGU high for image upscaling if you use fewer upscaling refinements as well. Otherwise it looks good.
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madVR options explained |
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19th September 2017, 23:06 | #45791 | Link |
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Sorry, I should have used link instead of images.
No "Tick, tick, tick", i simply followed @Asmodian guide as a reference and now i'm testing these settings. If I had thought that these settings was totally ok, I would not have written here for suggestions. MadVR noticed me to disable SuperRes in Upscaling Refinement if i use NGU, so i disabled. It doesn't noticed me nothing about SuperRes in Chroma Up. What should disable? Or change?
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Intel i5-4590 - MSI R9 270X 2GB - 8GB RAM Last edited by steakhutzeee; 19th September 2017 at 23:10. |
20th September 2017, 01:50 | #45793 | Link |
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Well, I have to figure out what's going on in my setup now. 2D is fantastic quality. 3D, I'm getting a "ghosting" affect that I can't entirely explain. In the background I see a sort of ghost image in my 3D playback. Just tried to test it with Wonder Woman and wasn't able to quickly fix it. More testing needed apparently. I might even have to setup some profiles now. Anyone ever run into that issue and solved it? My basic setup is RBG Full, 10 bit color, 2.2 gamma, NGU AA High for Chroma. I attempted switching to NNEDI for Chroma and it made zero difference. I also switched LAV to D3D11 CB just to see if it made any change. Nada. Tried a 2.4 gamma and didn't impact the issue at all. Not really sure where the ghosting is coming from but it was distracting enough to make me switch players for the moment until I can figure it out.
UPDATE: Ok, so, I had to change a few things and I was able to get a flawless 3D picture. I changed nVidia CP to RGB limited and 8 bcd, then changed madvr to limited and 8 bit color, as well. Then it worked fine. I'm not sure that limited is FULLY necessary and will do more testing later on that. I think the color depth is what caused the affect I was seeing. Very strange.
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HTPC: Windows 11, AMD 5900X, RTX 3080, Pioneer Elite VSX-LX303, LG G2 77" OLED Last edited by SamuriHL; 20th September 2017 at 03:13. |
20th September 2017, 04:36 | #45794 | Link |
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If you set both the graphics card output and madVR to Limited, normally you get a washed out video picture.
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20th September 2017, 04:56 | #45795 | Link |
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Yes, normally I'd agree. In this case, however, I don't. My TV is capable of both full and limited and for whatever reason I have to use limited on 3D. That complicates things a bit for me but I'm not unhappy with the PQ I'm getting from 2D and 3D content set to limited in both madvr and the nVidia CP at this point. I may stop messing with it for now. LOL. I never really had too many issues with full in the past, but, for whatever reason I can't get it to look right in 3D with my new 1060. I just recalibrated the plasma screen (it'd been a while) and man what a sight to behold. I'm very pleased right now. As I said, time to leave it alone for now.
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HTPC: Windows 11, AMD 5900X, RTX 3080, Pioneer Elite VSX-LX303, LG G2 77" OLED |
20th September 2017, 06:15 | #45796 | Link |
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Limited in the GPU or limited in madVR is fine, it is limited in both that is wrong. You get double range compression, madVR sends 16-235 to the GPU and the GPU compresses that again assuming it is full range. It may be an acceptable hack to get your 3D looking better but it isn't correct no matter what settings your TV has.
If you need this double compression to get an image without "ghosting" you are probably getting 3D crosstalk in shadows, a common problem with TVs with pixel response times that are a little too slow for 3D.
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madVR options explained |
20th September 2017, 09:48 | #45797 | Link | |
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I can confirm this setup works with GT 1030. My non-4k-capable AVR is connected via DVI-to-HDMI cable as secondary extended monitor and main HDMI 2.0 is connected directly to 4k TV. OS actually sees two sound cards and I just set DVI output as the default one. DTSHD and Dolby TrueHD passthrough work fine. The only downside is that GPU always stays in a bit higher power state when idling because of different clock rates on two display outputs. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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