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23rd April 2019, 20:10 | #41 | Link | |
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I had that already above I would love to check and compare notes but I can't get it working |
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23rd April 2019, 20:41 | #42 | Link |
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I fixed it by setting block_w=clip.width, block_h=clip.height
But I must say that most denoising models are useless bcs they are just too strong and kill all fine details. As far as i can see there is no "strength" parameter. I can be only controlled by the model itself like this dn_lite5, dn_lite10, dn_lite15. Oh and a BIG Thank You to WolframRhodium for converting all the models The ByNet upscaler is relatively fast and also looks good.
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database Last edited by ChaosKing; 23rd April 2019 at 21:32. |
24th April 2019, 01:59 | #43 | Link | |||||||
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Last edited by WolframRhodium; 24th April 2019 at 02:16. |
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24th April 2019, 10:56 | #44 | Link |
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@poisondeathray try to uninstall everything mxnet related via pip AND look if a mxnet* folder(s) is still preset in C:\Python37\Lib\site-packages\
After that "pip install mxnet-cu92 --pre" I also installed mxnet-cu100 but nothing was working then anymore xD
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database Last edited by ChaosKing; 24th April 2019 at 10:59. |
24th April 2019, 15:14 | #45 | Link | |
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I might try matching earlier versions as WR suggested, including cudnn and cuda. When you installed cuda toolkit 9.2 (mine was for windows 8) , there was a separate patch 1 - did you install that? (I did) |
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24th April 2019, 15:42 | #46 | Link |
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I forgot about the patch... installing.
Edit Nothing's changed, still working.
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database Last edited by ChaosKing; 24th April 2019 at 15:47. |
29th April 2019, 18:19 | #49 | Link |
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Maybe. But wouldn't you also add some noise back?
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26th May 2019, 09:10 | #53 | Link | |
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CUDA 10.0 and cuDNN 7.3.1 seem stable on my 6GB GPU, but I just picked all this back up after a hiatus of a few months... So time will tell, but I've processed entire videos with MSRN and VSEdit last year. You might even want to give CUDA 10.1 a shot since you have a new GPU. Pure CPU speed might be better with the Intel MKLDNN package, but I haven't gone down that rabbit hole yet. |
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11th August 2019, 05:14 | #55 | Link | |
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Some of the NN upscalers will pick up almost imperceptible blocking artifacts and sharpen them like crazy. I'm not sure what your source is, but it's possible that they have some kind of artifact the neural net denoiser is sniffing out. I initially played with the denoisers, but quickly gave up and blended BM3D and KNLMeansCL instead, as they do a better job with temporal noise anyway. Last edited by brucethemoose; 11th August 2019 at 05:36. |
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11th August 2019, 10:09 | #56 | Link | |
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Most of the "SuperRes Zoo models" worked for me but you need to use the provided parameters. Sometimes it helps to completely restart you editor if you're testing many different models.
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11th August 2019, 17:28 | #57 | Link |
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Changing patch_w and patch_h AND padding to multiples of 32 doesn't help. It looks not like blocking, but like vertical stripes of distortion. I would really like to get the denoising networks to work. They're not good on their own, but do WONDERS as motion estimation reference clips for pure temporal denoising.
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13th October 2019, 10:39 | #59 | Link | |
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Anyone successfully load kice's plugin with the plain mxnet python package?
I can import and run the test in the python console just fine, but I get this error every time I try to load the plugin in a script: Quote:
"1114" seems to be "A dynamic link library (DLL) initialization routine failed" error. ChaosKing very helpfully pointed me towards something for finding .dll dependencies, but it isn't finding anything at all for vs_mxnet.dll... I guess I could try rolling back VapourSynth to a early 2019 version? |
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13th October 2019, 10:45 | #60 | Link |
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A quick google shows that error 1114 has to do something with "switchable dynamic graphics". Try to set it to max performance and see if it helps https://youtu.be/wHsLWvwSfgo?t=123
Another thing to try is to run your app as admin.
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database Last edited by ChaosKing; 13th October 2019 at 10:48. |
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