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Old 14th September 2018, 17:25   #11  |  Link
Danette
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Join Date: Apr 2013
Posts: 346
Quote:
Originally Posted by Atak_Snajpera View Post
Why don't you use build in QTGMC in ripbot264?
I just happened to pick QTGMC as an example. I have other custom script that I use as well.

Quote:
Originally Posted by Atak_Snajpera View Post
Your script doesn't work because you most likely forgot to load all needed plugins used by that script

Code:
Loadplugin("C:\Users\Dave\Documents\Delphi_Projects\RipBot264\_Compiled\Tools\AviSynth plugins\RgTools\RgTools.dll")
Loadplugin("C:\Users\Dave\Documents\Delphi_Projects\RipBot264\_Compiled\Tools\AviSynth plugins\nnedi3\nnedi3.dll")
Loadplugin("C:\Users\Dave\Documents\Delphi_Projects\RipBot264\_Compiled\Tools\AviSynth plugins\masktools\masktools2.dll")
Loadplugin("C:\Users\Dave\Documents\Delphi_Projects\RipBot264\_Compiled\Tools\AviSynth plugins\mvtools\mvtools2.dll")
LoadCplugin("C:\Users\Dave\Documents\Delphi_Projects\RipBot264\_Compiled\Tools\AviSynth plugins\Yadif\Yadif.dll")
This didn't work either. If I'm not mistaken, the QTGMC avsi file should pull in all of those plugins, without having to call them independently. For example; using the problem script:

Import("C:\Program Files (x86)\AviSynth+\plugins\QTGMC-3.32.avsi")
video=AssumeTFF(video)
video=QTGMC(video,Preset="Very Slow")

worked in older RipBot264 versions (1.19) and also works in MeGUI without specifying the supporting plugins, even though it doesn’t work in 1.23.

I have tried other script, such as Bordercontrol, with same failure pattern.

Essentially, there appears to be no custom script that can be called, from outside of ripbot264, that will work in version 1.23.
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Tags
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360


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