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8th August 2020, 04:36 | #101 | Link |
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I just notice that Selur updated Hybrid Scripts about a month ago https://github.com/Selur/VapoursynthScriptsInHybrid so today i download them and try to use.
As usual i put a copy inside Hybrid.app and another copy to /Library/Frameworks/VapourSynth.framework/lib/python3.8/site-packages/. With new scripts and Very Slow or Placebo deinterlace settings i got: Aborting '06_15_03_5110_02_video' due to: ERROR I try VS 50 or 51 and different versions of MVTools and got same error. So it is definitely some problem with updated script itself or with macOS version compatibility. Here i attach old working scripts to compare, if it helps. |
8th August 2020, 09:13 | #102 | Link |
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newer QTGMC uses neo_fft3d (https://github.com/HomeOfAviSynthPlu...FFT3D/releases) instead of fft3dfilter, so without neo_fft3d this will cause a crash.
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9th August 2020, 13:53 | #104 | Link |
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Working on patching the neo plugin, it's got some issues that keep it from compiling on macOS.
Update: Looks like Sierra does not support compiling with some of the features it uses, I will need to find which version has the features needed to compile it. Last edited by l33tmeatwad; 15th August 2020 at 04:19. |
13th August 2020, 04:53 | #106 | Link |
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I mean I could and then compile with version compatibility flags, however I usually just find it easier to compile and test on the oldest OS version I plan for it to work on to make sure it doesn't crash or that I can gather a crash report. As for 32-bit support, why would that matter? Apple hasn't had a computer with a 32-bit processor since like 2006 and most of those lost support long before Mojave. The main reason to be concerned about 32-bit support would be if you were writing an application that used an external library that you only had access to 32-bit binaries for.
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13th August 2020, 20:01 | #108 | Link |
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From my understanding the developer has dropped support, so trying to maintain support will be a bit of a losing battle as the switch to ARM is going to cause the application to eventually become obsolete. Considering the complies I'm offering support back to 10.12 currently, there should be no issue with compatibility unless core functions are charged that break compatibility with the application itself.
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15th August 2020, 04:21 | #109 | Link |
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So I've got bad news for those of you looking to keep Hybrid up to date by using the neo fft3d plugin to allow the scripts to be updated...there are features used in the neo plugin that requires Catalina for it to compile...I will upload the plugin, but it will require Catalina or higher to run, so good luck!
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15th August 2020, 05:51 | #110 | Link |
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I run hybrid catalina. It runs great, but sox and lsdvd were the only plugins that didnt work for me. However shijan, said that the new versions of lsdvd and sox work now, so i bet once i update to the newest version Hybrid on catalina will be great.
I usually rip stuff using makemkv Then run hybrid Since i am in catalina and sox didnt work before i would remux the audio from original mkv to the new mkv using mkvtoolnix. But if sox Is working now, boom, things rill be that much faster. Still hoping for anime4k denoising or some waifu2k variant. Then i’d be in heaven. Last edited by AdamCarter; 15th August 2020 at 06:02. |
15th August 2020, 06:58 | #111 | Link | |
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Quote:
Probably i will create two versions of VapourSynth+QTGMC+Hybrid package in future. One with legacy fft3dfilter and edited script compatible with Mojave and Catalina. And second package with neo_fft3d.FFT3D for Catalina only. So it still make sense to compile neo_fft3d Hope it will be no problem with x64 version of ffmbc. Last edited by shph; 15th August 2020 at 08:37. |
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15th August 2020, 23:44 | #117 | Link |
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Also here is my test report about different versions of MVtools plug-ins that you share earlier.
MVtools-v20 and v21 works well. MVtools-v22 and v23 are broken. When i use preset "Placebo" in Hybrid render starts, but after some short time it stops with error. "crashed: Helper1, exitCode: 11" Last edited by shph; 20th August 2020 at 00:53. |
19th August 2020, 13:00 | #118 | Link | |
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Quote:
https://github.com/rlaPHOENiX/VSGAN |
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19th August 2020, 14:45 | #119 | Link |
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If you used the VapourSynth installer then you already have Numpy and Mvsfunc, so all you would need to do is run the following commands (ONLY valid for those that used the installer):
Code:
sudo vspip3 install torch torchvision sudo vspip3 install vsgan Code:
sudo rm /Library/Frameworks/VapourSynth.framework/lib/python3.8/site-packages/vapoursynth.cpython-38-darwin.so sudo rm -rf /Library/Frameworks/VapourSynth.framework/lib/python3.8/site-packages/VapourSynth-51-py3.8.egg-info Code:
sudo ln -s /Library/Frameworks/VapourSynth.framework/bin/convert-caffe2-to-onnx /usr/local/bin/vsconvert-caffee2-to-onnx sudo ln -s /Library/Frameworks/VapourSynth.framework/bin/convert-onnx-to-caffe2 /usr/local/bin/vsconvert-onnx-to-caffe2 sudo ln -s /Library/Frameworks/VapourSynth.framework/bin/futurize /usr/local/bin/vsfuturize sudo ln -s /Library/Frameworks/VapourSynth.framework/bin/pasteurize /usr/local/bin/vscpasteurize Last edited by l33tmeatwad; 19th August 2020 at 15:06. Reason: Updated Information. |
19th August 2020, 20:23 | #120 | Link | ||
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Quote:
Quote:
All of this went over my head. |
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meatwadismagical, meatwadthegreat |
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