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Old 13th June 2020, 08:34   #1021  |  Link
shekh
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Quote:
Originally Posted by Morku View Post
Thank you for having a look, also when I think there is nothing we can do.

https://i.imgur.com/daLWVDr.png
Looks like this is preview, you should start capture before, some details will change. In this state I don't see anything evil.
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Old 13th June 2020, 17:40   #1022  |  Link
Morku
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sry
https://i.imgur.com/rGnQu34.png
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Old 14th June 2020, 10:31   #1023  |  Link
shekh
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It looks wrong that cpu profile still indicates 5-100% - this is wide power range (I cant see proof that is actually has any bad effect).
Might be interesting to see the same test picture from the system where the capture works right.

Some generic ideas
disable audio resample (capture->timing->do not sync..)
change DirectShow options in capture->timing.

The choppy audio sounds like every sound packed is padded with silence - hard to tell with AAC on top. Don't know what can cause this.
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Old 14th June 2020, 15:00   #1024  |  Link
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This is from the System with mobile Sandy Bridge CPU where all is fine (with previous Windows OS version). Like it was on my main PC with previous Windows OS before 2004.

https://i.imgur.com/BZERqfw.png

I changed option to like that:



It doesn't make any difference. Even disabling recording audio, the Inserted Frames till rise up and the preview video (Overlay) is choppy which is normally not.
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Old 15th June 2020, 15:12   #1025  |  Link
StainlessS
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Hi Shekh,
Perhaps you can inject some wisdom into this thread:- https://forum.doom9.org/showthread.p...24#post1915724
thanks.
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Old 24th June 2020, 18:47   #1026  |  Link
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Hi, is it possible to update ffmpeg and x264 to the latest releases?
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Old 25th June 2020, 07:52   #1027  |  Link
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@age - that seems to require a decision...

Quote:
Originally Posted by shekh View Post
Hi, the plan to do this is to update ffmpeg build to the current version and check for any breaking changes. Also it will lose XP compatibility so I have to decide something about it.
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Old 1st July 2020, 11:03   #1028  |  Link
shekh
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Hi, is it possible to update ffmpeg and x264 to the latest releases?
It's good thing to do but I really lack time.
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Old 3rd July 2020, 18:29   #1029  |  Link
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Are there any Delogo filters that works with VDub2 x64?
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Old 8th July 2020, 15:55   #1030  |  Link
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Hello, is there any tutorial on how to use it. Like all the function explained step by step.

I need to add a denoiser BM3D in virtualdub2 but I can't understand how to use avisynth scripts ?
Is there a way to use BM3D in virtualdub2 at 16bit (deepcolor i think) ?

Thank you.
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Old 9th July 2020, 10:56   #1031  |  Link
LigH
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VirtualDub filters and AviSynth plugins are different things. If you load an AviSynth script in VirtualDub2, then the filtering is probably mostly done in the AviSynth engine, so you will need to learn AviSynth scripting to handle its plugins.

Apart from that, BM3D seems to be a VapourSynth filter. Again, something different.
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Old 19th July 2020, 00:00   #1032  |  Link
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Does anyone have experience with importing and processing raw images from any camera.
I am thinking of buying a good let say 14 bit camera for sunset time lapse and would like to ensure compatibility with VirtualDub2.
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Old 19th July 2020, 03:09   #1033  |  Link
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Originally Posted by Tehnicni View Post
Does anyone have experience with importing and processing raw images from any camera.
I am thinking of buying a good let say 14 bit camera for sunset time lapse and would like to ensure compatibility with VirtualDub2.

Raw images will not be accepted natively. They need to be debayered and processed and exported into some compatible format first, maybe 16bit PNG or TIFF .

eg. dcraw, RawTherapee, or commerical options like adobe, DxO etc...
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Old 19th July 2020, 13:48   #1034  |  Link
shekh
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Quote:
Originally Posted by Tehnicni View Post
Does anyone have experience with importing and processing raw images from any camera.
I am thinking of buying a good let say 14 bit camera for sunset time lapse and would like to ensure compatibility with VirtualDub2.
Yes VD2 does not have much to offer about raw formats. One thing you may think of is debayering with another tool to 16-bit tiff and then manipulate 16-bit sequence in VD2. Still, there is not much useful filters for that task, not a single HDR tonemapping for instance.
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Old 19th July 2020, 14:29   #1035  |  Link
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I was dealing with these programs (free and paid) about a year ago, but I couldn't get a 16 bit image before tone mapping. Is LRTimelapse really the only solution for time lapse, which I don't like it.

For wide angle I have great solution YI action camera & VD2. At narrow angle (around 20 to 30) sunset there is so big dynamic rang, that you can't handle without HDR.

Here is a nice wide angle sunset.
https://youtu.be/oI57LcjHOJs
And demo for txt and transition.
https://youtu.be/r4a5Vj4mPNs

Last edited by Tehnicni; 20th July 2020 at 00:28.
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Old 25th July 2020, 12:36   #1036  |  Link
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Is there a solution to split a long AVI file (in my case encoded with UTVideoCodec) to several smaller files (without recompression) not by setting a range for each segment?

I have used the scene detection feature of VD2 and then, after validation, set a marker on each correct scene start, but there does not seem to be an option to export those segments automatically into several AVI files.

Or does anyone know a tool that can accomplish this by importing a list of scene start frames? Because when I open the vdproject file in a text editor, I get entries like this;
Code:
VirtualDub.video.AddMarker(0);
VirtualDub.video.AddMarker(1030);
VirtualDub.video.AddMarker(1299);
VirtualDub.video.AddMarker(1311);
VirtualDub.video.AddMarker(1445);
VirtualDub.video.AddMarker(1449);
VirtualDub.video.AddMarker(1814);
VirtualDub.video.AddMarker(1911);
VirtualDub.video.AddMarker(2045);
Using a text editor, I could get rid of the AddMarker command, the brackets and the semicolon within seconds, so that I could get a plain list of section start entries...
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