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Old 18th February 2007, 02:33   #401  |  Link
ilpippo80
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Good news. I hope it's not too hard to fix...
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Old 18th February 2007, 02:41   #402  |  Link
Yong
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Quote:
Originally Posted by haruhiko_yamagata View Post
1. OK, loaded preset should be protected.
2. Do you use rev 928 or later? Do you use queue?
4. It's not reproducible for me.

Thanks.
2. now im using rev 933 gcc4.0.3, yup disable queue and the resize works again,
3. the resize+overlay mixer problem is confirmed?
4. this sample very wierd, its can only play once after reinstall ffdshow, then cant play anymore, disable all simd instruction doesnt help.
5. new crash , ffdshow crash with msvcrt.dll whenever i click the subtitle filter, even without activated the filter.
6. ffdshow.ax crash if sse2+flickering(noise filter) > 2

7. gcc compiled flt_ffdshow.dll seems to be unuseable.

is it gcc4.0.3 is bugged?

Last edited by Yong; 18th February 2007 at 02:55.
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Old 18th February 2007, 03:01   #403  |  Link
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Quote:
Originally Posted by Yong View Post
4. ffdshow crash with this sample, http://y0ngc6.googlepages.com/KoimomoDEMO300.mp4
, encoded with x264 r622, he aac 64kbps
i can reproduce with haali.(do you use ?)
gabest(mpc internal) and nero splitter are fine.
Thanks.
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Old 18th February 2007, 03:08   #404  |  Link
Yong
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Quote:
Originally Posted by wyrd View Post
i can reproduce with haali.(do you use ?)
gabest(mpc internal) and nero splitter are fine.
Thanks.
omg yup im using latest haali media splitter.
and ffdshow only crash if video resolution is 320x240.
thx
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Old 18th February 2007, 06:52   #405  |  Link
cc979
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Quote:
Originally Posted by clsid View Post
I still cannot reproduce it
i have just re-tested the clip with ffdshow-rev933 - still happens but if i select 720x576 as the fullscreen res in mpc - it displays without the said side black borders
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Old 18th February 2007, 09:09   #406  |  Link
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Quote:
ffdshow.ax crash if sse2+flickering(noise filter) > 2
Is ffdshow compiled by MinGW GCC?
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Old 18th February 2007, 11:57   #407  |  Link
Yong
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Quote:
Originally Posted by drevil_xxl View Post
Is ffdshow compiled by MinGW GCC?
Yup, mingw gcc4.0.3.
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Old 18th February 2007, 12:03   #408  |  Link
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MinGW GCC 4.x.x can't compile SSE2 version of ffdshow.
It is a compiler bug.
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Old 18th February 2007, 12:56   #409  |  Link
Yong
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Quote:
Originally Posted by drevil_xxl View Post
MinGW GCC 4.x.x can't compile SSE2 version of ffdshow.
It is a compiler bug.
ok, got it

btw is it possible to compile ffdshow with msvc 2005 express edition or msvc 2003 toolkit?
or with command-line msvc2003/2005 compiler?
Code:
------ Rebuild All started: Project: FLT_ffdshow, Configuration: Release Win32 ------
Deleting intermediate and output files for project 'FLT_ffdshow', configuration 'Release|Win32'
Compiling...
ffdebug.c
D:\Program Files\Microsoft Platform SDK\Include\winnt.h(222) : error C2061: syntax error : identifier 'PVOID64'
D:\Program Files\Microsoft Platform SDK\Include\winnt.h(222) : error C2059: syntax error : ';'
D:\Program Files\Microsoft Platform SDK\Include\winnt.h(5940) : error C2061: syntax error : identifier 'PVOID64'
D:\Program Files\Microsoft Platform SDK\Include\winnt.h(5942) : error C2059: syntax error : '}'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5056) : error C2146: syntax error : missing ')' before identifier 'aSegmentArray'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5056) : error C2081: 'FILE_SEGMENT_ELEMENT' : name in formal parameter list illegal
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5056) : error C2061: syntax error : identifier 'aSegmentArray'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5056) : error C2059: syntax error : ';'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5056) : error C3409: empty attribute block is not allowed
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5056) : error C2059: syntax error : ','
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5060) : error C2059: syntax error : ')'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5067) : error C2146: syntax error : missing ')' before identifier 'aSegmentArray'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5067) : error C2081: 'FILE_SEGMENT_ELEMENT' : name in formal parameter list illegal
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5067) : error C2061: syntax error : identifier 'aSegmentArray'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5067) : error C2059: syntax error : ';'
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5067) : error C3409: empty attribute block is not allowed
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5067) : error C2059: syntax error : ','
D:\Program Files\Microsoft Platform SDK\Include\winbase.h(5071) : error C2059: syntax error : ')'
im getting similar error with other dll too, eg ff_x264.dll
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Old 18th February 2007, 12:58   #410  |  Link
haruhiko_yamagata
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@Yong
Quote:
3. the resize+overlay mixer problem is confirmed?
What is the problem? If you are talking about on the fly resize setting change, overlaymixer would not accept it.
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Old 18th February 2007, 13:39   #411  |  Link
Yong
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Quote:
Originally Posted by haruhiko_yamagata View Post
@Yong

What is the problem? If you are talking about on the fly resize setting change, overlaymixer would not accept it.
Yup, on the fly setting change,
is it a bug?
its weird if overlay mixer wouldnt accept it.
only mpc have this problem.
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Old 18th February 2007, 14:14   #412  |  Link
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Quote:
4)I have line in 222 of winnt.h fixed from

typedef void * POINTER_64 PVOID64;

--------->

typedef void * POINTER_64;
typedef void * PVOID64;
Quote:
2)
#ifndef _BASETSD_H_

#define _BASETSD_H_

#if !defined(_MAC) && (defined(_M_MRX000) || defined(_M_AMD64) || defined(_M_IA64)) && (_MSC_VER >= 1100) && !(defined(MIDL_PASS) || defined(RC_INVOKED))

#define POINTER_64 __ptr64 // <-- This code is not called for some reason.

typedef unsigned __int64

-------->

I simply put this definition over the POINTER_64 typedef like this:

#define POINTER_64 __ptr64 // <<---- ORROR !!!

typedef void *PVOID;

typedef void * POINTER_64 PVOID64;
http://forums.microsoft.com/MSDN/Sho...PostID=1196188
http://forums.microsoft.com/MSDN/Sho...63785&SiteID=1
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Old 18th February 2007, 15:04   #413  |  Link
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Quote:
Originally Posted by Yong View Post
ffdshow crash with this sample, http://y0ngc6.googlepages.com/KoimomoDEMO300.mp4
, encoded with x264 r622, he aac 64kbps
Submit the sample to Haali and explain that it only crashes with his splitter and not with Gabest/Nero splitters. Then hopefully he can fix it.
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Old 18th February 2007, 15:07   #414  |  Link
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Quote:
Originally Posted by Yong View Post
Yup, on the fly setting change,
is it a bug?
its weird if overlay mixer wouldnt accept it.
only mpc have this problem.
No, it's not a bug. Overlaymixer usually(exept RGB out) connects to old video renderer which does not accept the change in format during playback. It is written in Microsoft's document.

This problem has been discussed over and over.
Yes, it's our fault that it is not written in the document.

I think overlaymixer (exept RGB out) should not be tried a reconnect. From this point of view, it's a bug.
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Old 18th February 2007, 17:13   #415  |  Link
Yong
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ok, thx alot
one more problem, the ffdshow.ax compiled by msvc 2005 express seems to be unuseable

Quote:
Originally Posted by clsid View Post
Submit the sample to Haali and explain that it only crashes with his splitter and not with Gabest/Nero splitters. Then hopefully he can fix it.
got it, will do

Quote:
Originally Posted by haruhiko_yamagata View Post
No, it's not a bug. Overlaymixer usually(exept RGB out) connects to old video renderer which does not accept the change in format during playback. It is written in Microsoft's document.

This problem has been discussed over and over.
Yes, it's our fault that it is not written in the document.

I think overlaymixer (exept RGB out) should not be tried a reconnect. From this point of view, it's a bug.
thx for the info,
btw since when the resize filter cannot change on the fly with overlay mixer?
i remember the resize filter work with very well in older revs.
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Old 18th February 2007, 17:42   #416  |  Link
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Quote:
one more problem, the ffdshow.ax compiled by msvc 2005 express seems to be unuseable
Can't register .ax?Maybe ffdshow.ax.manifest, microsoft.vc80.crt.manifest and msvcr80.dll are missing?
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Old 18th February 2007, 17:55   #417  |  Link
Yong
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Can't register .ax?Maybe ffdshow.ax.manifest, microsoft.vc80.crt.manifest and msvcr80.dll are missing?
lol at myselft, i forget to register the ffdshow.ax
thx
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Old 18th February 2007, 18:21   #418  |  Link
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I use ffdshow-tryouts beta1. I just noticed one problem. I have MOV video with h.263 video compression and g.711 (ULAW) audio compression. I have Mulaw/Alaw in ffdshow enabled. I suppose it should be the same codec, but the sound doesn't play - player says it cannot connect audio pin. Video is O.K. The file plays fine in VLC.

Strange thing happens if I convert (using MP4Cam2AVI) the video to AVI with original compressions. The new AVI file plays fine including sound. Another strange thing is, that MediaInfo reports the audio in MOV to be PCM.

Is this a bug or ULAW in MOV is not supported in ffdshow?
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Old 18th February 2007, 18:33   #419  |  Link
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Im sorry if i repeat something.
I have strange things going on.
When i try to play a .MOV video (from my cam) it play fine with audio in media player classic, yet there is one thing that i miss: No control of postprocessing/picture properties. So you will say that it dont support mov files ? Well the strange thing is that if i play the same movie with Wmplayer 10 it play nice with audio, and MY settings from ffdshow works with Wmplayer 10 and not with Mplayer classic, why is that ?
I hope someone understand what is going on. Thanks.

One more thing, i love FFDShow. Thanks.
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Old 18th February 2007, 18:39   #420  |  Link
Yong
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Quote:
Originally Posted by clsid View Post
Submit the sample to Haali and explain that it only crashes with his splitter and not with Gabest/Nero splitters. Then hopefully he can fix it.
wait, i tried this sample with msvc 2005 compiled ffdshow,
the crash is gone
gcc4.0.3 is really bugged
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