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16th September 2013, 04:52 | #1001 | Link |
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In stall it on window 7 64 ... when I double click AvsPmod.exe got this on error message log ...
[Sun Sep 15 20:47:35 2013] Traceback (most recent call last): File "run.py", line 43, in <module> File "avsp.pyo", line 18060, in main File "wx\_core.pyo", line 7981, in __init__ File "wx\_core.pyo", line 7555, in _BootstrapApp File "avsp.pyo", line 18047, in OnInit File "avsp.pyo", line 5068, in __init__ File "avsp.pyo", line 5886, in LoadAvisynth File "avisynth.pyo", line 806, in <module> File "ctypes\__init__.pyo", line 378, in __getattr__ File "ctypes\__init__.pyo", line 383, in __getitem__ AttributeError: function 'avs_delete_script_environment' not found How to I fix this ? Thanks |
25th September 2013, 14:18 | #1002 | Link |
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Bug
Im have crash :
[Wed Sep 25 15:14:10 2013] Traceback (most recent call last): File "run.py", line 43, in <module> File "avsp.pyo", line 18060, in main File "wx\_core.pyo", line 7981, in __init__ File "wx\_core.pyo", line 7555, in _BootstrapApp File "avsp.pyo", line 18047, in OnInit File "avsp.pyo", line 5070, in __init__ File "avsp.pyo", line 5943, in defineFilterInfo File "glob.pyo", line 58, in iglob File "glob.pyo", line 58, in iglob File "glob.pyo", line 59, in iglob File "glob.pyo", line 78, in glob1 File "fnmatch.pyo", line 54, in filter File "re.pyo", line 190, in compile File "re.pyo", line 242, in _compile sre_constants.error: bad character range |
25th September 2013, 16:26 | #1003 | Link |
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@BiOSsCZ, Check your script or your added macros for an odd character. Could also post script here.
EDIT: I think I've also seen similar 'bad character range' errors in this thread if an odd character is used in a dll filename, eg '-'. Filename nodes should only be Alpha Numeric, underscore '_' and dot for extension. @jtan2000, 'avs_delete_script_environment' added in avisynth v2.6a4+ I think, perhaps you are using an earlier version ie v2.6a3 or earlier. (JFYI, v2.6a4 and earlier, no longer supported v2.6 versions).
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 25th September 2013 at 16:50. |
29th September 2013, 09:12 | #1004 | Link |
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Location: UK
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filter database updates - looking for despot and descratch
Has anybody written avsp plugin functions for the filters despot and also descratch
I've tried to create them myself to add to the wiki database but there are quite a few parameters I'm getting lost in creating the sliders http://avisynth.org.ru/despot/despot.html http://avisynth.org.ru/descratch/descratch.html Many thanks |
15th October 2013, 17:58 | #1007 | Link | |
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Quote:
In case you're also considering Wine, I'll let you know that the preview works but it still crashes for me on autocomplete as of Wine 1.7. |
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15th October 2013, 22:58 | #1008 | Link |
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Hi vdcrim, I was wondering if I could ask you a small modification to AvsPmod to fully support Avisynth+. I'd really do these myself, but I don't know any phyton.
In the latest build I've publiushed today, I've added back the $PluginFunctions$ and $InternalFunctions$ variables based on the new plugin system. A small modification to AvsPmod would be needed, because Avisynth+ supports specifying plugin directories inside .avs scripts, so it cannot export $PluginFunctions$ without having run a script. $InternalFunctions$ is not affected and will work just like with traditional Avisynth. But $PluginFunctions$ is exported only when autoloading finally happens, and autoloading happens on demand when a script calls a not-yet-known function. So I've come up with the following way, that supports both classic Avisynth and Avisynth+. 1. After having loaded a script and executed a frame, call AutoloadPlugins() using Invoke. AutoloadPlugins() will do nothing if autoloading already happened, e.g. when the script already caused Avs to load plugins. But a script might only use internal functions, in which case you need to force loading plugins using AutoloadPlugins(), to make $PluginFunctions$ available. After the script has run at least once, there is no harm in calling AutoloadPlugins multiple times, so just call it in every case and you'll have $PluginFunctions$. 2. Also call AutoloadPlugins() on startup. This is so that the user can have a list of plugin functions even when he has no script yet. 3. After each call to AutoloadPlugins(), load/parse $PluginFunctions$ (and also the Plugin!..!Param vars if you make use of them). Their format has not changed. 4. Each time before loading a a script, Avisynth's script environment should be closed and recreated, so that different versions of the same script cannot interfere with each other's plugin search paths. I think AvsPmod is already doing this, so there might be nothing to do here. The only thing to watch out for is that AutoloadPlugins() only exists in Avisynth+, not in classic Avisynth. So before calling it, check for its availability (avs_function_exists), to prevent classic Avisynth throwing exceptions at you. It'd be great if you could make these modifications, and thank you. Last edited by ultim; 15th October 2013 at 23:22. |
16th October 2013, 01:47 | #1009 | Link |
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Changes done. For now $PluginFunctions$ is retrieved only on start-up (definitions of functions added by calling AddAutoloadDir, LoadPlugin etc. are not added to the database).
Here's a new library.zip for anyone interested (overwrite the one on the lib subdirectory). It should also fix the crash reported in #1003 Edit: small update for AviSynth+ 2013.10.16 Last edited by vdcrim; 17th October 2013 at 01:18. |
16th October 2013, 18:00 | #1010 | Link | |
AVS+ Dev
Join Date: Aug 2013
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Quote:
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25th October 2013, 17:48 | #1011 | Link |
Pajas Mentales...
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Location: Spanishtán
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hi
i have installed 2 versions of wxpython (2.8 and 2.9) in my linux (ver 2.9 have surfix in name to avoid collisions with 2.8 version) howto launch avspmod with selected one or other? greetings |
26th October 2013, 21:08 | #1014 | Link |
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Hi, I've switch to the Avisynth+ version and I'm getting error messages loading scripts.
I'm using Windows 7 64bit and I'd put the 32bit avisynth.dll in to sysWOW64 folder. I got "Error parsing plugin string at position 0:" on avspmod startup, and when I try to load a video, I'll get this error message: Code:
Traceback (most recent call last): File "avsp.pyo", line 5448, in OnIdle File "avsp.pyo", line 13786, in ShowVideoFrame File "avsp.pyo", line 14298, in UpdateScriptAVI File "pyavs.pyo", line 682, in __init__ File "pyavs.pyo", line 155, in __init__ File "avisynth.pyo", line 244, in GetVar avisynth.AvisynthError: NotFound |
14th November 2013, 17:06 | #1016 | Link |
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vdcrim
There seem to be some kind of bug with high zoom with odd numbers like 9x, 11x or more. Part of the image from the right side (haven't checked bottom) gets cut off even if you move the slider is all the way to the right. Also small feature request. Maybe you can add some kind of (optional) border around the video frame so that it will be easier to see where the video ends and where the GUI begins. Some equivalent to Addborders(8,8,8,8). The reason for that is with some video/system colors combinations it's not really obvious whether you look at video or at the windows form (unless you'll make zoom high enough for the pixels to be huge. The reason I want it in avsp instead of using mentioned addborders is that personally i'll have this feature turned on always, also addborders gives not very accurate results possibly due to it being included into yuv-rgb conversion by avspmod. Last edited by Keiyakusha; 14th November 2013 at 17:11. |
14th November 2013, 17:37 | #1017 | Link | ||
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Quote:
Quote:
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14th November 2013, 18:07 | #1018 | Link | ||
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Quote:
If I open avspmod, drag-n-drop the image, toggle video preview (embedded mode), set soom to 11x, move slider all the way to the right -> I don't see the "rainbow" at all. With 9x I only see it starting from blue color. Quote:
Last edited by Keiyakusha; 14th November 2013 at 18:11. |
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14th November 2013, 22:50 | #1020 | Link |
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vdcrim
So I checked black background demo. While this is indeed what I had in mind, I think it might be beneficial to have some more neutral color. I at first I thought about option to change background color, but now I think maybe something like this is possible? (this is nothing more than photoshoped image, unfortunately). Of course if you think it looks any good. Personally I think it does looks nice. Last edited by Keiyakusha; 14th November 2013 at 22:52. |
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