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30th January 2016, 18:22 | #3901 | Link |
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Low MKV Video frame rate
I'm having problem with playing some MKVs mostly those downloaded from Youtube.
MPDN is rendering the video at average of 15 frames, which of course translates to massive stuttering. as you can see there are no dropped or delayed frames. MPC-HC and other players like VLC have no problem rendering these files at 23 frames. My specs: win 10 64bit i7- 4770K Geforce 970 (Driver 361.43) Latest MPDN 32-bit |
31st January 2016, 01:20 | #3903 | Link |
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With any luck, yes. At any rate it'll be soon.
The code's already on Github, you could also copy that to the Extensions folder and use it that way. At least, I think that should work. Last edited by Shiandow; 31st January 2016 at 01:22. |
31st January 2016, 21:50 | #3907 | Link | |
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Quote:
but no im somwhat savvy but this was beyond me could you point me the github/mainpage didnt make any sense on how to install/work. |
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31st January 2016, 22:10 | #3908 | Link |
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this is how it works: http://forum.doom9.org/showthread.ph...be#post1739563
livestreamer a easier way to start livestreams but check youtube-dl first. |
31st January 2016, 23:26 | #3909 | Link |
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I was kinda expecting something amazing from the new SSIM downscaler but there wasn't that much difference when compared to lanczos 12AR IMO. It looks nice and all and I'd probably use it but it's no night and day difference.
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1st February 2016, 01:30 | #3910 | Link | |
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FWIW something like 12 taps Lanczos is already pretty sharp to begin with, so in most case you shouldn't really need much additional sharpness (except if you downscale a lot). That said, in theory SSIM should be somewhat more intelligent, it adds exactly* the right amount of sharpness instead of just a lot of sharpness all the time. It could be sharper when downscaling very fine details, or for higher scaling factors. The SSIM downscaler will also be a bit smoother on less detailed regions, but that might not be particularly useful (although it does suppress source artefacts)*. *Your mileage may vary. |
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1st February 2016, 02:12 | #3911 | Link |
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SSIM has it's own character for sure, you need to check several times to find the optimized settings working together with e.g., image doublers.
That is why I am more curious than ever, what it can produce with SuperRes or whatever you might call. Edit: Right now I am using the following render chain, which seems to benefit from SSIM quite a lot, at least from 576p -> 1080p: Code:
<ListOfPresetOfIFilterIRenderScript xmlns:yaxlib="http://www.sinairv.com/yaxlib/"> <PresetOfIFilterIRenderScript Name="SuperChromaRes" Guid="17c2c194-4a30-4355-bbcb-1dec7093d383"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Shiandow.SuperRes.SuperChromaResUi"> <Settings> <Passes>2</Passes> <Strength>1</Strength> <Softness>0.25</Softness> <Prescaler>True</Prescaler> </Settings> </Script> </PresetOfIFilterIRenderScript> <PresetOfIFilterIRenderScript Name="SuperRes" Guid="1a020bec-87ad-4f83-b0dd-545e0ffdc9b6"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Shiandow.SuperRes.SuperResUi"> <Settings> <PrescalerGroup> <SelectedIndex>0</SelectedIndex> <Hotkey /> <Options> <PresetOfIFilterIRenderScript Name="Super-xBR" Guid="418b3ba0-af29-4724-9267-16461ed01a39"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Hylian.SuperXbr.SuperXbrUi"> <Settings> <EdgeStrength>1</EdgeStrength> <Sharpness>1</Sharpness> <FastMethod>False</FastMethod> <ThirdPass>True</ThirdPass> </Settings> </Script> </PresetOfIFilterIRenderScript> <PresetOfIFilterIRenderScript Name="NEDI" Guid="91aa2996-b2fe-42d1-be0d-1a3479851567"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Shiandow.Nedi.NediScaler"> <Settings> <AlwaysDoubleImage>False</AlwaysDoubleImage> <ForceCentered>False</ForceCentered> </Settings> </Script> </PresetOfIFilterIRenderScript> <PresetOfIFilterIRenderScript Name="NNEDI3" Guid="316bb7d2-3886-4db3-b0b7-512615fdd76c"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Shiandow.NNedi3.NNedi3Scaler"> <Settings> <Neurons1>Neurons16</Neurons1> <Neurons2>Neurons16</Neurons2> <CodePath>ScalarMad</CodePath> <Structured>False</Structured> <ChromaScalers /> <ChromaScalerGuid>00000000-0000-0000-0000-000000000000</ChromaScalerGuid> </Settings> </Script> </PresetOfIFilterIRenderScript> <PresetOfIFilterIRenderScript Name="OpenCL NNEDI3" Guid="c92fad62-253a-4bfd-830f-a230111af648"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Mpdn.OclNNedi3.OclNNedi3Scaler"> <Settings> <Neurons1>Neurons16</Neurons1> <Neurons2>Neurons16</Neurons2> <ChromaScalers /> <ChromaScalerGuid>00000000-0000-0000-0000-000000000000</ChromaScalerGuid> </Settings> </Script> </PresetOfIFilterIRenderScript> </Options> </PrescalerGroup> <Passes>2</Passes> <Strength>1</Strength> <Softness>0.05</Softness> <HQdownscaling>True</HQdownscaling> </Settings> </Script> </PresetOfIFilterIRenderScript> <PresetOfIFilterIRenderScript Name="Resizer" Guid="06a38b00-8f92-4b6a-961e-12061ca127f0"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Mpdn.Resizer.ResizerScript"> <Settings> <ResizerOption>TargetSize150Percent</ResizerOption> </Settings> </Script> </PresetOfIFilterIRenderScript> <PresetOfIFilterIRenderScript Name="SSIM downscaler" Guid="d447143f-8eaa-41fb-bacd-5cd022bb132a"> <Script yaxlib:realtype="Mpdn.Extensions.RenderScripts.Shiandow.SSimDownscaling.SSimDownscalerUi"> <Settings /> </Script> </PresetOfIFilterIRenderScript> </ListOfPresetOfIFilterIRenderScript> Last edited by Anima123; 1st February 2016 at 05:50. |
1st February 2016, 13:26 | #3912 | Link | ||
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Quote:
Quote:
SSIM Lanczos 16AR The broccoli, the quilt patterns and the shreds inside the crayfish are nice areas of improvement over Lanczos 16AR. Last edited by ryrynz; 1st February 2016 at 13:29. |
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1st February 2016, 19:11 | #3914 | Link |
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It would also preferable to use an imagehost for the two pics instead of having to go through a download process.
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1st February 2016, 23:13 | #3915 | Link | |
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I'll link the source later. I don't have a 4k screen. http://4ksamples.com/ Screenshot was taken from the Chimei inn sample. Last edited by ryrynz; 1st February 2016 at 23:18. |
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2nd February 2016, 11:52 | #3916 | Link |
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did you try imagebam or someimage?
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2nd February 2016, 12:29 | #3917 | Link |
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For some reason I just cannot explain the Lanzcos image gets brighter when uploaded to various image uploading sites.
If someone could tell me why this happens I'd really appreciate it. Imagebam link Mega |
2nd February 2016, 12:40 | #3918 | Link |
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Hi,
I wanted to have a look / test SSIM but I got trouble using it for a simple reason: it's not showing in MPDN. When I go to Program Files / MPDN, the folder is in RenderScripts. Though it's not present in App data. Thank you very much. |
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direct3d, mpdn, nnedi3, opencl, reclock |
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