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Old 12th January 2016, 14:40   #35221  |  Link
x7007
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Quote:
Originally Posted by Balthazar2k4 View Post
I am NOT using the 3DTV driver, but the basic Geforce driver on Windows 10 and 3D works on my GTX 950.

Check GPUZ , how much processing does it use ? try other player like Potplayer, do you use DXVA2 copy-back or CUVID ?
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Old 12th January 2016, 14:44   #35222  |  Link
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@madshi
I test it and this issue might be only occured in D3D11 mode, if I switch to D3D9 mode and everything is fine.
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Old 12th January 2016, 14:45   #35223  |  Link
Balthazar2k4
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Originally Posted by x7007 View Post
Check GPUZ , how much processing does it use ? try other player like Potplayer, do you use DXVA2 copy-back or CUVID ?
I can check the processing power required this evening. I am using MPC-HC and DXVA2 copy-back in LAV.
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Old 12th January 2016, 14:46   #35224  |  Link
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Originally Posted by Aleksoid1978 View Post
PowerDVD/TMT - output also use frame packed 3D. In TMT 3D working even in window mode, just all desktop stay in 2D.
I believe PowerDVD/TMT run in special copyright protection mode, which probably has a completely different and probably private API set. It might be different for each GPU manufacturer. I don't know that for sure. They probably use overlay to make sure the protected video frames are not even part of the frame buffer.

madVR's 3D output works in windowed mode for me, too. It's not Overlay, though, I think.

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Originally Posted by Aleksoid1978 View Post
I don't have 3D options in OS display setup(Win10 x64 Ent). also enable in madVR don't help.

Maybe madVR's debug build or build with log can help ??
On my PC the OS offers a switch. It looks exactly like this:



This is Windows 8.1, though, it probably looks different in Windows 10. This "Enable stereoscopic 3D settings for all supported displays" checkbox automatically appears on my PC, as soon as I turn my projector on. This option disappears if I disconnect the projector because my computer monitor doesn't support frame packed 3D.

This checkbox appears with all Intel, AMD and NVidia GPUs on my PC. My development PC has all 3 GPUs installed, so that I can test with all of them. And 3D playback works with all of them just fine here, including NVidia.

It is possible that NVidia 3D Vision needs to be installed for this to work, I don't know that for sure.

Your TV must signal its 3D capability via EDID information block to the GPU. Does it do that? If the EDID doesn't report stereo 3D capability, the OS will not show that checkbox. On my PC madVR can still toggle this setting, though, even if no 3D capable display is connected.

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Originally Posted by SamuriHL View Post
Ok, madshi, I just checked my setup in MPC-HC. It was still using the internal lav splitter from an older version. Once I fixed that, LAV video now shows the msdk mvc decoder. However, I'm now getting SBS output.
Ok. See the screenshot above. Do you have that checkbox in your OS display config dialog? Do you have it turned on?

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Originally Posted by Balthazar2k4 View Post
That's the thing. I have EVERYTHING turned down or off in madVR. It should be running at its most basic and lightest on the GPU setting. Strikes me as crazy that 3D is THAT demanding. Which is why I was curious if anyone had managed to get it working well on a NUC. Might be time to replace it...
Ok. Please make a screenshot of your Ctrl+J OSD, when you get those frame drops. Don't attach the screenshot to this forum, it takes ages to get it approved. Upload it elsewhere and link to it here.
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Old 12th January 2016, 14:47   #35225  |  Link
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Yes, sir, I do indeed have it enabled.
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Old 12th January 2016, 14:51   #35226  |  Link
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Ok, do you have display mode / refresh mode switching turned on in madVR? Try disabling that. Also do you get any resolutions listed in the OS display config dialog with "(Recommended, 3D)" like in the screenshot above? P.S: Also try disabling Overlay mode, it won't work in D3D11, anyway. But I don't think that will make a difference...
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Old 12th January 2016, 14:54   #35227  |  Link
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Yes, it's set to 1080p 3D. I just turned off display mode switching and now I'm not even getting SBS. Um, odd.
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Old 12th January 2016, 14:58   #35228  |  Link
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And yes, I've tried disabling/enabling overlay and FSE and neither made any difference at all.
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Old 12th January 2016, 14:59   #35229  |  Link
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Quote:
Originally Posted by SamuriHL View Post
Yes, it's set to 1080p 3D. I just turned off display mode switching and now I'm not even getting SBS. Um, odd.
Not getting SBS would be a good sign, as madVR thinks its actually outputting proper 3D then.
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Old 12th January 2016, 15:01   #35230  |  Link
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Originally Posted by nevcairiel View Post
Not getting SBS would be a good sign, as madVR thinks its actually outputting proper 3D then.
According to LAV Video, it's sending 3D. madVR just isn't displaying it properly. But hey, at least it's not crashing anymore. I'm just not getting any 3D output.
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Old 12th January 2016, 15:02   #35231  |  Link
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Originally Posted by Schwartz View Post
The strange freeze bug happened again. Some more info. MPC-HC froze up almost completely, with a slice of audio being played every 4 or 5 seconds. Ctrl-J did not do anything. Pause-Resume fixed the audio only. Audio started playing again but video continues to be frozen.

The log is here: http://pastebin.com/LAUrQ3Eg
Sounds like it may be the issue I'm seeing, if you're viewing in Windowed Mode.
In 0.90.0 and 0.90.1, if I activate Aero Peek (hover over another window on the taskbar) the video stops updating and the OSD will freeze.
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Old 12th January 2016, 15:03   #35232  |  Link
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Originally Posted by SamuriHL View Post
According to LAV Video, it's sending 3D. madVR just isn't displaying it properly. But hey, at least it's not crashing anymore. I'm just not getting any 3D output.
Are you sure it's not 3D? Oh well, it seems I didn't think about adding 3D output information to the Ctrl+J OSD, should definitely do that!
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Old 12th January 2016, 15:03   #35233  |  Link
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Yea, I'm positive it's not 3D. This is really freaking weird.
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Old 12th January 2016, 15:04   #35234  |  Link
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This is how it looks in windows 10




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Old 12th January 2016, 15:06   #35235  |  Link
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OSD shows 23.97105Hz
23.976Hz
D3D11 FS windowed

So, it's doing some stuff right?
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Old 12th January 2016, 15:08   #35236  |  Link
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What do you mean with "doing some stuff right"?
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Old 12th January 2016, 15:08   #35237  |  Link
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Well, it's using D3D11 not D3D9? LOL
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Old 12th January 2016, 15:29   #35238  |  Link
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Quote:
Originally Posted by madshi View Post
Ok. Please make a screenshot of your Ctrl+J OSD, when you get those frame drops. Don't attach the screenshot to this forum, it takes ages to get it approved. Upload it elsewhere and link to it here.
Check your forum inbox.
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Old 12th January 2016, 15:42   #35239  |  Link
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Yes, I was already expecting this request... I might add it in a future build.
Ok, great!
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Old 12th January 2016, 17:32   #35240  |  Link
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Video stops but audio keeps playing when the video is covered by a menu (after madVR v0.89). While checking to see if I had the 'video stopped and left the audio playing' issue I discovered something that may be of interest.

Open a small video (like 360x200) within a window and then open a small menu overlay such as Filters > madVR. The video should continue to play (providing the menu didn't completely cover the video content. Now try this with a larger menu like Filters > LAV video Decoder which should completely cover the video. Close the menu. Is the video stopped? Mine does with madVR above v0.89. Otherwise it works as fine with prior versions with MPC-HC and all versions with MPC-BE.

Note: Keep in mind that I also have the issue with "changing settings isn't visible on screen until you unpause the video". Not sure it's related with issue entered above...

Last edited by MistahBonzai; 12th January 2016 at 17:40.
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