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16th January 2010, 23:46 | #1981 | Link | |
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I have some video-clips at 25/50 FPS yet no motion judder ... Some might say this is related to "pulldown detection" yet with some driver versions used to get Flicker with PowerDVD. So far, I've only seen some motion judder on some badly encoded videos that didn't run at constant FPS (keep jumping between 24.9 - 25.2 - 27.2 - 29.8) but in that case, even the quality was poor and didn't really matter, since they weren't meant for keeping. Maybe I was lucky, yet from time to time, even I have some obsession with perfection, which luckily fades with time and in most cases I realize it was just the placebo effect. PS.I'm harder to impress, usually by visible differences, since I had my share of disappointments... but don't mind me, since I've seen a lot of people, even some that I respect for their work, that appreciate madVR (Madshi's video render), which means you did something right with this project and maybe even I could noticed it with some proper tools which I don't have at the moment. What I'm saying or trying - keep up the good work for those that appreciate it and of course for yourself, don't get demoralized by some meaningless talk. Most great ideas, for many projects where just that - ideas, you don't have to have omniscience, not even for a single domain to make a good thing... Last edited by Alante; 17th January 2010 at 00:05. |
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16th January 2010, 23:58 | #1982 | Link | |||
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my fav is this article: http://www.projectorcentral.com/judder_24p.htm
the guy explains that 24p is evil, and that 60Hz is so much better...he also doesn't realize that most pj's will run 24p at 48Hz(Mitsubishi)/96Hz(Planar) or 240Hz(VPL-VW Sony serie w/ that MotionPlus thingie). pretty much all you could think wrong has been put in this article, needless to say it has rendered pjcentral.com laughable to me. Quote:
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48fps, maybe? http://www.variety.com/article/VR111...ryid=1043&cs=1 Quote:
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17th January 2010, 00:16 | #1983 | Link | |
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17th January 2010, 00:31 | #1984 | Link |
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it's the exact same thing...24fps source > display.
but well, to be perfectly honest, no standalone player either Kazuya or I have seen has ever been as smooth as Reclock...so if you had to choose between juddery 60Hz and hiccuping 23.976fps>24Hz, 60Hz might win indeed a HTPC cannot be beaten as A/V entertainment platform. Last edited by leeperry; 17th January 2010 at 01:11. |
17th January 2010, 02:39 | #1986 | Link |
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Not to pile on Alante, but I still don't get what he means by forcing 120Hz to a non-120Hz capable display. Most 120 Hz TVs can't even take a 120 Hz input willy-nilly, let alone 60 Hz LCD. You should have to hack the EDID and even if your graphics card's control panel is showing you can output 120 Hz, either you'll get nothing or you get some garbled crap, and maybe even screw up your screen.
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17th January 2010, 12:43 | #1988 | Link | |
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Last edited by Alante; 17th January 2010 at 12:46. |
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17th January 2010, 13:16 | #1989 | Link | |||
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To summarize how this all got started:
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Maybe it's because English isn't everyones first language here on the board, it certainly isn't my first language, but what you said is that if you have a display that can do 60 Hz and 120 Hz you should definitely run it at 60 Hz. The word capable doesn't in itself exclude other possibilities, especially if you use it in response to a person telling you that his monitor supports 120 Hz out of the box. Quote:
Last edited by nurbs; 17th January 2010 at 13:45. |
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17th January 2010, 15:44 | #1990 | Link |
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I don't really understand all the fuss about LCD, they're very nice for a secretary in an office(low power comsumption, flat, non-flickering)...but their native contrast blows, who needs light gray blacks exactly? you can throw 120/240Hz at them if you like, but their native CR still won't exceed 600:1 or so.
sure, some of them use the backlight in a dynamic way to artifically increase the CR(like a dynamic iris on a pj), but it will be very visible in extreme scenes...LCD is so pointless to begin w/ Last edited by leeperry; 17th January 2010 at 16:28. |
17th January 2010, 17:47 | #1991 | Link | |||||
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(post 1960) Quote:
http://forum.doom9.org/showpost.php?...postcount=1977 (post 1977) Quote:
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17th January 2010, 19:16 | #1992 | Link | |
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17th January 2010, 20:04 | #1993 | Link | |
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17th January 2010, 22:52 | #1994 | Link |
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Maybe you meant something different, but it's not there in writing. Capable of 60 Hz means it can do 60 Hz. It doesn't mean that it can't do 75, 100, 120 or whatever. You not being able to properly phrase what you want to say is not me putting lies in you mouth. Apparently no one here understood what you really meant, else they wouldn't have tried to correct you. Anyway this is pointless, I'm out.
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17th January 2010, 23:02 | #1995 | Link | |
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laser DLP - Google Search the dead pixel/mura effects and so of LCD is a big no-no for me...CRT and DLP do everything LCD does, just better the CR is unlimited on a CRT and the native contrast of a DarkChip4 can reach +4000:1, no way I will ever watch videos on a 600:1 CR display...anyway we've gone terribly OT I'm afraid, that's gonna make madshi a sad panda to have so much thread crapping on his private property |
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17th January 2010, 23:14 | #1996 | Link | ||
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For those that don't know the difference between a TN panel and other panels (*VA, S-PVA, IPS , S-IPS, etc) and or confused about why do I think/say their crappy, here are 2 x comparisons: http://www.youtube.com/watch?v=DP7C00BIzH8 http://www.youtube.com/watch?v=3SjS6VCVAcA The only monitors that can run at 120 Hz released until now have a TN panel (as far as I know - maybe they just released one 10 minutes ago or simply didn't catch that news). Quote:
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17th January 2010, 23:28 | #1997 | Link | |
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you need to use a display w/ perfect smoothness to begin w/, and a proper color calibration(D65/2.3ish). also LCD screens are made of cheapo plastic, and their sharpness is inexistent...blame polycarbonate for its uber-low OTF/MTF sharpness specs(a well known fact in human visual correction): MTF sharpness - Google Search high quality projectors lenses and CRT monitors use high grade multi-AR mineral glass, their sharpness is no match w/ a LCD flat screen...and did I mention their blurry anti-glare layer? I played around w/ DIY pj's years back and taking it out was like night and day: I see 22" LCD monitors being sold for 89 EUR now, hah Last edited by leeperry; 17th January 2010 at 23:32. |
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17th January 2010, 23:57 | #1998 | Link | |
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Dead pixels? Just return the damn thing, it's defective Also don't use crappy LCDs for your comparisons. A good LCD TV today has much higher CR than 600:1. http://www.youtube.com/watch?v=IKVp9...layer_embedded I'd rather wait for OLED |
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18th January 2010, 00:54 | #1999 | Link |
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you can pimp LCD as much as you want, it'll still go through polycarbonate...which carries a very low constringence: http://en.wikipedia.org/wiki/Abbe_number
here's a very good link(in french unfortunately): http://pages.globetrotter.net/assoqc...4_4_virah.html thick mineral glass goes up to 58 Abbe, polycarbonate 32...so twice more light dispersion add the anti-glare panel on top of it, and MTF sharpness is just down the drain...no matter what you'll do, the panel itself will always be the weakest link. I personnaly cannot stand polycarbonate glasses(they give me the feeling to watch through recycled Coke bottles, which they are...technically ) anyway, we should all enjoy our current set ups(I sure as hell do!) and eagerly wait for the next madVR update....so much time has passed, it'll be a blast for sure |
18th January 2010, 01:16 | #2000 | Link | |
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If you put it that way, same as a Mercedes is pointless compared to a Ferrari F60. But then again, I don't seek perfection and you're somehow contradictory since mVR is free, as in cheapest software solution. If money would bother me so much, then I would build my personal IMAX. Take real audiophiles for example (not audiophiles wannabes), they invest a lot of money with their obsession, but you won't see them using a PC as source with Foobar2000, AIMP2 or other decent audio software... but hardware all the way... |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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