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8th May 2006, 08:14 | #861 | Link |
Learning...
Join Date: Nov 2005
Location: 12.97°N, 77.56°E
Posts: 135
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DAR setting not reloaded
When trying to change the settings of an enqueued job, the DAR settings are deleted. Using version 2.3.2132
EDIT: Also, the context help still refers to it as SAR. Last edited by ariga; 9th May 2006 at 08:21. |
8th May 2006, 21:31 | #862 | Link |
Pain and suffering
Join Date: Jul 2002
Posts: 1,337
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2134 compile error
Just ran: compile.bat
Microsoft (R) Visual C# 2005 Compiler version 8.00.50727.42 for Microsoft (R) Windows (R) 2005 Framework version 2.0.50727 Copyright (C) Microsoft Corporation 2001-2005. All rights reserved. AviSynthWindow.cs(1556,10): warning CS1030: #warning: 'This is just quickfix, please check it!' Calculator.cs(1575,10): warning CS1030: #warning: 'look here' CommandlineVideoEncoder.cs(207,10): warning CS1030: #warning: 'Must look into XviD PAR code.' d2vReader.cs(46,10): warning CS1030: #warning: 'Why load the video here? This means that we can't apply force film unless the video unless it is playable in AviSynth' Form1.cs(3385,10): warning CS1030: #warning: 'avi code over here' MuxWindow.cs(32,10): warning CS1030: #warning: 'muxjobs generated here have no knowledge of PAR' ProfilePorter.cs(210,10): warning CS1030: #warning: 'We are generating a list of failed attempts, but we aren't doing anything with it (below).' VideoUtil.cs(959,10): warning CS1030: #warning: 'This should be rearranged to work better' mkvMuxWindow.cs(861,18): error CS0103: The name 'MUXTYPE' does not exist in the current context mkvMuxWindow.cs(878,23): error CS1501: No overload for method 'generateMkvmergeCommandline' takes '3' arguments CommandLineGenerator.cs(1143,17): (Location of symbol related to previous error) Microsoft (R) Visual C# 2005 Compiler version 8.00.50727.42 for Microsoft (R) Windows (R) 2005 Framework version 2.0.50727 Copyright (C) Microsoft Corporation 2001-2005. All rights reserved. |
9th May 2006, 04:15 | #864 | Link |
Mr. Woof
Join Date: Jan 2002
Location: USA
Posts: 784
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ChronoCross and Berrinam,
ChronoCross, I know I talked to you about ForcedFILM vs. Honor Pulldown flags being set by default in dgindex installed with megui. You said it should, upon default install, be set to 'Honor Pulldown flags' but I just did a clean install of the megui essentials package and immediately checked this option to see how it was set...it was set to 'Forced FILM', so I guess you may want to have a look at this. |
9th May 2006, 04:22 | #865 | Link |
Does it really matter?
Join Date: Jun 2004
Location: Chicago, IL
Posts: 1,542
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it's probably because I forgot to delete my config file for DGindex. not a big issue but it takes about 5 seconds to fix.
I have an error or my own to report. Development version Megui doesn't do raw aac correctly. It's not playable in winamp. Even though anything created in raw aac using winamp works fine. Can someone look into this? |
9th May 2006, 06:25 | #867 | Link |
Does it really matter?
Join Date: Jun 2004
Location: Chicago, IL
Posts: 1,542
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Additional Error: use the Tool/One click encoder button causes MeGUI to crash.
I'm currently also redesigning the file structure for MeGUI's essentials package to conform to what Berrinam had wanted earlier. I'll pm you with it's location once I'm done. |
9th May 2006, 22:24 | #869 | Link |
Registered User
Join Date: Apr 2005
Posts: 1,740
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Huh? You have to select Custom in Quantizer matrix first (on the first page). I know it's disorganised.... if someone wants to redesign it, please go ahead (but it's probably not so easy right now, because CVS is down).
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10th May 2006, 11:20 | #874 | Link | |
clueless n00b
Join Date: Oct 2001
Location: somewhere over the rainbow
Posts: 10,579
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Quote:
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10th May 2006, 12:16 | #876 | Link | |||
Registered User
Join Date: May 2005
Posts: 184
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I got the source from here:
Quote:
Code:
: VideoPlayer.cs(611,35): error CS1010: Newline in constant : Quote:
Quote:
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10th May 2006, 12:38 | #877 | Link |
Registered User
Join Date: Apr 2005
Posts: 1,740
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Ahhh.....
it compiles fine on my computer. What it should actually have is the times symbol (×). You can get this by typing Alt+0215. I suspect that something is up which causes this not to be formatted correctly on your computer. Maybe this should just be kept as an x, not a ×. |
10th May 2006, 12:40 | #878 | Link |
clueless n00b
Join Date: Oct 2001
Location: somewhere over the rainbow
Posts: 10,579
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you must have some old files because I can compile those sources just fine.. and I don't have any souces lying around where I unpacked that zip to.
Line 611 from the zip contains the following: this.parXLabel.Text = "×";
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10th May 2006, 16:41 | #880 | Link |
Registered User
Join Date: May 2005
Posts: 184
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This may be the cause of by my OS is set to non-English OS under control panel, i.e. Chinese Simplified.
My system read ACSII chars as a single width char. It screwed up when reading char Alt+0215 (hex D7). It treat Alt+0215 and the next char (" -> hex 22) as a single charactor. That's why I have such question mark readed and compilation goes wrong. In order to read Alt+0215 correctly in my system, the charactor should be a double width char with hex value of "FF FE D7 00". So, I need to mannually change this in order to compile in non-English OS. Hope these explained the error... [edit] I converted it to utf-8 unicode format, with corrected char Alt+0215, it works fine (the compiler accept unicode src file). I think Unicode should be the solution to both users whose OS is set to English and non-English.... Last edited by leowai; 10th May 2006 at 16:55. |
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