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20th May 2017, 20:02 | #5521 | Link | |
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Quote:
Please post your log |
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20th May 2017, 20:45 | #5522 | Link | |
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Quote:
log file is here : https://www.mediafire.com/?iuel1f4njwc3csf |
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20th May 2017, 20:56 | #5523 | Link |
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Thx, I have not located the exact error reason yet. Could you please use the debug build and post the log again when the error happens?
http://megui.org/megui_debug.zip |
20th May 2017, 22:11 | #5524 | Link |
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Replaced, and it happened again :
http://www.mediafire.com/file/on8amj...t/logagain.log search "Unhandled error" in log file -[Error] Unhandled error --[Information] [5/20/2017 10:58:09 PM] Exception message: Adding the specified count to the semaphore would cause it to exceed its maximum count. --[Information] [5/20/2017 10:58:09 PM] Stacktrace ---[NoImage] at System.Threading.Semaphore.Release(Int32 releaseCount) ---[NoImage] at System.Threading.Semaphore.Release() ---[NoImage] at MeGUI.core.gui.JobWorker.startNextJobInQueue() ---[NoImage] at MeGUI.core.gui.JobWorker.<>c__DisplayClass57_0.<UpdateGUIStatus>b__0() ---[NoImage] at System.Threading.ThreadHelper.ThreadStart_Context(Object state) ---[NoImage] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) ---[NoImage] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) ---[NoImage] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) ---[NoImage] at System.Threading.ThreadHelper.ThreadStart() |
20th May 2017, 23:09 | #5526 | Link | |
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total cpu usage during encoding no more than 17-18%, is that normal? i decode dts, downmix to stereo, normalize and encode to aac. are there any settings i can change on my side, or improvements be made on yours to utilize (more of) the remaining ~5/6 of cpu power? where are software bottlenecks in this usage scenario?] below is from the tests, with cpu usage and number of threads reported by task manager: -[NoImage] ClearAutoloadDirs() -[NoImage] AddAutoloadDir("C:\Users\.....\MeGUI_x86\tools\avs\plugins") -[NoImage] LoadPlugin("C:\Users\.....\MeGUI_x86\tools\lsmash\LSMASHSource.dll") -[NoImage] LWLibavAudioSource("I:\T2_Audio - English.dts") -[NoImage] # detected channels: 6 -[NoImage] # detected channel positions: 3/2/0.1 -[NoImage] LoadPlugin("C:\Users\.....\MeGUI_x86\tools\avisynth_plugin\AudioLimiter.dll") -[NoImage] c6_stereo(ConvertAudioToFloat(last)) -[NoImage] Normalize() -[NoImage] return last Job command line: C:\Users\.....\MeGUI_x86\tools\qaac\qaac.exe --ignorelength --threading -V 127 --no-delay - -o "I:\T2_Audio - English_x86.m4a" megui 2743 32bit 29threads 13% of 4ghz qaac 2.64 64bit 2threads 2% of 4ghz --------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------- -[NoImage] ClearAutoloadDirs() -[NoImage] AddAutoloadDir("C:\Users\.....\MeGUI-x64\tools\avs\plugins") -[NoImage] LoadPlugin("C:\Users\.....\MeGUI-x64\tools\lsmash\LSMASHSource.dll") -[NoImage] LWLibavAudioSource("I:\T2_Audio - English.dts") -[NoImage] # detected channels: 6 -[NoImage] # detected channel positions: 3/2/0.1 -[NoImage] c6_stereo(ConvertAudioToFloat(last)) -[NoImage] Normalize() -[NoImage] return last Job command line: C:\Users\.....\MeGUI-x64\tools\qaac\qaac.exe --ignorelength --threading -V 127 --no-delay - -o "I:\T2_Audio - English_x64.m4a" megui 2743 64bit 18threads 12% of 4ghz qaac 2.64 64bit 2threads 3% of 4ghz |
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24th May 2017, 06:47 | #5528 | Link |
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I just discovered that some of my encodes muxed with the mp4 muxer have been stripped of encoder library and encoder settings info, checking with MediaInfo. This seems to happen when I use the muxer manually - files encoded with AutoEncode or One-Click still have this info intact.
Using MeGUI 2743 development server, mp4box 0.7.0 rev3 (gpac) |
24th May 2017, 17:41 | #5531 | Link |
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Not good, could you please redownload the debug build again? I have updated it to 2745:
http://megui.org/megui_debug.zip |
24th May 2017, 21:03 | #5532 | Link | |
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Quote:
God no, Why it just happening to me? |
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25th May 2017, 21:46 | #5536 | Link | |||||
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This is probably not MeGUI specific, and it's not even encoding related, but because it bothered me again and sometimes makes me want to cry and MeGUI is involved, I thought I'd ask here.
If I open the following script in notepad (it has empty lines) Quote:
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When I do the same thin in MeGUI's script creator. Quote:
When I do it the other way around and paste (putting the cursor before Gradfun3 and clicking paste) if I've cut from notepad the result is exactly the same when pasting back into notepad or the script creator. Quote:
Quote:
Is there a correct way, or a preferred way? Because I'm not sure what'll be copied any more and my life's become a relentless stress of extra blank lines and missing line breaks I'm forever having to fix. Last edited by hello_hello; 25th May 2017 at 21:50. |
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26th May 2017, 14:12 | #5537 | Link |
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Code:
2748 [HD Streams Extractor] added detection of "core/embedded" tracks removed the DTSHD "extract as" option added the DTS_CORE "extract as" option added settings menu: - added option to select by default the (non-)HD tracks (defaults to non-HD) - moved the language track selection option from the settings into the new menu - added settings to inlcude the encoding and/or all demuxer "extract as" options AAC encoding is only available if neroaacenc.exe is found in the eac3to directory 2747 [Worker] improved handling of multiple worker instances. part II 2746 [Worker] improved handling of multiple worker instances 2745 [Main] added option to extend logging 2744 [Worker] improved child process priority handling. part II |
26th May 2017, 23:04 | #5538 | Link |
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x264 r2833 kmod is released.
http://komisar.gin.by/ |
27th May 2017, 15:59 | #5539 | Link |
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Zathor,
After updating MeGUI to 2748 and x264 to r2833, MeGUI claimed it couldn't find 10 bit x264 & embarked on a never ending request to install it. Even when I told it not to, every time I started an encoding job the updater would open and try to re-install it. I'm using the 8 bit version though. I just thought I'd mention that in case it's not expected behaviour, but the x86 version of 10 bit x264 is named "x264-10b.exe.exe". Removing the additional ".exe" from the file name stopped MeGUI from wanting to re-install it. Thanks. |
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