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24th June 2014, 01:16 | #1 | Link |
Registered User
Join Date: Dec 2013
Posts: 30
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U-matic anyone? Help needed for simulating dropouts and artifacts
Hi all,
Anybody here happen to be a user of U-matic decks (or even Betacam/[SP])? I'm trying to replicate old-school analog dropout artifacts and need help on defining the characteristics of them and maybe with making the script too. I'm after the "comet tail" white/black flickering streaks (also known as bearding) as well as the "cloned lines" artifact (kind of like using pointresize in Avisynth) where good lines are repeated while reading damaged parts of the tape (TBC error?). Thanks in advance, AVCHDfreak |
24th June 2014, 07:53 | #2 | Link |
brontosaurusrex
Join Date: Oct 2001
Posts: 2,392
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U-matic deck was last seen more than 10 years ago, I still have a combined digibeta/SP deck, but there is an apparent lack of sp tapes (sd things that still come are usually imx or digibeta).
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24th June 2014, 14:42 | #3 | Link |
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Join Date: Feb 2002
Location: California
Posts: 2,691
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I may have the original from a 1968 Chicago NBC broadcast. It was a 2" Quadruplex --> Beta SP --> DVD transfer that contained significant dropouts. I'm not sure which of the two analog stages contributed the most. I could chop 30 seconds from the original and send post it, if you want. It is in MPEG-2 format.
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24th June 2014, 20:29 | #5 | Link | |
Retried Guesser
Join Date: Jun 2012
Posts: 1,373
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There are examples of U-Matic artifacts on YouTube. Start here and follow the related links.
There is a script to create a VHS effect here on YouTube which may interest you (since VHS and 3/4" artifacts are somewhat related). Quote:
You can create or find a "mask" video (with occasional white lines over black) and use it to key [use as a mask for an overlay of] your footage with a 1- or 2-line vertical shift. (EDIT see my next post for possible implementation) Last edited by raffriff42; 27th June 2014 at 21:11. Reason: edit |
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25th June 2014, 05:11 | #6 | Link | |
Retried Guesser
Join Date: Jun 2012
Posts: 1,373
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Quote:
Code:
## Last=something return glitchmask(fullwidth=true, rarity=6) ################################## ### generate random glitches (white on black) ## ## @ fullwidth - if true, glitch is full picture width; ## if false, glitch is random width & location ## ## @ rarity - higher values give fewer glitches ## ## memory leak? (EDIT or merely consume lots of cache memory) ## function glitchmask(clip C, bool "fullwidth", int "rarity") { fullwidth = Default(fullwidth, false) global gm_rty = Min(Max(1, Default(rarity, 1)), 32768) BG = C.Levels(0, 1.0, 255, 0, 0, coring=false).ConvertToRGB32 ## line glitch (full picture width) M1 = ScriptClip(BG, """ drawboxmask(x=0, y=Rand(Height*gm_rty), wid=Width, hgt=1) """) ## random glitch (1 to 8 pix wide) M2 = ScriptClip(BG, """ drawboxmask(x=Rand(Width), y=Rand(Height*gm_rty), wid=Rand(8), hgt=1) """) M = (fullwidth) ? M1 : M2 return M.ConvertToY8.ConvertToYV12 \ .ColorYUV(levels="TV->PC") } ################################## ### draw a white box on black background ## ## @ clip C - assumed black clip ## function drawboxmask(clip C, \ int "x", int "y", \ int "wid", int "hgt") { x2 = Min(Max(0, Default(x, 0)), C.Width) y2 = Min(Max(0, Default(y, 0)), C.Height) wid = Max(1, Default(wid, 0)) hgt = Max(1, Default(hgt, 0)) wid = Min(wid, C.Width-x2) hgt = Min(hgt, C.Height-y2) box = C.Crop(0, 0, wid, hgt).Invert return (wid<=0||hgt<=0||x<0||x>=C.Width||y<0||y>=C.Height) ? C \ : Layer(C, box.ResetMask, "add", 257, x2, y2, use_chroma=false) } Last edited by raffriff42; 11th November 2014 at 00:26. Reason: memory |
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24th June 2014, 20:40 | #8 | Link |
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Join Date: Feb 2002
Location: California
Posts: 2,691
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Here's one frame from the original video as I received it on a non-commercial DVD, showing a typical dropout (the actor is Mandy Patinkin, while he was still in high school):
Here is a link to a few seconds from the un-modified original MPEG-2 file, showing a portion of the video with a fairly large number of droupouts: 1968 Video I re-mastered the entire productions, using AVISynth to reduce noise & remove dropouts. I then used Vegas to correct color, adjust gamma, add chapters, correct rolling video, and more. Hope this helps! P.S. This is not a commercial DVD, and I believe was created by someone at the station for the performers involved. [edit] I should also add that I actually do not know the chain of transfer from what was obviously (because of the date) Quadruplex 2" tape to the DVD that I received. I only guessed that it was converted to Beta SP and then to DVD. Last edited by johnmeyer; 24th June 2014 at 20:42. Reason: Added second postscript |
27th June 2014, 20:38 | #9 | Link |
Antronio's DV ambassador
Join Date: Mar 2006
Location: Santiago, Chile
Posts: 115
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There was a movie filmed in U-matic last year: NO (Chile) Movie Trailer (available in 720p). Hope it helps.
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14th August 2014, 09:21 | #10 | Link | |
brontosaurusrex
Join Date: Oct 2001
Posts: 2,392
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Quote:
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14th August 2014, 06:22 | #12 | Link |
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Join Date: Jan 2006
Posts: 1,867
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I wrote one a long time ago
http://forum.doom9.org/showthread.ph...67#post1470667 |
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