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12th November 2013, 01:20 | #20861 | Link | |
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12th November 2013, 04:54 | #20862 | Link | |
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The user would then simply run Add-Content V:\myvideo.mkv -Stream madVr "deint: ivtc" to add tags while the filename is kept clean. Last edited by zero9999; 12th November 2013 at 05:14. |
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12th November 2013, 08:43 | #20864 | Link | |
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As I too use [ ] in my filenames, I would vote for '=' |
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12th November 2013, 09:44 | #20865 | Link | ||||
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Ok, tags will require "=" in the next build.
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IVTC currently only officially supports 8bit 4:2:0. Maybe the video you tested with had a different format? Quote:
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Wouldn't work for me. I'm storing my movies on a Linux based server, using ReiserFS. Maybe I'll think of an alternative tagging solution in some future version, but not now. |
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12th November 2013, 12:53 | #20866 | Link | |
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This is a Windows application, not a Linux one.
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12th November 2013, 12:55 | #20867 | Link |
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I'm curious as to why you'd use square brackets in file names for anything other than metadata? I don't know of any TV or film titles using square brackets, only normal ones.
Requiring = between tag name and tag value seems sensible.
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12th November 2013, 14:28 | #20868 | Link | |
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So, the file "foo.bar" (which tells me nothing about what the file actually is) would become "More descriptive name [foo].bar" for example. |
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12th November 2013, 17:25 | #20869 | Link |
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While not every video format supports arbitrary tags, MKV does for sure and MP4 and AVI, I believe, do as well and those formats probably comprise 90% of the media that madvr users have. It would perhaps be useful to define a set of tags and read them directly out of the file rather than the filename.
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12th November 2013, 18:41 | #20871 | Link | |
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However, debanding was considerably less effective after doing this - it needed much higher settings to work, and some things just weren't seen as gradients. |
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12th November 2013, 20:17 | #20873 | Link | |
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Can the debanding range (what pixels are looked at) be scaled for x and y dimensions separately? Can the AngleBoost algorithm be adapted to this? How about the banding/detail decision? Does it perhaps even make sense to specify the debanding options for a fixed size and always scale from that size to the video (or output) size? (I know, that idea might just as well be incredibly bad.) |
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13th November 2013, 00:10 | #20874 | Link | ||
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It doesn't appear noticeably faster for me.
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13th November 2013, 17:54 | #20876 | Link |
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Ticking "disable GPU gamma ramps" under 'Calibration' means that Windows color profile will be disabled. If you've selected a 3DLUT then that will be applied after the Windows color profile if not disabled. It's better to calibrate without the Windows color profile in the middle and disable it upon playback if you're using a 3DLUT.
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13th November 2013, 18:05 | #20877 | Link |
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@madshi
Nice work on the debanding algorithm. The only issue I've found (like someone else already mentioned) is that subtitles blink occasionally, I normally use xysubfilter but if I download subtitles through the MPC-HC subtitle download interface it's always loaded into the ISR Could the backrender feature be activated/deactivated based on subtitle renderer? Also unfortunately my iGPU on the HTPC (A10-5700) isn't powerful enough to run Jinc3-AR combined debanding in some scenes (without debanding it was fine). I'm considering getting the R9 270 GPU, does anyone have any other suggestions? P.S. Awaiting the convergence adjustment feature like a kid for christmas Last edited by Gagorian; 13th November 2013 at 18:09. |
13th November 2013, 18:47 | #20878 | Link | |
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madshi: How does "disable GPU gamma ramps" interact with the -a and -H options of collink? 1) For a 3DLUT created with -a, does madVR load the appended linear gamma ramp if "disable GPU gamma ramps" is not checked? 2) For a 3DLUT created with -H, does madVR load the appended gamma ramps if "disable GPU gamma ramps" is checked? In other words: is "disable GPU gamma ramps" an accurate description of what the setting does (in the light of -a and -H), or would it be better named "override GPU gamma ramps" or something else? (personally I don't run into this problem because I don't use -a or -H for my 3DLUT, since I want the videoLUT active while I'm multitasking, but it seems confusing) Last edited by Ver Greeneyes; 13th November 2013 at 18:51. |
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13th November 2013, 20:28 | #20879 | Link | |
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If you want to use other subtitle renderer, you need to download subs and load them by XySubFilter there is no other option at the time. |
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13th November 2013, 20:42 | #20880 | Link | |
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and nearly all games are affected too |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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