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6th March 2011, 23:35 | #4 | Link |
Registered User
Join Date: May 2006
Posts: 957
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WTF? Are you talking complete bollocks?
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7th March 2011, 17:31 | #5 | Link |
MPC-HC Project Manager
Join Date: Mar 2007
Posts: 2,317
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I think the benchmark can be fairly simple.
First you use samples and pixel comparing to confirm that all features of a codec are supported. Secondly you run something like timecodec to measure the FPS the codec achieves on a certain architecture. Thirdly you measure the ability of the codec to deal with errors in the stream by using files that are broken in a specific way. Using the above 3 values you can calculate several other values, including a weighed percentage.
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