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Old 11th September 2015, 14:18   #981  |  Link
feisty2
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H.264 got no profile with support to 16bits precision (High444pp supports bit depth up to 14bits)
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Old 12th September 2015, 06:49   #982  |  Link
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Quote:
Originally Posted by Desbreko View Post
Does vanilla 10-bit x264 skip the bit depth conversion now if you feed it 10-bit? Last I heard, it would convert to 16-bit first and then dither down to 10-bit.
Must've been quite a few years ago when you last heard, then. I think bypassing the depth filter has been around since 2012/2013.

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the internal bit depth will always be, 16bits, like, that's an elementary data type to computers
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H.264 got no profile with support to 16bits precision (High444pp supports bit depth up to 14bits)
Wrong. Bit depth is not the size of the integer format used to contain data.
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Old 12th September 2015, 07:10   #983  |  Link
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Right, 8-15bits ain't got padded to 16bits, uint16_t is used for, it's just the smallest data type that covers the whole range of 9-16bits
My mind was floating somewhere else when I said that
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Old 25th September 2015, 11:46   #984  |  Link
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Any chance to get a x64 compile of them?

At least of modified MVTools.

Please. =P
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Last edited by tormento; 25th September 2015 at 11:48.
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Old 25th September 2015, 12:23   #985  |  Link
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Go vaporsynthing
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Old 25th September 2015, 16:03   #986  |  Link
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Go vaporsynthing
VS MVTools goes up to 3 frames and there is no official SMDegrain script. I need from 4 to 6 frames and dogway support
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Old 25th September 2015, 16:11   #987  |  Link
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VS MVTools goes up to 3 frames and there is no official SMDegrain script. I need from 4 to 6 frames and dogway support
http://forum.doom9.org/showthread.ph...69#post1736069
see EDIT10
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Old 25th September 2015, 16:50   #988  |  Link
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LOL 24 frames. Thank you.

Seriously, I want to solve this issue on standard AviSynth or AviSynth+ before starting to learn new tricks.
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Old 25th September 2015, 16:59   #989  |  Link
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the source code is there, compile to x64 yourself
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Old 25th September 2015, 17:08   #990  |  Link
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the source code is there, compile to x64 yourself
Hey Siri, compile MVtools in x64 flavour.

Compiling is beyond my capabilities.
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Old 25th September 2015, 17:19   #991  |  Link
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I don't know what you mean by "compile MVtools in x64 flavour."
How about a web search for it?

seriously... avs mvtools is real horrible (like, code monster), and no one wants to touch it....
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Old 25th September 2015, 18:28   #992  |  Link
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Originally Posted by tormento View Post
Any chance to get a x64 compile of them?

At least of modified MVTools.

Please. =P
Both x64 plugins can be found here: http://avisynth.nl/index.php/AviSynt...2B_x64_plugins
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Old 25th September 2015, 20:34   #993  |  Link
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Both x64 plugins can be found here: http://avisynth.nl/index.php/AviSynt...2B_x64_plugins


It's a pity AviSynth+ has a problem of image corruption.
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Old 25th September 2015, 21:29   #994  |  Link
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cretindesalpes, I wanted to ask if you have any hints on to what causes the mdegrain DC artifacts. I used to get them when BTB or near it values, but recently I'm including some averaged PC levels autogain to smdegrain's prefilter and I get them on almost every flash (when swift dark-bright frames occur), this puzzles me because I don't remember getting this with similar flashes on TV levels. I know you used to tackle that, I'm fixing them with repair() but just wondering if this is a bug or by design.
I suppose it's similar to what I get with AVS+.
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Old 26th September 2015, 17:57   #995  |  Link
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I suppose it's similar to what I get with AVS+.
No, it's not. It's an "issue" related to mvtools2 on an unreleased version.
If I understood correctly your problem is with KNLmeansCL right?
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Old 27th September 2015, 02:28   #996  |  Link
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No, it's not. It's an "issue" related to mvtools2 on an unreleased version.
If I understood correctly your problem is with KNLmeansCL right?
No, image corruption is related to AVS+ (32/64) and SMDegrain, prefilter 2 or 4.
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Old 27th September 2015, 10:22   #997  |  Link
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Those are quantile and KNLMeansCL, narrow down the culprit.
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Old 27th September 2015, 14:44   #998  |  Link
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Those are quantile and KNLMeansCL, narrow down the culprit.
Other modes not tested, as 2 (software) and 4 (hardware) gives me similar if not identical corruption.
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Old 28th September 2015, 05:47   #999  |  Link
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tormento: I don't know if this is related, but I had corruption issues with SMDegrain that were due to having the AVSTP.dll in my plugins folder. As soon as I removed it the corruption stopped.

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Old 28th September 2015, 11:39   #1000  |  Link
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tormento: I don't know if this is related, but I had corruption issues with SMDegrain that were due to having the AVSTP.dll in my plugins folder. As soon as I removed it the corruption stopped.
AVSTP has been removed as I use MT.

Even tests with single thread were done without that library.

However:
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