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14th May 2014, 00:42 | #1 | Link |
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Using "NTSC filters" in Avisynth script?
Hi all,
I'm thinking of applying Blargg's NTSC libraries which are used for 8/16-bit game console emulation as a filter in an Avisynth script and wondering if this is possible. If anybody can shed some light on this it would be much appreciated, thanks in advance, AVCHDfreak |
14th May 2014, 01:40 | #2 | Link |
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Would be neat to have Blargg's NTSC Libraries as an AviSynth plugin. There was some discussion some time ago but nothing came of it.
Last edited by Reel.Deel; 14th May 2014 at 01:55. Reason: correct link |
14th May 2014, 02:12 | #3 | Link |
Angel of Night
Join Date: Nov 2004
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You can probably get halfway there with dotcrawlplus using the strong preset. All it's missing is color adjustments and scanlines.
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14th May 2014, 02:44 | #4 | Link |
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Hi Reel.Deel, foxyshadis,
I actually suggested for the dot crawl effect in Avisynth over in the Virtualdub forums and raffriff42 made the script, it's a very good effect in its own right, I just want to try a CRT effect, Blargg's filter is apparently great from what I've heard. |
14th May 2014, 02:46 | #5 | Link |
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Well there's a plugin for that: scanlines_dll_20031103.zip
And here's a script variant: Speeding up scanlines script |
14th May 2014, 04:02 | #6 | Link |
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If you want to capture emulated games then you could try RetroArch, it has some nice shaders. (Search for "record" in the config files; it'll show "video_post_filter_record" etc.)
(old thread) (newer thread) |
14th May 2014, 07:31 | #7 | Link |
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Thanks Reel.Deel, I'll check the plugin/script out.
Hi creaothceann, it would be nice if you could apply the emulated effect on video which is what I'm after, but I'll have a look at RetroArch anyway, thanks. I'm a BASIC guy, haven't got much success in C programming, trying to decode Blargg's source into something that I can understand, but I think I just don't have that mindset. If I could get the source compiled, I wanted to run the demo to see if it could apply the effect to a frame from a video, but resolution differences might be one of the obstacles. |
17th May 2014, 15:43 | #8 | Link |
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While looking for something else I came across this SNESEffect script, it "provides a pixelation effect, similar to the effect a ton of SNES games use." Maybe someone will find it useful.
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