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26th September 2015, 15:45 | #22 | Link |
Registered User
Join Date: Oct 2009
Location: crow-land
Posts: 540
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Hello and not successful, no. It was too far gone for anything I could throw at it to make it better. I lived with this (it may be wrong, but it did something).
Code:
SeparateFields() Deblock().deblock().deblock().deblock() Deblock_QED() #default quant1=24 #SmoothD2(quant=4, qtype=4, num_shift=3, ncpu=4) #SmoothD2c(quant=4, qtype=4, num_shift=3, ncpu=4) Weave() AssumeTFF() # For RE-INTERLACING http://forum.doom9.org/showthread.ph...41#post1110741 # AssumeTFF().SeparateFields().SelectEvery(4, 0, 3).Weave() -> TFF # AssumeBFF().SeparateFields().SelectEvery(4, 0, 3).Weave() -> BFF # AssumeTFF().SeparateFields().SelectEvery(4, 1, 2).Weave() -> BFF # AssumeBFF().SeparateFields().SelectEvery(4, 1, 2).Weave() -> TFF QTGMC(Preset="Slow",EdiThreads=8,Sharpness=1.2,SLMode=1) # result is double framerate progressive, so re-interlate it later AddGrainC(var=2.0, uvar=0.5, hcorr=0.0, vcorr=0.0, seed=-1, constant=false, sse2=true) Spline36resize(720,576) LimitedSharpenFaster(smode=4,strength=100) AssumeTFF() Blur(0,0.25).SeparateFields().SelectEvery(4,0,3).Weave() #reinterlace - ASSUMED TFF HERE # BLUR(0,1) per http://forum.doom9.org/showthread.ph...08#post1488308 |
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