Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
9th March 2007, 10:19 | #944 | Link | |
Registered User
Join Date: Jun 2006
Posts: 83
|
Quote:
|
|
9th March 2007, 10:39 | #945 | Link | |
Registered User
Join Date: Mar 2006
Posts: 135
|
Quote:
|
|
9th March 2007, 12:12 | #946 | Link | |
Registered User
Join Date: Jan 2004
Location: Czech
Posts: 181
|
Quote:
Second, generate RAW data (size =~ 50MB(24bit), 33MB(16bit) per minute). Then use SoX try switch -3 or -2(24bit,16bit), and finaly open in WaveWizard (set ignore filesize in header in preferences) and see, how long WAVe is. Note: SoX write WAVe, which have broken header (if it's over 4GB), only Wavewizard (maybe) can read it properly... I recomennded test it first on UNILOGO, or something short, to determine right settings for SoX. What will work for short ones, work for long ones.
__________________
(Sorry for my bad english, I'm czech, not englishman... :)) Last edited by JnZ; 9th March 2007 at 12:15. |
|
9th March 2007, 19:10 | #951 | Link | |
Registered User
Join Date: Mar 2005
Posts: 433
|
Quote:
Hmmm. Is there a way to fix the header? I can use a hex editor if needed. |
|
9th March 2007, 19:19 | #952 | Link | |
Registered User
Join Date: Mar 2006
Posts: 135
|
Quote:
|
|
9th March 2007, 23:18 | #953 | Link |
Registered User
Join Date: Mar 2005
Posts: 433
|
It would save an encoding step - and disc space isn't an issue as I can delete the MKV after I'm done watching. Also, audio quality would be higher. Besides, remuxing already chews up tons of disc space already - what difference would it make in the end?
And what if I just wanted to waste the disc space? Nothing wrong with that - disc space is CHEAP. I guess my attitude is at odds with most of the doom9 members - it seems everyone here wants to encode their favorite 3 hour 1080p lossless audio movie onto a single layer DVD-R: http://forum.doom9.org/showthread.ph...128#post964128 . (for the humor-impaired that was a joke!) My reasoning is this: I can't play EVO's natively and reliably right now with my favorite players - but I think in the future this won't be a problem, so deleting the MKVs is no loss as long as you have the originals...you can always recreate them later when the tools improve. Last edited by Rectal Prolapse; 9th March 2007 at 23:21. |
10th March 2007, 00:31 | #954 | Link |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Hey guys,
I've written a little tool named "eac3toac3", which is able to convert E-AC3 files to AC3. **WAIT**. Before you rejoice: The tool really does nothing but what was already suggested in this thread (E-AC3 -> RAW -> WAV -> AC3). Basically it automates what you have to do with GraphEdit and running all the various tools like sox and aften etc. Anyway, the tool works fine for me and makes the conversion process a bit more comfortable. http://madshi.net/eac3toac3.zip Code:
eac3toac3 v1.0, freeware by madshi.net Usage: eac3toac3 srcFilename.eac3 destFilename.ac3 This tool can convert a 2.0 or 5.1 channel E-AC3 file to AC3. For this to work correctly you need these filters to be installed: (1) DTS/AC3/DD+ Source (2) Sonic Audio Decoder 4.2 (3) ffdShow Audio Processor (4) Dump filter Furthermore these tools must be located in the same folder as eac3toac3: (1) sox 13 (2) aften revision 449 http://ffdshow-tryout.sourceforge.net/ http://sourceforge.net/project/showf...ease_id=485785 http://win32builds.sourceforge.net/aften/index.html The "eac3toac3" tool has a few tricks up it's sleeve: (1) It automatically detects whether the E-AC3 file is really an E-AC3 file, how many channels it has and which sampling rate etc. (2) It automatically changes the Sonic Audio Decoder settings to deliver the needed channels. (3) It automatically finds out whether the intermediate raw audio file has a bitdepth of 16 or 24 bits and adjusts the "sox" parameters accordingly. If you don't want to convert to AC3, but to something else, you can use ".wav" or ".raw" as destination extensions. The eac3toac3 tool will then simply stop when the ".raw" respectively ".wav" file is done. Intermediate files are automatically deleted. Only the source and destination file are left on the harddisk after the tool has run through. |
10th March 2007, 10:05 | #958 | Link | ||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
See here:
http://forum.doom9.org/showpost.php?...&postcount=626 Quote:
Quote:
|
||
10th March 2007, 10:29 | #959 | Link | |
Registered User
Join Date: Jan 2005
Posts: 110
|
Quote:
DTS/AC3/DD+ Source -> Sonic Cinemaster Audio Decoder 4.2 -> WAV dest -> FileWriter will create RAW file. |
|
10th March 2007, 10:38 | #960 | Link | |
Registered User
Join Date: Mar 2006
Posts: 135
|
Quote:
You must use DTS/AC3/DD+ Source -> Sonic Cinemaster Audio Decoder 4.2 -> Dump FIleWriter or WAV Dest has bug inside which will create unusable wav file if it is bigger then 4GB |
|
|
|