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7th January 2016, 11:15 | #20142 | Link | |
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LAV Filters - open source ffmpeg based media splitter and decoders |
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7th January 2016, 12:16 | #20143 | Link | |
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LAV Filters - open source ffmpeg based media splitter and decoders |
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7th January 2016, 14:26 | #20145 | Link |
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Feature request: show LAV Video settings window (by double click on the system tray icon) on the primary monitor even if the player's window is not on the primary monitor.
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Windows 8.1 x64 Magically yours Raistlin |
7th January 2016, 14:38 | #20146 | Link | |
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EDIT: I have found a workaround by using ReClock. It allows me to set my AVR to WASAPI output. I am unsure why LAV/MPC alone is not enough to achieve the same result. I tried setting my AVR to exclusive mode in MPC and it made no difference. Last edited by oddball; 7th January 2016 at 15:12. |
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7th January 2016, 15:45 | #20147 | Link | |
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@oddball
The 'Internal Audio Renderer' in MPC, is using WASAPI by default. Quote:
Last edited by AlexKane; 7th January 2016 at 15:50. |
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7th January 2016, 18:07 | #20149 | Link |
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CUVID in LAV Video also seems fine here. No artifacts.
The stream is damaged though, and I think it just uses Error Concealment to hide the problems, which doesn't work very well in DXVA2 modes tbh. The avcodec software decoder has the much better error concealment than any Hardware Decoder i've ever seen, but due to the way DXVA2 works, it cannot function there.
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LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 7th January 2016 at 18:09. |
7th January 2016, 18:40 | #20150 | Link | |
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I use the MPC-BE internal renderer in exclusive mode, as this does in fact always try to switch the output layout to match the input layout, and it works great for me. My exact setup is this: I configured the windows mixer to 2 channels, so I can let the AVR upsample it to surround, if I want to, when playing normal audio in Windows. Then I configured MPC-BE to use "MPC Audio Renderer", which is the internal audio renderer of MPC-BE. I believe that the audio renderer can be used with other players too, though I haven't tried. I configured the renderer as such: The sound device is just the primary audiodriver, though you can choose whatever you want to use. I set WASAPI mode to exclusive, and ticked "Allow bit-exact output" and unticked the "Use system layout channels". I set the Sync method to "Sync video to audio", though I do not think this has any effect on what channel layout is used. I hope this helps. |
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8th January 2016, 00:21 | #20151 | Link | |
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8th January 2016, 00:54 | #20152 | Link |
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You are looking for this (not released yet) https://github.com/alexmarsev/sanear...bc27ea6698414e
This can not be changed by splitter/decoder (LAV). You have to use a wasapi audiorenderer with this feature (reclock should work, not sure about MPC BE). |
8th January 2016, 10:35 | #20153 | Link | |
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I just bitstream all bitstreamable formats and only decode whats left... Why do you need to decode everything except 2-channel AC3? |
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8th January 2016, 13:05 | #20155 | Link |
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Both GTX960 or Titan X, using latest drivers (361.43)
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LAV Filters - open source ffmpeg based media splitter and decoders |
8th January 2016, 18:19 | #20156 | Link |
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I get artifacts with CUVID using a GTX960 and 361.43 on Win7. LAV 67.0-44.
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MPC-HC 2.1.7.2 |
8th January 2016, 18:33 | #20157 | Link | |
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Laptop Lenovo Legion 5 17IMH05: i5-10300H, 16 GB Ram, NVIDIA GTX 1650 Ti (+ Intel UHD 630), Windows 10 x64, madVR (x64), MPC-HC (x64), LAV Filter (x64), XySubfilter (x64) (K-lite codec pack) |
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8th January 2016, 18:46 | #20158 | Link |
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No, wasapi does what you tell it to do. The current MPC-HC renderer simply doesn't do the correct thing for the discussed use case. But it will provide the necessary options in the future.
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MPC-HC 2.1.7.2 |
10th January 2016, 17:52 | #20160 | Link |
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pardon me to ask something. I have WVC1 files (a file can be downloaded from here), play with MPC-HC nightly (1.7.10.56). When I play with dxva2 selected, wmv9 mft is used. When I play with intel quicksync selected, quicksync is used. My notebook vga is intel hd 3000. so I wanna ask, dxva2 not support for this kind of file? or actually my vga not support dxva2 for this kind of file?. thanks in advance.
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