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25th November 2024, 19:42 | #10862 | Link |
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Does anyone here use a 32-bit player?
Starting around November 16, the "windows-2022" components were updated on GitHub. After that, new 32-bit builds do not work correctly on some machines. However, your local 32-bit builds compiled in Visual Studio 2022 (MSVC 19.42.34433) may work correctly. The issue affects builds from https://github.com/qwerttvv/Player/releases PS: There are also problems in other projects after the "windows-2022" update.
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MPC-BE 1.8.2 and Nightly builds | VideoRenderer | ImageSource | ScriptSource | BassAudioSource Last edited by v0lt; 25th November 2024 at 19:59. |
26th November 2024, 04:30 | #10864 | Link | |
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Quote:
Use it.
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MPC-BE 1.8.2 and Nightly builds | VideoRenderer | ImageSource | ScriptSource | BassAudioSource |
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26th November 2024, 10:50 | #10867 | Link |
Life's clearer in 4K UHD
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Out of interest... Like what codec?
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26th November 2024, 14:59 | #10868 | Link |
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Builds from qwerttvv are now built using "windows-2019" components.
There are no more errors in 32-bit versions. Checked on MPC-BE 1.8.1.36.
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MPC-BE 1.8.2 and Nightly builds | VideoRenderer | ImageSource | ScriptSource | BassAudioSource |
26th November 2024, 19:10 | #10870 | Link | |
German doom9/Gleitz SuMo
Join Date: Oct 2001
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Quote:
I found about a dozen videos now which don't work; other videos with pretty much the same format, some even from a series from the same author, do launch correctly. Most are AVC+AAC in MP4, one is Xvid+MP3 in AVI. |
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26th November 2024, 20:05 | #10871 | Link |
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Can you provide a sample for devs now?
What GPU and what driver? Are you using hardware decoder? If so, what happens when using software decoder? Any external filters like madVR or LAV Filters? |
26th November 2024, 20:16 | #10872 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
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No public samples. I will test if I can crop them to a minimum where it still happens...
Nvidia GeForce 1660 Super; driver version 560.94; in case of the AVC-MP4: D3D11 Native, H.264, no FGT; MPC-VR, MPC-AR Please note, again, that playback works flawlessly if I launch the exact same file from the Windows Explorer. It is not a playback issue, rather a player-loading issue. Do you have a debug build which logs every step from starting the player executable to starting the playback (e.g. enumerating filters)? Last edited by LigH; 26th November 2024 at 20:20. |
26th November 2024, 20:40 | #10873 | Link |
Life's clearer in 4K UHD
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Just so somebody knows...
As of a couple of days ago Youtube links no longer work using: v1.8.1 git 2024-11-07 - b42c254e5 Cheers
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27th November 2024, 00:14 | #10874 | Link |
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Already fixed.
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5th December 2024, 08:07 | #10877 | Link |
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MPC Video Renderer 0.8.9.2318
Changes: Added support for YUV420P10, YUV422P10, YUV444P10, GBRP10 and Y10 formats using MEDIASUBTYPE_LAV_RAWVIDEO. Added clarification when the "Convert to SDR" setting will work. "Super Resolution" will only be enabled for 8-bit video due to driver limitations. Added the ability to work with incorrect YUV frames (4:2:0/4:2:2 with odd dimensions). Recommended MPC-BE 1.8.1.43 or newer. PS: MPC Video Renderer 0.8.9 is included in the MPC-BE 1.8.1.59 installer. Last edited by v0lt; 5th December 2024 at 09:31. |
6th December 2024, 15:43 | #10878 | Link |
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Hello! I have a request.
Is it possible to make it so that only the name of the video is displayed in the title bar? Currently, the app name and version name are displayed after the video name. It's easier to see without it. Thank you! |
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