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Old 1st March 2007, 06:33   #501  |  Link
tekNerd
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Ya, the jagged image is still here too, but I was on impression that this is a hardware+driver issue. Was I wrong?
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Old 1st March 2007, 09:11   #502  |  Link
KoD
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The jaggy edges usually happen when there are fast pans. Mostly visible on diagonal lines in the image (material like anime where there is a visible sharp distinction between objects is where this is easy to spot).

Visible with 640x480 or similar resolutions when resized to 1280xsomething and not with HD material. Fonts overlayed on top of the video by vsfilter are visibly blocky when such resizing is performed.

Last edited by KoD; 1st March 2007 at 09:16.
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Old 1st March 2007, 10:40   #503  |  Link
tekNerd
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Using Haali Media Splitter with:

Haali renderer: big CPU load and this is the image sample with the jaggy stuff:


VMR 9 rendereless renderer[use regular offscreen plain surfaces, Resizer: Nearest neighbor]: fair to big CPU load [spiking like hell] and image sample:


SPECS:




If I am doing this tests all wrong please tell me and teach me. Thank u!

Last edited by tekNerd; 1st March 2007 at 10:51. Reason: I tweaked the hell out of the 3D settings and now there is no tearing and the syncrozination for Haali renderer is back
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Old 1st March 2007, 10:53   #504  |  Link
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Quote:
Originally Posted by tekNerd View Post

SPECS:




If I am doing this tests all wrong please tell me and teach me. Thank u!
well....

Quote:
Originally Posted by Haali:
There is some incompatibility with gf5xxx, but I couldn't find any such card for testing so far.
...It seems it your case
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Old 1st March 2007, 11:57   #505  |  Link
tekNerd
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Yes, you are right.
I read gf5xxx, but my mind just drove me to FX series and...the rest.
Oh well, too bad for me.
Anywho, thanks.
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Old 1st March 2007, 16:48   #506  |  Link
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Quote:
Originally Posted by Haali View Post
There is some incompatibility with gf5xxx, but I couldn't find any such card for testing so far.
well not the perfect solution, just a suggestion....
could you make a build that uses the old long shader commands instead of multiple short ones? that worked with my 5900xt

because the bug appeared after you switched to that solution...
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Old 1st March 2007, 21:26   #507  |  Link
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I've changed a few things that might fix the gf5xxx problem, please check http://haali.cs.msu.ru/mkv/mkx.I.4.exe

Last edited by Haali; 1st March 2007 at 21:30. Reason: corrected url
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Old 1st March 2007, 21:40   #508  |  Link
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great haali! it's fixed!
picture looks perfect!


some samll issues though... but not really importent... im glad my favorite renderer works again...
# one open file at the same time is allowed, else the second video returns a black image...
# a click on "Show osd" and then "apply" results in a memory access violation and mpc closes...


but on the other hand BEST sharpness ever, fast as hell on my 5900xt ^^
100x
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Old 2nd March 2007, 07:56   #509  |  Link
tekNerd
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Yeesss! Works perfect!
a bunch Haali, you are the best!

PS: Since I am here--Why the spliter is not recognizing the .hdmov? I mean, I can manually construct the graph, but in automated maner[render media file... from GraphEdit] it can't. If I rename the same file to .mov works perfect. Just wondering around, no pressure or anything.
One more time-- you are the best!

Last edited by tekNerd; 2nd March 2007 at 08:02.
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Old 2nd March 2007, 11:00   #510  |  Link
Peuj
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Quote:
Originally Posted by Warpman View Post
# a click on "Show osd" and then "apply" results in a memory access violation and mpc closes...
I cannot reproduce the problem with OSD but I have a crash with MPC when a modify the sharpness level

AppName: mplayerc.exe AppVer: 6.4.9.0 ModName: dxr.dll
ModVer: 0.0.0.0 Offset: 000269a8


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Originally Posted by Warpman View Post
but on the other hand BEST sharpness ever, fast as hell on my 5900xt ^^
100x
Well good news for you, for my part I still don't see the difference between sharpness 0 and -1.

but thanks anyway @ Haalli for the work.
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Old 3rd March 2007, 03:19   #511  |  Link
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delay problem

man, i registered a nick here but forgot to post about this delay problem for 3 months, wonder if you guys still have it.

anyway, my ht 3.0 p4 got the same freezing problem when you open a new video or something like that too. i traced the problem back to my HAL and maybe kernel too.

i was fooling around at that moment and replaced my ACPI multiprocessors HAL with a MPS HAL and the freezing appears. if your HAL is not MPS then it's probably not what i'm talking about.

if you want to check your HAL, open device manager, the type of your HAL is under Computer. maybe the os kernel has something to do with it but that's probably not the case.

last words: please don't play with your HAL (hardware abstraction layer), it's dangerous and you can end up trashing your windows.
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Old 7th March 2007, 21:24   #512  |  Link
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New release:

Quote:
07/03/2007

* New Features:
o Improved gdsmux.
o Added support for S_TEXT/ASCII subtitles to the DS muxer filter.
o Added support for H.264 in MPEG-PS.
o Improved support for DD+ in MPEG-PS.
o Added a bitrate graph to the renderer OSD (only active when the splitter is used as source).
o Added some support for PCM an ulaw audio in qt files.
o Added automatic linking of VOB files.
* Fixed items:
o Renderer: eliminated an incompatibility with geforce 5 hardware.
o Renderer: fixed a distroted picture with some VfW codecs.
o Fixed a problem with seeking in MPEG-PS/TS.
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Old 7th March 2007, 23:29   #513  |  Link
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I have some issues with this.
hd dvd is being scaled down to 960x540, how do I change that?

Also, when I increase the buffer I lose video and have to put it back to 32megs to get it back.
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Old 8th March 2007, 00:34   #514  |  Link
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You're not the only one with the problem: http://forum.doom9.org/showthread.php?t=123048
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Old 8th March 2007, 01:20   #515  |  Link
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Quote:
Originally Posted by foxyshadis View Post
You're not the only one with the problem: http://forum.doom9.org/showthread.php?t=123048
other renderers seem to be ok though, I think my problem is only with this renderer.

edit: or maybe they downscale and then upscale to fool me. I can't tell.
I can't see what else than haali could be responsible for my downscaling, I've tried both ffdshows decoder for vc1 and wmv DMO decoder and they both report that they give away a 1920x1080 size to the renderer and the haali renderer says its input is 1920x1080 and that it downscales.
Is this Vista playing tricks on me?

Last edited by SBeaver; 8th March 2007 at 01:25.
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Old 8th March 2007, 04:57   #516  |  Link
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Haali always rescales to fit your screen. If your input is the right size, you'll get it scaled from the original. Haali's renderer will never downscale and then upscale from that, a lot of people just get freaked out by the fact that it's smaller than full screen when they open it.
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Old 9th March 2007, 12:16   #517  |  Link
Ghim
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I've been using Haali Renderer for some time now and I am very happy with the quality of the rendering and the processing time.

However, I have a small issue which stops me from using it all the time:

- I am using Haali Renderer with Zoom Player 5. When I watch a video in full screen, I sometimes use the zoom function of ZP to remove the black borders on the left and on the right of the videos which are sometimes present on DVDs. However, as soon as I try to zoom in (video window larger than screen), the renderer doesn't show anything anymore (black picture). As soon as I go back to a video display resolution smaller than my screen resolution, the video re-appears.

Here is my display configuration: Windows XP SP2, Geforce 6800GT, 1920x1200 resolution.

Also, I have an other quick request to make. It would be good to have a button in the configuration dialog to reset the settings to the default values.
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Old 9th March 2007, 13:35   #518  |  Link
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Quote:
Originally Posted by Ghim View Post
- I am using Haali Renderer with Zoom Player 5. When I watch a video in full screen, I sometimes use the zoom function of ZP to remove the black borders on the left and on the right of the videos which are sometimes present on DVDs. However, as soon as I try to zoom in (video window larger than screen), the renderer doesn't show anything anymore (black picture). As soon as I go back to a video display resolution smaller than my screen resolution, the video re-appears.
This will be fixed in the next release.
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Old 9th March 2007, 23:07   #519  |  Link
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In this last version i have to say, that the things go good.
The critical freeze bug has been gladly corrected.
But... what does it cost to you to fix the HuffyYUV black screen bug? (what a pity the :cry: smile is not present)
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Old 9th March 2007, 23:19   #520  |  Link
Ghim
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Quote:
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This will be fixed in the next release.
This is very good news !
This renderer is getting better and better ;-)
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