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23rd August 2016, 18:02 | #39222 | Link |
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So, has anyone else found scenarios where there are no apparent settings in madVR for what it does or that madVR does things that aren't per the settings?
For example, if I play back UHD content to my 1080p TV I get no chroma scaling, and I get luma downscaling based on my settings. Great, that's as expected. But, if I playback the same UHD content in a window, I get luma downscaling and chroma downscaling. The luma downscaling is per my settings, but it says in the OSD that it uses Bicubic75 AR for chroma downscaling. I can't figure out where that Bicubic75 AR is set. I don't have Bicubic75 AR set as a scaling algorithm anywhere in my madVR settings. I tried playing with the settings a bit to figure out what's going on. It seems madVR will use the same algorithm for Chroma downscaling as is set for chroma upscaling for most of the algorithm options. However, if you choose Jinc, Bilateral, Super-xbr, or NNEDI3 as the chroma upscaling algorithm you get Bicubic 75 (AR) chroma downscaling. You may or may not get AR. If you pick Jinc as the upscaling option the AR checkbox also affects whether you get AR on your Bicubic75 chroma downscaling. For Bilateral, super-xbr, and NNEDI3 you get AR with your Bicubic 75 chroma downscaling automatically. Now I get that NNEDI3 can't downscale (super-xbr too?), I guess there's also no chroma downscaling pixel shader code for Jinc or Bilateral so it defaults to Bicubic75 (AR) for these options. I guess all this to say it seems there should be a separate chroma downloading section, or it should follow image downscaling (if possible), not the chroma upscaling section? Along the same lines, are the OSD settings displayed in madVR absolutely a correct representation of what the underlying engine is doing? IE: If the OSD says it's using Jinc AR is it absolutely using Jinc AR with no possibility that the OSD is incorrect about what the scaling engine is doing? I've found a few other scenarios similar to the one I've mentioned above where the OSD displays scaling settings that are seemingly at odds with the settings in profiles. |
23rd August 2016, 18:26 | #39223 | Link |
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disable scale chroma separately, if it saves performance so you are only using image scaling when downscaling as it was in the past the rest is just a save performance for speed trade of nothing else.
image doubling algorithm can't down scale same for specialized chroma scaler. the OSD informations are supposed to be correct. |
23rd August 2016, 18:28 | #39224 | Link | |
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Quote:
So here is what i did:
So this is not really what i wanted to find out because i definetly want to use 4K as standard resolution.... Btw. you can still have files scaled up to native 4K resolution in adding the display modes to madvr mode switcher - i checked this as well. Somehow this whole thing does not make sense to me. Can someone else maybe verify this as well and tell me if that makes sense or not? Still i don`t know if madvr or nvidia is the underlying issue here... i guess its nvidia more likely... Last edited by roninf; 23rd August 2016 at 22:09. |
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23rd August 2016, 19:25 | #39225 | Link |
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Does anyone know why when I use Exclusive mode D3D11 + Potplayer x64. Entering FSE causing a delay because I am using 60 Hz on the desktop and somehow potplayer or madvr think the MKV movies is FSE 59 Hz, so it is switching to 59 Hz when FSE which causing the black screen delay. It is causing issue in TeamViewer for example when I want to watch something and I only see black screen all the time till I got out of FSE. when I'm sitting on the computer there is terrible annoying delay because of HZ switching. using 59 Hz and not 60 Hz from the Display settings does not have the Black Screen anymore, it is instant. Do anyone know the fix for that ? somehow I fixed it before but new drivers released and I checked now when watching a movie and it's back.
Windows 10 x64 Potplayer x64 Madvr 0.90.24 Lavfilters 0.81 1080GTX FSE Exclusive Enabled + D3D11 |
24th August 2016, 10:48 | #39227 | Link | |
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Do you use display refresh changer (I do) and Smooth Motion (I don't)? I'll try to look at it "closer".
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24th August 2016, 12:44 | #39228 | Link |
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I have my boost clock set to 1850MHz. I use 12-bit 1080p output in the Nvidia control panel. madVR is set to DX11 10-bit FSE output. I'm not using ED. Most of the performance for quality options are not checked.
I use NNEDI3 128 Luma doubling and NNEDI3 32 chroma doubling with SSIM2D 50 AR/AB luma downscaling and Super-xbr chroma upscaling on 720p24 content and get a render time in the low 20ms time with some light enhancements (SR2, sharpening etc.). For 1080p24 I use super-xbr supersampling for luma with SSIM2D 50 AR/AB luma downscaling, super-xbr on Chroma and get a render time around 35ms with some light enhancements (SR2, sharpening etc.). |
24th August 2016, 13:36 | #39229 | Link | |
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Performance savings by that option unchecked shouldn't be very big anyway, probably hardly existent for a fast GPU. |
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25th August 2016, 09:46 | #39230 | Link |
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Is it "only" micro stutter (means hard to notice) or is it clearly visible for you?
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25th August 2016, 09:48 | #39231 | Link | |
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Quote:
These are the settings I am using at the moment with my GTX 1080 card. I'm still looking to improve IQ more, as I suspect Jinc AR for Chroma doubling/quad is making the image less sharp. Thoughts anyone?
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25th August 2016, 12:35 | #39233 | Link |
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I could, but adding more and more filters can add more artifacs to the image, and that is something I don't want.
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25th August 2016, 13:11 | #39235 | Link |
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Having NNEDI3 for double/quad Luma, and Jinc AR for only the double/quad chroma layer, is that somehow a bad solution or just a matter of personal taste for IQ?
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25th August 2016, 14:01 | #39236 | Link |
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You are already doubling and downscaling an image a lot that could easily just be upscaled and sharpened. If it's a kind of pipeline purity you're after, I'm not sure that's the best way to do it. Madshi's sharpeners are also pretty damn good, I wouldn't be too hasty worrying about possible artifacts.
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25th August 2016, 14:20 | #39237 | Link | |
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Quote:
With my old GTX 970 card I used NNEDI3 128 for Chroma Upscaling and Super-xbr antibloat 25 for all my image upscaling needs. Worked fine, but GTX 1080 is a faster card, so now I need to find a combination that give me a better image than before. I wish I could just use NNEDI3 256 neurons on everything with no dropped frames Or 128 neurons for that matter, but the GTX 1080 is simply not powerful enough. Even 64 neurons is pushing the rendertime way close to 40ms...
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25th August 2016, 14:29 | #39238 | Link | |
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Quote:
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25th August 2016, 21:15 | #39240 | Link | |
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Quote:
What is the point in using only NNEDI3 32 neurons if the IQ is close to Super-xbr, which use way less resources and looks about the same? I do have a GTX 1080 card here that I want to take advantage of for MadVr. Trying to find a sweetspot, and was wondering if Jinc AR for chroma doubling makes NNEDI3 for Luma pointless.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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