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Old 16th May 2016, 10:11   #37981  |  Link
70MM
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Is there a way for a 3rd party control system to control any of the MADVR functions via IP? I have currently been using Eventghost but I would like to eliminate the middleman and control it directly if possible.
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Old 16th May 2016, 10:53   #37982  |  Link
mzso
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Quote:
Originally Posted by madshi View Post
madVR v0.90.19 released

* deringing now adds some grain to deringed image areas[/code]
??? What's the point of this? Adding grain is just more noise isn't it?
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Old 16th May 2016, 12:44   #37983  |  Link
Patrik G
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problem with the Sony HDR camp Demo

well i had this problem before also with the picture turned all white but it would go away if i flipped between fullscreen and window mode
but now the blown out details are there all the time

any setting you can get it to work properly or is the problem with the Nvidia Graphics cards ?
latest madvr and latest lav build

Last edited by Patrik G; 16th May 2016 at 12:47.
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Old 16th May 2016, 12:52   #37984  |  Link
burfadel
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Quote:
Originally Posted by mzso View Post
??? What's the point of this? Adding grain is just more noise isn't it?
Grain is noise, but applying the right type of this type of noise can subjectively improve the picture. The key thing is to use a grain fine enough, grain that changes with each frame, and of the right strength. You only want a very slight amount!

I actually use Janwillem's Semi-randow greyscale noise shader with my own noise amount (it's configurable in the shader text file). I think it's great! You don't want colour noise, only luma. One of the things that is obvious with a very light amount of added noise is that the picture seems to be sharper without aliasing or other sharpen artifacts, and also the picture is less flat.
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Old 16th May 2016, 13:04   #37985  |  Link
Werewolfy
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Quote:
Originally Posted by madshi View Post
It's not that easy. Edges are either detected as being ringing or not. If they are detected as being ringing then I try to remove them. Different "strengths" don't really make too much sense here. Well, ok, there are some thresholds I'm using. But if I allow you to lower those, you'll get less ringing removed and maybe fewer artifacts in some places, but then you'll get more ringing left in the image, and some other artifacts instead. I don't think it would really improve the situation much.
I understand your point but maybe it would makes sense to do a test build with different tresholds to play with? Maybe we will find a better compromise, maybe we won't.

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But please try the next build, it has some (smallish) improvements. Maybe it works better for you? It's not perfect, though. And it probably never will.
I just tried it and I found more artefacts. Look at the teeth of the characters. It's maybe the only thing that keeps me to use it all the time with compressed videos.

Deringing 90.18 vs 90.19
Deringing off vs on

Here's the original picture but I don't know if it will help because on my side, deringing doesn't seem to work on juste one picture.

http://postimg.org/image/5t877ur9t/
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Last edited by Werewolfy; 16th May 2016 at 13:07.
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Old 16th May 2016, 13:12   #37986  |  Link
nevcairiel
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Quote:
Originally Posted by Patrik G View Post
problem with the Sony HDR camp Demo
That file is broken.
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Old 16th May 2016, 13:56   #37987  |  Link
SamuriHL
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Quote:
Originally Posted by madshi View Post
Glad you like it!
Very much so! Watched some content this weekend with it. It's quite impressive indeed!!

Quote:
Originally Posted by madshi View Post
JRiver MC uses the madVR version in the user folder. Ideally you should upgrade both versions. In theory you don't need 2 installations. You could remove the one from the Program Files folder. madVR would only work with JRiver MC then, though, and not in any other media player.
The way I do it is to run the install bat from the jRiver MC folder and then it's exposed to other players from that location, as well. It's been working for me.
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Old 16th May 2016, 14:35   #37988  |  Link
Patrik G
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Quote:
Originally Posted by nevcairiel View Post
That file is broken.
nope
next suggestion
am i the only one with this issue ? lol

everyone with a nvidia graphics card and Win10 should have this issue.
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Old 16th May 2016, 14:40   #37989  |  Link
huhn
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and everyone has the same problem because this file is broken.
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Old 16th May 2016, 14:46   #37990  |  Link
aufkrawall
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As expected, unfortunately deringing in .19 looks quite dirty with cartoons.

.18:



.19:
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Old 16th May 2016, 14:48   #37991  |  Link
Patrik G
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Originally Posted by huhn View Post
and everyone has the same problem because this file is broken.
ok i get it
didnt know the file was broken for all
thought it was a bad download so i downloaded it again and its the same.

lets hope for a new demo then.

whats broken with the sony hdr demo btw?
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Old 16th May 2016, 14:55   #37992  |  Link
huhn
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Originally Posted by Patrik G View Post
ok i get it
didnt know the file was broken for all
thought it was a bad download so i downloaded it again and its the same.

lets hope for a new demo then.

whats broken with the sony hdr demo btw?
i don't remember the exact number but the max brightness was something like 0.5 nits just as a reference SDR is 100 and HDR is usually about 1000.
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Old 16th May 2016, 15:12   #37993  |  Link
Patrik G
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i don't remember the exact number but the max brightness was something like 0.5 nits just as a reference SDR is 100 and HDR is usually about 1000.
yes i noticed it
it says 1 nit for hdr brightness with this demo so something is wrong
the other hdr demos reports 1000 nits
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Old 16th May 2016, 15:15   #37994  |  Link
ang3l
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@madshi

madvr 0.90.19 + mpc-hc (nightly) crash at start with last AMD crimson 16.5.2 hotfix

http://pastebin.com/XCWq7Akt
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Old 16th May 2016, 15:40   #37995  |  Link
Uoppi
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Originally Posted by 70MM View Post
What numbers might some people here increase this to?
I have all mine set at 8...
Just do some testing and raise/lower the values to whatever works.

After some thorough testing a few months ago, my optimal settings for example turned out to be 6/20/20. Less or more than 6 didn't work properly and increasing past 20 didn't bring any added benefit (while 18 on the other hand was a tad too low). Now I never get unexpected drops after the playback has started.

Last edited by Uoppi; 16th May 2016 at 15:45.
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Old 16th May 2016, 16:20   #37996  |  Link
djfred93
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Just for knowing, ringing is this, right ?

http://imgur.com/zC5U2kK
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Old 16th May 2016, 16:22   #37997  |  Link
CarlosCaco
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Quote:
Originally Posted by madshi View Post
It's difficult to make this configurable. Some users may share your opinion, others might not. If I added an option for this, it would be hard to understand for most users what the option means exactly.

Maybe you could activate supersampling (see image doubling section)? If you do that, upscaling refinement should work as expected. Of course this solution costs quite a bit of extra performance.
Hey madshi, as you suggest i tried again supersampling on v.19 and madvr still don´t activate upscalling refinements on my resolution movie = 720p, screen =1360x768
double checked on aways 2x supersampling and aways when upscaling is needed,
the image doubles, downscale but not apply the refinements
no image changes and no render times changes even if check all the refinements on high
remember you said one time that supersampling only actives upscaling refinements if screen resolution was the same as movie resolution... still not activating on my situation...
i trie restore default settings uninstal, and copy the new version and begin from 0 but still the same behave
by the time i have to use with only image enhacements with no supersampling, its preety good but has some distortions with ab enabled... thanks for your atention and again sorry for bother you and the others with this situation
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Last edited by CarlosCaco; 16th May 2016 at 16:28.
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Old 16th May 2016, 17:30   #37998  |  Link
har3inger
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Quote:
Originally Posted by djfred93 View Post
Just for knowing, ringing is this, right ?

http://imgur.com/zC5U2kK
Yes, that is compression ringing (artefact from low video bitrate). However, the dering filter is more targeted towards downscale ringing, which are thin halos right beside lines, not ripples a fair ways away. The filter may not remove the ringing in this image very well/at all.
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Old 16th May 2016, 18:15   #37999  |  Link
James Freeman
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Actually ringing is an artifact of sharpening of downscaled images.

For upscaling (chroma or luma) I don't think more than Bilinear is needed for accurate results.
Anyone disagree and why?
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Last edited by James Freeman; 16th May 2016 at 18:23.
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Old 16th May 2016, 18:20   #38000  |  Link
burfadel
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Quote:
Originally Posted by ang3l View Post
@madshi

madvr 0.90.19 + mpc-hc (nightly) crash at start with last AMD crimson 16.5.2 hotfix

http://pastebin.com/XCWq7Akt
Works fine here (Windows 10 Insider). What OS and card do you have?
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