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Old 20th June 2019, 21:42   #56661  |  Link
Djfe
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Originally Posted by Asmodian View Post
It has been this way for a while now too. I do not expect madVR to improve its 3D support anytime soon. With 3D being removed from recent Nvidia drivers and the last few generations of TVs it seems like the user base for improved 3D will only decrease in the future. Sorry.
cool, thx for the info and linking me to your options thread. My searches didn't bring it up.

What leaves me wondering/confused: Nvidia's control panel shows, that (madVR) set my display to 60Hz (not 23,xxx) and mpc-hc shows with STRG+J that my display runs at 100Hz and everything is synced to 49,xxx
But atleast it works ^^

It's kinda sad to me that 3D is dying but it is how it is.
Though 3D might not be completely dead because you can watch 3D with VR headsets and use madVR for that.
Though only mvc or side-by-side would work. Other 3D formats (like the ones I mentioned) wouldn't work with madVR, yet.

Last edited by Djfe; 20th June 2019 at 21:45.
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Old 20th June 2019, 21:55   #56662  |  Link
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Are there any infos why 3D is limited to 1080p60? Displayport/Nvidia 3D Vision definitely support 3D for more than 1080p and 60Hz (unlike HDMI maybe)
Correct me if I'm wrong, but I think 3D Vision is limited to 1080p@24hz or 720p@60hz, although there are some solutions like an EDID override to get 1080p@60hz, but no more.
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3D channels on broadcast I have access to are only side-by-side and I don't know of any MVC encoder that is freely available sadly. (If you know of one that is free or has a fair price, pls tell me)
There's FRIM, I use FRIM source to encode MVC to 3D over-under and it works flawlessly.

https://forum.doom9.org/showthread.php?t=169651
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Old 20th June 2019, 23:28   #56663  |  Link
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Sorry, I had completely forgotten about these things since I'm not very interested in playing lately. I can definitely play at 4k@60hz with a custom EDID override.
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Is there any interest in working on supporting side-by-side/top-bottom/field-sequential/frame-sequential 3D? (I have mostly seen the first two so far)
That should be pretty trivial for SBS/OU, but given the nonsense against 3D and the endless development of tone mapping I don't think you can expect it.
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Old 21st June 2019, 00:25   #56664  |  Link
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someone, please tell me there's a way to fix stutter on panning shots with 4k content
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Old 21st June 2019, 01:04   #56665  |  Link
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This is really good news! Now to decide if I should install the fast ring...
It'll very likely be backported to the next Cumulative Update. I wouldn't bother going to an insider version for a bugfix. It'll result in far more issues in the longrun.
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Old 21st June 2019, 01:56   #56666  |  Link
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^^^^ this. It's going to be October before that build is official. That's a LOT of bug fixing between now and then to wade through just for one fix. I can't wait to get my 2070 back on Monday. That took forever.
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Old 21st June 2019, 04:36   #56667  |  Link
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Quick question, I been reading around that letting MadVR handle HDR is better than using "passthrough HDR". Is this true, and if it is how do I really start, is expensive HDR calibration needed?
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Old 21st June 2019, 08:38   #56668  |  Link
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This is really good news! Now to decide if I should install the fast ring...
Fast ring isn't always 'open to join' You can apply but can take a while...
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Old 21st June 2019, 10:40   #56669  |  Link
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Quick question, I been reading around that letting MadVR handle HDR is better than using "passthrough HDR". Is this true, and if it is how do I really start, is expensive HDR calibration needed?
If you have HDR capable TV I'd go for "just" passthrough. But just try out on yours. No, no calibration/profiling is required although it's preferred
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Old 21st June 2019, 11:11   #56670  |  Link
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Fast ring isn't always 'open to join' You can apply but can take a while...
if it is 18922 it already has installation files so no wait what so ever.
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Old 22nd June 2019, 04:32   #56671  |  Link
XTrojan
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Originally Posted by Djfe View Post
cool, thx for the info and linking me to your options thread. My searches didn't bring it up.

What leaves me wondering/confused: Nvidia's control panel shows, that (madVR) set my display to 60Hz (not 23,xxx) and mpc-hc shows with STRG+J that my display runs at 100Hz and everything is synced to 49,xxx
But atleast it works ^^

It's kinda sad to me that 3D is dying but it is how it is.
Though 3D might not be completely dead because you can watch 3D with VR headsets and use madVR for that.
Though only mvc or side-by-side would work. Other 3D formats (like the ones I mentioned) wouldn't work with madVR, yet.
3D dying was obvious ever since it was said that UHD BD won't support 3D. Today you gotta choose between HDR 4k picture quality (UHD BD) or 3D depth (Normal BD with 3D).

The death of 3D was the issue of setting it up, it practically was dead on arrival, the 3D BD players being horrible didn't help either. Even today you got issues like 3D subtitle depth.

I would hoped for enhanced 3D with more realistic depth that doesn't create those retarded "four-eye" scenarios and much more ease of use, but it never happened.

What's even worse is 3D settings for most TVs are horrendous, many TVs force you to keep interpolation on when 3D is on.
The technology is just badly adapted, it's nowhere near Theater 3D or IMAX 3D Theater for that matter.
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Old 22nd June 2019, 15:14   #56672  |  Link
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Also, 8bit RGB 2160p60 is better quality than 12 bit YCbCr 4:2:2. This is not true if watching via a bluray player but it is when using madVR. I use 8bit RGB 2160p60 most of the time, over HDMI 2.0, on a LG C7 and now a C9.

HDMI 2.1 allows RGB 2160p120, which I am very much looking forward to when a GPU with HDMI 2.1 comes out.

How is 10 bit achieved on these panels, is it through a high precision voltage controller or frc/ spatial dithering ?

Unless it's the former, I don't think 10bit will ever be better, because madvr already essentially does the latter.
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Old 22nd June 2019, 15:51   #56673  |  Link
huhn
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you can't beat 8+FRC with 8 bit alone if the processing isn't flawed but it's generally flawed.

10 bit dithered feed into 8 frc should show less noise.

this get's complicated with YCbCr and RGB.
even YcbCr 4:2:2 with BD player have a major problem and it should be dithered to 12 bit.
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Old 22nd June 2019, 21:45   #56674  |  Link
JarrettH
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Did the May major update remove Direct3d 9? Since updating, my black levels are severely raised. I accidentally solved this by switching presentation to Direct3d 11. This is on a 730 GT with the 399.24 driver.

Last edited by JarrettH; 23rd June 2019 at 06:44.
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Old 23rd June 2019, 07:07   #56675  |  Link
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My apologies for the lack of information recently. FYI, I've been working on the Envy 24/7 for several months now, with good progress. I'm getting near to having a beta unit ready. It will be shown behind closed doors to key companies and people only (for now). Depending on how things go I hope to be able to start releasing more detailed info publicly soon...
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Old 23rd June 2019, 11:40   #56676  |  Link
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Dear nevcairiel

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Dear Friends

I own Lenovo Ideapad 320 i3-7100u with iGPU Intel 620 and GPU GeForce 940MX. I have tried to watch .mkv remux of Gladiator 2160p 23.976 HDR 10bit, but it's not smooth. Rendering is below 41.71ms, but there are lots of dropped frames. Notebook is conntected to my monitor LG 27UK600-W 4K HDR via HDMI cables via Onkyo TX-NR686 (HDMI 2.0b HDCP 2.2).

MPC-HC 1.8.6, madVR 0.92.17, LAV Filters 0.74.1

NVIDIA Control Panel set to maximum performance of 940MX, Windows 10 1809 also 940MX.
LAV Filters - Video Decoder - D3D11 and 940MX

This notebook hardware is to weak to have no frame drops or I am doing something wrong?

Thank you in advance for your help and replies.

Sincerely
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With DXVA2 Native or D3D11 Native decoding, and low madVR settings, you can play stuff surprisingly well on NUCs. So yeah, it should be mostly fine. Just don't expect too much from madVR, since the GPU is weak.
Above posts for reminder only. I would like to ask about Fullscreen Exclusive Mode, I mean when I enable it, I have only Multichannel not Bitstreaming. In Windowed Mode I have Bitstreaming without any problems DTS:X, Dolby Atmos etc. I use Windows 10 1809.

Are there any workaround to have FSE Mode and Bitstreaming?

Thank you in advance for your help and support.

Sincerely
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Old 23rd June 2019, 18:36   #56677  |  Link
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AFAIK these two settings (how the sound is processed and how the picture is displayed) should be completely unrelated...
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Old 23rd June 2019, 23:24   #56678  |  Link
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Dear Charky

Yes, I was also confused, but I didn't change any other settings, just Fullscreen/Windowed and I have Multichanel PCM/Bitstreaming. Maybe it's something related with Windows 10 and Fullscreen Exclusive?

Sincerely
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Old 24th June 2019, 00:39   #56679  |  Link
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Don't waste your time, just use Windowed mode.
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Old 24th June 2019, 07:24   #56680  |  Link
WontonNoodle
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MS just pushed out build 18922 on fast-ring, and banding errors are gone (on my rig), without having to use the workaround.
What is the work around?
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