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#46981 | Link | |
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Join Date: Oct 2012
Posts: 4,556
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#46983 | Link |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 2,988
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HDR Works but it isn't smooth, you need to do manual setup/unset or you get a bad image or even a crash. It will probably be fixed in a few versions of the drivers and/or a Windows update. HDR on PC has been hit or miss version to version since I got an HDR display.
![]() Edit: I don't have any HDR content to watch on PC, that isn't a demo, so this hasn't been an issue for me. Still it is impressive how hard keeping HDR working apparently is.
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madVR options explained Last edited by Asmodian; 31st October 2017 at 20:55. |
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#46984 | Link | |
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Join Date: Feb 2013
Posts: 135
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I know that you redesigned the UI and that you don't have the place anymore for nearest-neighbor so I'm not asking you to modifiy it again just to add this option now. But if you should modify again the UI in the future, please keep in mind that the return of nearest-neighbor is a good idea for some usages. Or you could probably remove Spline, I think that nobody uses it...
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Windows 8.1 x64 - Intel Core i5-4670K (4.2 GHz) - 8 GB DDR3 - MSI Geforce GTX 1080 8 GB - Sony KD-55A1 |
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#46986 | Link |
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Join Date: May 2017
Posts: 61
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Not directly related to madvr, but I have a question for you madshi because you have a jvc projector like me. Do you have some panning flickering playing at 23hz? I know that is normal for film content (there is flicker at the theater too) but with my jvc the effect is more apparent on some bright high contrast movies like for example Everest. Do you think I will see any improvements in motion if I play a movie with a high end player like the oppo 203? or it will be the same because of the projector?
I have to say that I hate frame interpolation. Thanks man. |
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#46987 | Link | |
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Join Date: Aug 2005
Posts: 42
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Regarding nearest neighbour, perhaps it's best to have as a filename/folder tag which ignores other scaling settings. Since you would usually know that you want to use it on a file/folder by file/folder basis. |
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#46988 | Link | |
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Join Date: Feb 2013
Posts: 135
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Windows 8.1 x64 - Intel Core i5-4670K (4.2 GHz) - 8 GB DDR3 - MSI Geforce GTX 1080 8 GB - Sony KD-55A1 |
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#46991 | Link | |
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Join Date: Oct 2012
Posts: 89
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Microsoft stated they fixed the issue in the Preview, but my cursor is disappeared & 'Alt + Tab' MPC-HC (FSE) or any Vulkan games will result the same behavior. - We fixed an issue where toggling some DX9/DX10/DX11 games between windowed and fullscreen (for example using Alt + Tab) could result in the game window become black on certain PCs. - We fixed the issue where if you RDP into a PC running this build with certain GPU configurations, when you go to sign in to the PC locally it will appear stuck at a black screen with only the cursor available |
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#46993 | Link | |
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Join Date: Oct 2016
Posts: 241
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Did you check that the video picture 'enhancements' are disabled in the Intel Graphics control panel? Is the power profile of the Intel Graphics on Balanced? Try creating an empty file named ShowRenderSteps in madVR's folder so you can see the detailed rendering stats, it might help.
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HTPC: E7400, GeForce 1050 Ti, DVB-C TV, Panasonic GT60 | Desktop: 4690K, Radeon 7870, Dell U2713HM | Windows 1709, MediaPortal/MPC-HC, LAV Filters, ReClock, madVR | Laptop: i5-2520M, Windows Insider |
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#46994 | Link |
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Join Date: Oct 2012
Location: Doylestown, PA in the U.S.A.
Posts: 387
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@madshi. I'm working with a new 4K computer monitor that I also watch some movies on. I can set up 50hz for my PAL content in Custom Resolutions with no problems (although not 25hz). When I try to do 23hz, however, the monitor accepts it and plays just fine, but when I try to save I always get the "GPU did not accept" error message.
I can set up 23.976hz using CRU 1.3.1, and it works fine, but of course I get no optimizations. What are you doing to set custom resolutions that is different from CRU, and is there anything you can change so that the GPU accepts the resolution? Tonight I'll try to do one close to 47.952hz and see if I have more luck. EDIT: Forgot to mention I'm running a GTX 1080 with latest drivers. Last edited by jkauff; 1st November 2017 at 12:31. |
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#46995 | Link |
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Join Date: Jun 2006
Posts: 250
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Magically yours Raistlin |
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#46996 | Link | |
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Join Date: May 2007
Posts: 443
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#46997 | Link | |
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Join Date: Mar 2007
Posts: 923
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EDIT: OK so these screenshots are all with very basic settings with ShowRenderSteps enabled. It's a 1080i/25 video played at 1080p using DXVA2 native with DXVA deinterlacing. Any clues as to what's wrong here? The last screenshot shows when it's working but only just: render time is hovering at 19-20 ms. DXVA2 native, DXVA deinterlacing, bicubic60 chroma, 16bit buffers ![]() avcodec, DXVA deinterlacing, DXVA chroma, 16bit buffers ![]() avcodec, DXVA deinterlacing, DXVA chroma, 10bit buffers ![]()
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HTPC Hardware: Intel Celeron G530; nVidia GT 430; OCZ Vertex 2 (120 GB) HTPC Software: Windows 7; MediaPortal 1.16.0; Kodi 17.3; LAV Filters (CUVID); MadVR Last edited by DragonQ; 1st November 2017 at 15:51. |
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#46998 | Link | |
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Join Date: Oct 2009
Location: France
Posts: 608
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HTPC : i7 920 6Go Win10(x64) / Nvidia 1050Ti / P6T Deluxe / Harman-Kardon AVR-355. |
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#47000 | Link | |
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Join Date: Oct 2009
Location: France
Posts: 608
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HTPC : i7 920 6Go Win10(x64) / Nvidia 1050Ti / P6T Deluxe / Harman-Kardon AVR-355. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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