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25th December 2006, 16:17 | #1 | Link |
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Script conversion 23.976 progressive to PAL 25
I have a 23.976 fps video, progressive.
I want to convert to PAL 25.000 fps How can I do this? Is this way correct DirectShowSource("D:\!!New\Matrix\TheMatrix.mp4") AssumeFPS(25, 1, true) SSRC(44100) |
27th December 2006, 02:41 | #2 | Link |
interlace this!
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yeah, that'll do.
is this for re-encoding or just playback? if you want to play back at that rate, you can get reclock to do it for you. you might also want to change the frame size - PAL is 720x576 typically.
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28th December 2006, 03:56 | #3 | Link |
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In AviSynth documentation say about this method:
"The +4% speed up is conventionally used for displaying 24fps film on PAL television. The slight increase in pitch and tempo is readily accepted by viewers of PAL material." But at last the pitch change can be avoided using: AssumeFPS(25) TimeStretch(tempo = (100.0*25.0*1001.0)/24000.0) |
28th December 2006, 12:54 | #4 | Link |
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And that should be
Code:
AssumeFPS(25, False) # Don't reclock the audio! TimeStretch(tempo = (100.0*25.0*1001.0)/24000.0) People with a good absolute sense of pitch i.e. musicians, tend not to like the 4% upclocking. Timestretch works by chopping the audio track into short segments and pasting them back together slightly offset, in this case 4%. The algorithm searches a specified window looking for the match with the lowest error. The default timing parameters are suited for current pop music. For different material other values may yield a better result. Material that has very little coorelatable patterning can give quite poor results i.e. you can hear where the pasting has happened. I have a test CD with an Oboe Harp duet that simply will not work with TimeStretch no matter what timing I have tried, but it is expected, the track is intended to expose CD player jitter, and TimeStretch can generate some really good jitter. |
28th December 2006, 13:52 | #5 | Link | |
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Quote:
don't touch the audio, use ChangeFPS (25) or a more sophisticated method to insert/delete frames to preserve the video duration to match the audio duration. |
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