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Old 23rd January 2007, 00:52   #1881  |  Link
desta
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Not sure if this is a bug or not, but only noticed it since the new x264 revision, so I'm sorry if this is the wrong place.

After finishing a successful encode, MeGUI seems to hold on to 100% cpu usage until it's closed completely (whereas x264 would've been using it during the encode, and then drop to idle afterwards).


Edit: Sorry, ignore this. I noticed it only seems to be the case when Process Explorer is running at the same time (I was checking thread amounts of x264). Probably a bug with PE.

Last edited by desta; 23rd January 2007 at 01:10.
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Old 25th January 2007, 15:30   #1882  |  Link
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Sorry. What's the megui auto update address ?

I accidently deleted it from MeGUI settings
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Old 25th January 2007, 15:41   #1883  |  Link
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Old 27th January 2007, 19:31   #1884  |  Link
goukilord
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well i updated everything including megui but i still have a problem
there is always a delay when encoding audio in megui
the delay change depending on the source sometime less than 200ms and sometime more than a 1sec
it does not matter what audio codec NeroAAC, lame... i use to encode the audio i still have the delay
the delay amount does not change when i change audio codec only change when using other source (this happen when using audio in video or even at normal mp3)
i tried differents sources in avi,mkv,and ogm and have this problem.
since the amount change everytime i cant keep encoding and trying to guess the amount to adjust it manually

Edit:: when i compare the source and megui encoded audio file the megui is shorter
source anime episode: 24min26sec
megui output: 24min13sec
same thing with a mp3
source mp3 music:2min0sec
megui output:1min58sec

whats the cause of this ?

Last edited by goukilord; 27th January 2007 at 19:55.
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Old 28th January 2007, 05:19   #1885  |  Link
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Quote:
Originally Posted by check View Post
holzi: strange, what is the video source? As for #2, I think that's just lack of bothering on the part of the devs.
We use DirectShowSource not AviSource even for AVIs, because AVISource works less often -- it requires a VFW playback filter, instead of just a DirectShow playback filter.
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Old 28th January 2007, 06:25   #1886  |  Link
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Quote:
Originally Posted by kurt View Post
when deleting a job in MeGUI this error arises:
Can you be more specific about this error please? I can't reproduce.

EDIT: Never mind, I found the source of it... it should be fixed.

Last edited by berrinam; 28th January 2007 at 06:57.
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Old 28th January 2007, 06:33   #1887  |  Link
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Quote:
Originally Posted by dwallersv View Post
Profiles don't import through the update process -- I get a blank selection window when asked to choose the profiles I want to import. This occurred twice with complete uninstall, intall/update passes. However, if I download the profile zips from the megui site and import them via the import command under the file menu, everything works fine.
Profile import from the web only works from versions 1025 and above. So, if you try to update everything at once, then the profile import will fail. However, profile import should work once you've updated MeGUI (I will check this, though).

Quote:
Specifying output filenames/containers in various places doesn't "stick". For example, if I chood XVID, tell MeGUI to use the MP4 container, I still get an AVI for the video file.
Ummm.... in the main window in MeGUI, you *can't* select XviD and MP4.... please elaborate.
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Old 29th January 2007, 07:07   #1888  |  Link
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In latest stable (0.2.4.1026) version don't work:
1) "Advanced Tooltip";
2) "Audio" and "Video" textboxes in second tab of settings don't save the settings.
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Old 29th January 2007, 08:03   #1889  |  Link
berrinam
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As per http://forum.doom9.org/showthread.php?t=121417 could you please report these bugs on the MeGUI bug tracker (there's a link in my signature)
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Old 29th January 2007, 09:23   #1890  |  Link
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Maybe these threads (bug/feature req) should be locked and replaced with a single stick info post?
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Old 29th January 2007, 09:27   #1891  |  Link
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I'm up for that.

Anyone I've asked a question of can respond by sending me a PM.
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Old 29th January 2007, 14:20   #1892  |  Link
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ok fps setting is now fixed that for that.
But the FPS detection is still of.
Now it even crashes Megui.

The number to set not inside max and min.
Does the german Version screw up decimal points?
because , is used not .?
I have no clue.
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Old 29th January 2007, 14:30   #1893  |  Link
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German Version ??
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Old 29th January 2007, 14:43   #1894  |  Link
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of .Net
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Old 29th January 2007, 16:13   #1895  |  Link
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23976,xxxxx FPS... is a bit high... it's the usual localization problem (swapped decimal al thousands separators).
Set you windows locale settings to use the dot (.) for separing decimals and the comma (,) for separing thousands...
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Old 17th April 2009, 16:41   #1896  |  Link
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I upgraded MeGui last night for the first time in months...and now it seems like it crashes every time I try to create an avisynth script. I open an m2ts file in the avisynth script creation dialog and it hangs and eventually crashes.
A friend of mine at work also said that lately megui has been crashing a lot in the middle of encoding. He's running XP 64bit and I'm running Vista 32 bit.
Here is what my crash looks like:
Problem signature:
Problem Event Name: APPCRASH
Application Name: MeGUI.exe
Application Version: 0.3.1.1031
Application Timestamp: 49de112a
Fault Module Name: StackHash_20fc
Fault Module Version: 6.0.6000.16386
Fault Module Timestamp: 4549bdc9
Exception Code: c0000374
Exception Offset: 000af1c9
OS Version: 6.0.6000.2.0.0.768.3
Locale ID: 1033
Additional Information 1: 20fc
Additional Information 2: bfd002c46f028fcf9a55514d61f9d7c4
Additional Information 3: d9a9
Additional Information 4: ee551a7940b0d6486cba2ddb40d5bac9

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Here is media info on the m2ts file itself

ID : 4113 (0x1011)
Menu ID : 1 (0x1)
Format : VC-1
Format profile : AP@L3
Duration : 2h 10mn
Bit rate : 17.1 Mbps
Width : 1 920 pixels
Height : 1 080 pixels
Display aspect ratio : 16/9
Frame rate : 23.976 fps
Colorimetry : 4:2:0
Scan type : Progressive
Bits/(Pixel*Frame) : 0.344
Stream size : 15.6 GiB (96%)
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