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Old 19th November 2016, 13:42   #40281  |  Link
heiseikiseki
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Quote:
Originally Posted by madshi View Post
Here's a test build for those of you who still have problems with keyboard shortcuts and NGU not working:

http://madshi.net/madVR91c.rar

Installation instructions:

1) Make sure you're in release mode.
2) Overwrite the files.
3) Activate debug mode.
4) Create a short log file and upload it somewhere for me to look at (don't attach to this forum).
Thanks.
Here is my smart log download link.
https://www.dropbox.com/s/p7p2611ene...20log.zip?dl=0

In debug mode ,when I press CTRL+J it shows the OSD.
But NGU doesn't work.
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Old 19th November 2016, 13:52   #40282  |  Link
madshi
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Originally Posted by heiseikiseki View Post
Thanks.
Here is my smart log download link.
https://www.dropbox.com/s/p7p2611ene...20log.zip?dl=0
Thanks. Are you an Optimus user? Or are you running any external software like FRAPS, f.lux, GpuZ or Reclock which might access the GPU, too?
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Old 19th November 2016, 14:06   #40283  |  Link
mzso
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Quote:
Originally Posted by madshi View Post
madVR v0.91.0 released

2) In this initial version only 2 quality levels (high and medium) are available. A future version will add at least one more level which is faster than medium, maybe there will be even more levels, I don't know yet.
How does the speed compare to older methods? Is it slower than anything? Or between some of the old ones?

Quote:
However, texture detail which is lost during downscaling cannot properly be restored. This can lead to "cartoon" type images when upscaling by large factors with full sharpness, because the edges will be very sharp, but there's no texture detail.
I don't like these add noise "enhancements". Which reminds me:

Quote:
Originally Posted by madshi View Post
Most movie sources have a bit of grain in them. The way the deringing works, it totally smoothes areas where ringing was detected. As a result these areas look smoother than the rest of the image, which is a visible artifact. So I'm adding grain to make these areas appear more natural and not overly smoothed over.
So what if the movie is essentially (perceptually) grainless? (Which will be more-and-more common as movie digital cameras get better)
Then this will add a grainy halo. Wouldn't a de-grain filter be more useful? (for actually grainy movies)
It would be nice to optionally disable at least.
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Old 19th November 2016, 14:06   #40284  |  Link
heiseikiseki
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Quote:
Originally Posted by madshi View Post
Thanks. Are you an Optimus user? Or are you running any external software like FRAPS, f.lux, GpuZ or Reclock which might access the GPU, too?
yse,I'm an Optimus user.
But none for the others.
Also I didn't met the same problem before 0.91.0.
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Old 19th November 2016, 14:12   #40285  |  Link
Georgel
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GTX 1080 user - NGU doesn't pull more than 90W of GPU, it's almost as if it doesn't access all of GPU power.

How do I explain it... With NNEDI 256 and im doubling I can pull 210W from GTX 1080, but with NGU the render time grows to ~60 ms, and the GPU just doesn't get more usage, tested powers and usage / frequency using HWiNFO

As it looks right now, there's also a problem with routing the usage of GPU clocks. The GPU stays at low power even with NGU set to high in both Chroma and IMG doubling.
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Old 19th November 2016, 14:21   #40286  |  Link
Georgel
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I tried a few different configurations and situations, running Nvidia Driver 373.06, the latest stable Nvidia driver.

Seems that no app, nothing can flag NGU to use the GPU properly. On a similar note, NNEDI 256 will start dropping frames before hitting 100% GPU core, but NGU doesn't reach 40% of GPU core usage.

I don't use FRAP, f.lux, GPUZ, Reclock or other software that might access the GPU, but I have no iGPU installed (Clevo P775 disables iGPU entirely, no Optimus, no tricks).
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Old 19th November 2016, 14:31   #40287  |  Link
madshi
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Are you using the "ShowRenderSteps" empty file hack?
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Old 19th November 2016, 14:51   #40288  |  Link
Razoola
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Im on win7x64, I had the shortcut problem with the official but but the first fix you did fixed the issue for me (madVR91b).
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Old 19th November 2016, 14:59   #40289  |  Link
Georgel
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Quote:
Originally Posted by madshi View Post
Are you using the "ShowRenderSteps" empty file hack?
Yes, I was.

Totally forgot that it was on and it might affect it.

Cleared it out, tested, 230W max power pull on GPU, max OC clocks achieved.

Nice job!

The visuals are amazing, so much sharpness. At first I almost through why do we have an edge softening algorithm, now I get it

Now time to fix my setup and settings, because my actual settings add blur and over sharpening over certain edges...

Something I noticed recently, whenever I play a really low resolution video (under 720P) there is an audible feedback coming from the GPU, like a high pitched sound, which is not related to the fan. No idea what it is...

Last edited by Georgel; 19th November 2016 at 15:12.
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Old 19th November 2016, 15:08   #40290  |  Link
Mistery 73
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excuse my ignorance as I turn off ShowRenderSteps
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Old 19th November 2016, 15:22   #40291  |  Link
imhh11
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Quote:
Originally Posted by madshi View Post
Do you have an Optimus system?

Do you have any 3rd party software running which might also access the GPU, like f.lux, FRAPS, GpuZ or something like that? Or maybe some sort of debugger or something?

No 3rd party software, no flux, fraps or gpu-z. No optimus.
Gtx1070 latest driver
Latest version of lavfilter,mpc-hc
Windows10 64bits V1607

What i don't understand, is that it worked first try on my htpc (gtx960)even without the madVR91b.rar fix but not on my editing pc(gtx1070).
And my htpc has the same windows/software in it.
On my gtx960, i can only use NGu med without image doubling. But quality is as good as Nnedi3 64 + image doubling. It is probably normal for 4k upscaling.

Last edited by imhh11; 19th November 2016 at 15:24.
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Old 19th November 2016, 15:24   #40292  |  Link
mrcorbo
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For people reporting that install.bat doesn't work in Windows 10:

madshi knows. It's been reported multiple times already.

To work around this you just need to copy the files from the new archive into the folder of the older version, overwriting the old files. I *always* update madvr this way. Since this update method doesn't change where the madvr files are located, it is not necessary to run install.bat.
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Old 19th November 2016, 15:26   #40293  |  Link
Georgel
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Quote:
Originally Posted by imhh11 View Post
No 3rd party software, no flux, fraps or gpu-z. No optimus.
Gtx1070 latest driver
Latest version of lavfilter,mpc-hc
Windows10 64bits V1607

What i don't understand, is that it worked first try on my htpc (gtx960)even without the madVR91b.rar fix but not on my editing pc(gtx1070).
And my htpc has the same windows/software in it.
On my gtx960, i can only use NGu med without image doubling. But quality is as good as Nnedi3 64 + image doubling. It is probably normal for 4k upscaling.
Absoluetely the latest Nvidia driver is broken, thousands of reports about it.

The latest driver that is stable is 373.06 (heavy testers found this to be the best driver).

IF you have any driver more recent, you might experience some strange things, especially with Pascal GPUs.
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Old 19th November 2016, 15:37   #40294  |  Link
madshi
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Quote:
Originally Posted by imhh11 View Post
No 3rd party software, no flux, fraps or gpu-z. No optimus.
Gtx1070 latest driver
Latest version of lavfilter,mpc-hc
Windows10 64bits V1607
Then please create a log file with the 91b test build I posted earlier.
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Old 19th November 2016, 15:44   #40295  |  Link
khanmein
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Quote:
Originally Posted by Georgel View Post
Yes, I was.

Totally forgot that it was on and it might affect it.

Cleared it out, tested, 230W max power pull on GPU, max OC clocks achieved.

Nice job!

The visuals are amazing, so much sharpness. At first I almost through why do we have an edge softening algorithm, now I get it

Now time to fix my setup and settings, because my actual settings add blur and over sharpening over certain edges...

Something I noticed recently, whenever I play a really low resolution video (under 720P) there is an audible feedback coming from the GPU, like a high pitched sound, which is not related to the fan. No idea what it is...
i also noticed the pitch noise from my GTX 970 when i play any vids with NGU (tested 360~720p)
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Old 19th November 2016, 15:45   #40296  |  Link
jkauff
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Quote:
Originally Posted by madshi View Post
Are you saying that the option "use D3D11 for presentation" makes problems when using NGU, but makes no problems when using other image doublers?
Yes, that's exactly the case.
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Old 19th November 2016, 15:48   #40297  |  Link
khanmein
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Quote:
Originally Posted by mrcorbo View Post
For people reporting that install.bat doesn't work in Windows 10:

madshi knows. It's been reported multiple times already.

To work around this you just need to copy the files from the new archive into the folder of the older version, overwriting the old files. I *always* update madvr this way. Since this update method doesn't change where the madvr files are located, it is not necessary to run install.bat.
yeah i noticed the same thing. the solution if u run the install.bat is reboot your pc.

1) uninstall, reboot
2) reboot
3) install, done
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Old 19th November 2016, 15:48   #40298  |  Link
imhh11
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Originally Posted by madshi View Post
Then please create a log file with the 91b test build I posted earlier.
I'm not very familiar with debug mode. It says '' file "madVR.ax" not found '' but I can see madVR.ax in the folder.

Quote:
Originally Posted by Georgel View Post
Absoluetely the latest Nvidia driver is broken, thousands of reports about it.

The latest driver that is stable is 373.06 (heavy testers found this to be the best driver).

IF you have any driver more recent, you might experience some strange things, especially with Pascal GPUs.
I tried version 373.06, no luck , still not working..
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Old 19th November 2016, 15:49   #40299  |  Link
HillieSan
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Quote:
Originally Posted by Sunset1982 View Post
some quick tests:

Chroma & Luma doubling both @ NGU med: 32ms
Chroma & Luma doubling both @ NGU high: 79 ms
Chroma & Luma doubling both @ NNEDI32: 25 ms
Chroma & Luma doubling both @ NNEDI64: 36ms
I have a XFX RX 480 GTR Back Edition and I get worse performance.

Chroma & Luma doubling both @ NGU med: 50 ms
Chroma & Luma doubling both @ NGU high: 120 ms
Chroma & Luma doubling both @ NNEDI32: 40 ms
Chroma & Luma doubling both @ NNEDI64: 58 ms

MadVR 0.91b: With chroma upscaling Lanczos3 and with DX11. DX9 gets even worse.
My system is: A8-6500, 8 GB RAM, Windows 10 and latest AMD drivers

Any idea why this is? I mean this is one of the fastest RX 480 cards and I would expect similar or slightly better results. Sunset1982 are you using some settings that makes it faster? There is a ratio of approx. 1.5. What can explain this?

Last edited by HillieSan; 19th November 2016 at 17:46.
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Old 19th November 2016, 15:51   #40300  |  Link
madshi
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Originally Posted by imhh11 View Post
I'm not very familiar with debug mode. It says '' file "madVR.ax" not found '' but I can see madVR.ax in the folder.
Did you follow the installation instructions? See here:

http://forum.doom9.org/showpost.php?...ostcount=40282
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling

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