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28th October 2018, 19:44 | #4281 | Link |
Acid fr0g
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Code:
AVSMeter 2.8.6 (x64) - Copyright (c) 2012-2018, Groucho2004 AviSynth+ 0.1 (r2728, MT, x86_64) (0.1.0.0) Script error: There is no function named 'ConvertToStacked'. (D:/Programmi/Media/AviSynth+/plugins64/TemporalDegrain-2.1.1—ErazorTT.avsi, line 236) (E:\in\2_01 sacrificio del cervo sacro, Il\sacrificio_4td.avs, line 17)
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@turment on Telegram Last edited by tormento; 28th October 2018 at 19:46. |
28th October 2018, 19:45 | #4282 | Link | |
Acid fr0g
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Quote:
It's ok with Pinterf's build.
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28th October 2018, 21:48 | #4284 | Link |
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This error really has me stumped since you have the correct Avisynth version and seemingly all necessary dependencies installed.
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Groucho's Avisynth Stuff |
28th October 2018, 22:00 | #4285 | Link | |
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Quote:
tormento, put the AVS+ plugins into your auto-load directory.
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Groucho's Avisynth Stuff Last edited by Groucho2004; 28th October 2018 at 22:02. |
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29th October 2018, 07:41 | #4287 | Link |
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Code:
trim(??, ??) #e.g trim(71152, 72152) SelectEvery (1, -7, -6, -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7) correct should be repeat first frames 7 times and total frames 1001*15 = 15015. Last edited by edcrfv94; 29th October 2018 at 07:46. |
29th October 2018, 18:13 | #4289 | Link |
Acid fr0g
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We are both. I assumed, since internal, it was incorporated into avisynth.dll code.
Thanks. Pinterf too. @pinterf: is there any specific reason you keep on carrying those "internal" filters as external dll instead of incorporating them?
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@turment on Telegram Last edited by tormento; 29th October 2018 at 18:15. |
30th October 2018, 09:31 | #4290 | Link |
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It's by design which was decided by ultim and co. We put stacked conversion support in avisynth+ for convenience, even considered they exist only temporarily. I couldn't foresee that so much plugins working in stacked format will freeze in development and still exist years after the native high bit depth support.
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31st October 2018, 13:22 | #4292 | Link |
Acid fr0g
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AFAIK the one and only who keeps project alive is you. IMHO we don't need to walk into another cul de sac, like plain AVS did: it's better to understand that evolution is the right way to go. You did great things such as high bitdepth support, etc. It's time that, without jumping onto VS vagon, things shoud have the freedom to grow with their legs. There are other forums where some filters has started to share CUDA space to have some speedup. I honor the ancestors but I appreciate much more who spends time to keep the project alive.
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@turment on Telegram Last edited by tormento; 31st October 2018 at 13:24. |
31st October 2018, 13:32 | #4293 | Link |
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@tormento,
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
2nd November 2018, 10:35 | #4294 | Link |
Acid fr0g
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@pinterf
I wrongly addressed to LoRd_MuldeR the fault for Simple x264/265 launcher not giving Unicode log. I am aware now that is probably AviSynth the one not compliant Can you tell me if it's Unicode aware or not in the error messages at least?
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6th November 2018, 19:36 | #4297 | Link |
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
6th November 2018, 21:31 | #4299 | Link |
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Yep.
With my test clip (854x480@30, 3775 Frames), memory usage max's out at about 1.73GB, but when reaching end and then traversing backwards, we get this EDIT: Win7 x64 with 12GB DDR3 (avs+ x86). EDIT: If opening clip in VD2, and jumping to last frame, then traversing backwards a 1000 or so frames, all is ok, but on swap direction and going forwards, then will OMEM again. EDIT: Test clip is UT_Video YV12 avi.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 6th November 2018 at 21:57. |
8th November 2018, 17:09 | #4300 | Link | |
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Quote:
E.g. when I set memory max to 64 (which is the minimum in avs+) the internal frame caches of avs+ core were more or less keeping that limit, while the total memory consumption was way larger. Avisynth is not able to count in the actual allocation habits of the loaded dlls and filters. In this case probably the biggest memory consumer was MFlowInter in MvTools2 (which I have optimized a bit - see mvtools2 topic). And perhaps other filters were also contributing to such memory scenario that full allocation is around 1700MB but avisynth core itself used less than 200MB. Anyway I continue investigating the issue because I do not understand why pulling the slider back and forth still makes the script in vdub2 consume more and more memory. For earlier tests memory (task manager) still seemed to grow, though the script contained a single AviSource line. |
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