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9th November 2007, 09:53 | #2401 | Link |
Life's clearer in 4K UHD
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Enough with the language discussions please guys....
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| I've been testing hardware media playback devices and software A/V encoders and decoders since 2001 | My Network Layout & A/V Gear |
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9th November 2007, 10:34 | #2402 | Link | |
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Quote:
What kind of error do you have? Which application do you use? Is the crash reproducible with AVI file? What is the OS? |
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9th November 2007, 12:22 | #2403 | Link |
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People, sorry if it is an "stupid" question, but i'm looking for a recent build of FFDShow that is multithreaded. I read somewhere about a build like this, but i cant remember "who's " build is was (Clsid/XXL).
I ask this because i want to try to install my new PC this weekend, and it has a E6750 Dualcore. And i need to find an appropriate version of MPC (patched) and AC3Filter i believe, but the question is about ffdshow |
11th November 2007, 19:31 | #2404 | Link |
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Location: Neverland
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I had the same problem, and then I discovered that I still had kevin atkinson's avisynth_c.dll filter in my plugin's directory. If that's the problem, just remove avisynth_c.dll or replace LoadCPlugin with Load_Stdcall_Plugin in ffavisynth.avsi.
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11th November 2007, 20:10 | #2405 | Link |
AviSynth plugger
Join Date: Nov 2003
Location: Russia
Posts: 2,183
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Hi,
I found old (since 2003 ?) small bugs in MakeAVIS mode "store uncompressed audio". 1. in function convertToAVI, around line 666: Code:
// wfx->wBitsPerSample=WORD((avs_samples_per_second(vi)/avs_audio_channels(vi))<<3); // wrong wfx->wBitsPerSample=WORD((avs_bytes_per_audio_sample(vi)/avs_audio_channels(vi))<<3); // must be Code:
// LONG rawaudiolen=LONG((asample[1]-asample[0]+1)*avs_samples_per_second(vi)); // wrong LONG rawaudiolen=LONG((asample[1]-asample[0]+1)*avs_bytes_per_audio_sample(vi)); // must be 3. in function showProps, aroun line 909 Code:
// sprintf(pomS,"Bits per sample: %i",(avs_samples_per_second(vi)/avs_audio_channels(vi))<<3); // wrong sprintf(pomS,"Bits per sample: %i",(avs_bytes_per_audio_sample(vi)/avs_audio_channels(vi))<<3); // must be For 32 bit (integer or float) audio it produces non-playable avi. Next fix should be else disable this mode (disable checkbox ?) or implement internal (or Avisynth) resampling to 16 bit. I am not guru of windows messages and controls. Please put my "patch" to SVN
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My Avisynth plugins are now at http://avisynth.org.ru and mirror at http://avisynth.nl/users/fizick I usually do not provide a technical support in private messages. |
11th November 2007, 20:22 | #2406 | Link |
ffdshow/AviSynth wrangler
Join Date: Feb 2003
Location: Austria
Posts: 2,441
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Ugh... I just realized why ffdshow's KernelBob and KernelDeint were crashing on me in the recent builds I downloaded from the project page...
The interface of the ff_kerneldeint.dll has changed, since Haruhiko removed the pointer to the frame copy function and replaced it with inline code. The installer, though, uses an ICL10 compiled, now incompatible ff_kerneldeint.dll which crashes because the signature of IkernelDeint::createI doesn't match anymore. Could someone please recompile the ff_KernelDeint project with ICL10 and put that in bin\distrib\InnoSetup\icl10? Thanks! np: Tom Pooks - Pablo Assan's (Speicher CD3)
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11th November 2007, 20:54 | #2407 | Link |
Turkey Machine
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Was gonna post a bug report along the lines of "Kernel deinterlacer still crashes my ffdshow... HELP!", but thanks for bug-probing Leak.
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11th November 2007, 22:08 | #2408 | Link | |
ffdshow/AviSynth wrangler
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Location: Austria
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Quote:
In the meantime, here's a vanilla 1601 build with a MSVC compiled but current and working ff_kerneldeint.dll. EDIT: Then again, the files have just been updated in SVN and a new build is up at SourceForge... that was fast... np: Kode9 & The Spaceape - Portal (Memories Of The Future)
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now playing: [artist] - [track] ([album]) Last edited by Leak; 11th November 2007 at 22:17. |
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12th November 2007, 02:36 | #2410 | Link |
Turkey Machine
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Kernel deint bug fixed! Way to go peeps!
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On Discworld it is clearly recognized that million-to-one chances happen 9 times out of 10. If the hero did not overcome huge odds, what would be the point? Terry Pratchett - The Science Of Discworld |
12th November 2007, 23:10 | #2411 | Link |
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Join Date: Jul 2007
Posts: 259
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I have a big problem:
I have remuxed (into ts) some of my HD DVD and Blu-ray collection to be able to play them in Vista Media Center. All Blu-rays (both AVC and VC-1) plays perfect using ffdshow (libavcodec etc). But the HD DVDs I have remuxed appears to be jerky. And frames are droped. ffdshow reports 29.976 fps but I know all titles are ~23.976 fps. I guess the same problem is described here: http://forum.doom9.org/showthread.ph...26#post1019426 http://www.avsforum.com/avs-vb/showt...php?p=12182286 Any idea why? Is this a Haali splitter problem or is it a decoder problem? Some HD DVD titles that stutters plays perfectly smooth in PowerDVD. Others are unwatchable in PowerDVD (bad stutters and frame drops) but just stutters slighlty when using Vista Media Center (ffdshow). |
13th November 2007, 00:09 | #2412 | Link | |
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Quote:
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13th November 2007, 12:22 | #2414 | Link |
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Join Date: May 2003
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Guys, wonder if you can help me out.
I'm using ffdshow tryouts on XP to decode mpeg4-avc files in mkv containers thru halli splitter. The file details are: 1080p MKV File 1920x800 10675 bitrate MPEG4-AVC Video DTS Audio When i play this file on my Core 2 Duo E4400 and ATI2600Pro graphics card i have real problems with the codec only running on one core of my processor. (see pic). GPU stats are at the bottom too. This is obviously causing stuttering etc as the 2nd core is maxxed out, but the first core virtually idle. The only image amendment i currently have ticked is deinterlace, i do no resizing or sharpening etc. I have changed "Number of decoding threads" to 2 as per the FAQ, but i believe this to be for mpeg2 only anyway. Any ideas on how to get this working properly on both cores of my processor? I have tried early versions like the stable version from july (rev 1324), right upto the latest rev1589, with no difference. |
13th November 2007, 12:27 | #2415 | Link |
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The H.264 decoder is NOT multithreaded (except for slices, which you file obviously doesn't have).
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MPC-HC 2.2.1 |
13th November 2007, 12:36 | #2416 | Link | |
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Quote:
I take it the use of "slices" is a decision taken by the encoder? (and not a popular one by the looks of it) Any advice you can give would be appreciated. |
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13th November 2007, 12:52 | #2417 | Link | |
Otaku
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@Zarch_UK
Quote:
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13th November 2007, 12:54 | #2418 | Link |
ffdshow user
Join Date: Oct 2005
Location: Romania
Posts: 818
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ff
h264 multithreading, chapter 2:
http://lists.mplayerhq.hu/pipermail/...er/035877.html Bin: http://rapidshare.com/files/69428157...3_xxl.exe.html Patch: http://rapidshare.com/files/69429065/h264.mt.patch.html Last edited by _xxl; 13th November 2007 at 15:00. Reason: updated version |
13th November 2007, 13:51 | #2420 | Link |
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Join Date: Feb 2005
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There only is an experimental patch available at the moment. That is used in the build that _xxl posted above.
Is is unknown when or if that patch gets included in the official FFmpeg codebase.
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MPC-HC 2.2.1 |
Tags |
ffdshow, ffdshow tryouts, ffdshow-mt, ffplay, icl |
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