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Old 14th March 2018, 19:25   #81  |  Link
Selur
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Quote:
Hopefully that is the LAST change for now.
on that note: Would be cool if you could try to add eedi3 and znedi3 next since QTGMC relies on them.

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Old 14th March 2018, 20:56   #82  |  Link
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Quote:
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on that note: Would be cool if you could try to add eedi3 and znedi3 next since QTGMC relies on them.

Cu Selur
EEDI3 is included in VapourSynth, as for the other, it either didn't compile easily or required extra things that I didn't have time to setup right now. You will have to wait on that one until I have more time unfortunately.
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Old 14th March 2018, 21:00   #83  |  Link
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Oh, it's 'eedi3m' (https://github.com/HomeOfVapourSynth...ourSynth-EEDI3) that is used in QTGMC and since vsedit complained about it I guess that one isn't included in Vaporusynth.

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Old 14th March 2018, 22:05   #84  |  Link
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I have started to post instructions for setting up VapourSynth the same way it is for this installer on the first page of this thread.
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Old 15th March 2018, 04:12   #85  |  Link
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Installer was updated with the fix for ffmsindex.
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Old 15th March 2018, 07:26   #86  |  Link
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Nice! Thanks!
btw. for those which use the Installer, here's a small modified version of havsfunc which allows to use QTGMC: http://pasteall.org/875481 (just replaced all znedi3 and eedi3m.EEDI3 instances whenever no opencl was used with nnedi3 and eedi3.eedi3)

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Last edited by Selur; 15th March 2018 at 08:00.
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Old 15th March 2018, 09:25   #87  |  Link
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Something is 'off' with FF3DFilter.
When using 'FFT3DFilter: Function does not take argument(s) named planes', I get:
Code:
FFT3DFilter: Function does not take argument(s) named planes
seems like there is another FFT3DFilter filter library than the one currently used in the installer.
I thought https://github.com/VFR-maniac/VapourSynth-FFT3DFilter was the latest, but that doesn't seem to be the case.
-> https://github.com/myrsloik/VapourSynth-FFT3DFilter sees to be the current version now

Cu Selur

Ps.: btw. once the 'new' FFT3DFilter is included I can release a Hybrid build which automatically allows to use Vapoursynth once the Vapoursynth installer is used on mac os. Adjusted the Hybrid, but unless QTGMC is usable, which is the default deinterlacer in Hybrid I'll wait with Vapoursynth support in mac.
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Last edited by Selur; 15th March 2018 at 12:06.
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Old 28th March 2018, 14:52   #88  |  Link
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Thank You for the update!!!

No more blue

Is anyone have solution for the HDR >>> SDR tone mapping?
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Old 28th March 2018, 15:21   #89  |  Link
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Thank You for the update!!!

No more blue

Is anyone have solution for the HDR >>> SDR tone mapping?
If you need something specific compiled let me know and give me the info and I'll try to see if i can do that for you when I get the time.
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Old 28th March 2018, 15:54   #90  |  Link
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If you need something specific compiled let me know and give me the info and I'll try to see if i can do that for you when I get the time.
I think most peoples prefer the hable and the reinhard methode for the tone mapping, complement with z_ConvertFormat.
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Old 28th March 2018, 16:13   #91  |  Link
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Quote:
Originally Posted by halls View Post
I think most peoples prefer the hable and the reinhard methode for the tone mapping, complement with z_ConvertFormat.
If you can provide links so I don't have to search for things that would be great
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Old 28th March 2018, 22:24   #92  |  Link
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Quote:
Originally Posted by l33tmeatwad View Post
If you can provide links so I don't have to search for things that would be great
I been found this thread for Hable:

https://forum.doom9.org/showthread.php?p=1800918

this for z_ConvertFormat

https://forum.doom9.org/showthread.php?t=173986

But I'm not so pro, maybe Selur if he see this, can give us some helping hand.

I do not want to mislead you
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Old 29th March 2018, 03:49   #93  |  Link
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Quote:
Originally Posted by halls View Post
I been found this thread for Hable:

https://forum.doom9.org/showthread.php?p=1800918

this for z_ConvertFormat

https://forum.doom9.org/showthread.php?t=173986

But I'm not so pro, maybe Selur if he see this, can give us some helping hand.

I do not want to mislead you
What you need is simply the tonemap filter. The internal resizer already uses zimg.
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Old 1st April 2018, 10:47   #94  |  Link
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@halls: I agree with HolyWu, the tonemap filter itself is enough.
typical usage would be:
Code:
# convert to RGBS
video=core.resize.Bicubic(clip=video, format=vs.RGBS, range_in_s="limited", matrix_in_s="2020ncl", primaries_in_s="2020", primaries_s="2020", transfer_in_s="st2084", transfer_s="linear",dither_type="none", nominal_luminance=1000)
# apply Hable/Mobius/Reinhard
video=core.tonemap.Hable(video)
# convert to your target color space
video=core.resize.Bicubic(clip=video, format=vs.YUV420P8,matrix_s="709", primaries_in_s="2020",primaries_s="709", transfer_in_s="linear", transfer_s="709",dither_type="ordered")
@l33tmeatwad: added TTempSmooth to the filter 'wishlist'

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Old 2nd April 2018, 11:06   #95  |  Link
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FieldHint and Wobbly

Can we possibly have FieldHint and wobbly(from git with r40+ fixes) in the future installer?
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Old 4th April 2018, 03:50   #96  |  Link
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Originally Posted by Mad_Hatter View Post
Can we possibly have FieldHint and wobbly(from git with r40+ fixes) in the future installer?
I can get these added, make sure to get the links to the correct versions you want and PM Selur who is helping me keep this organized.
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Old 4th April 2018, 18:30   #97  |  Link
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@l33tmeatwad: adding an uninstall shell script which removes all files added through the installer would be a nice help for testing.
Also please add the '/Library/Frameworks/VapourSynth.framework/lib/python3.6/site-packages/' info to the first post so others also know where to put custom scripts.

Cu Selur

Ps.: Package seems to work fine so far. TOP!
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Last edited by Selur; 4th April 2018 at 18:42.
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Old 6th April 2018, 13:42   #98  |  Link
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Quote:
Originally Posted by Selur View Post
@l33tmeatwad: adding an uninstall shell script which removes all files added through the installer would be a nice help for testing.
Also please add the '/Library/Frameworks/VapourSynth.framework/lib/python3.6/site-packages/' info to the first post so others also know where to put custom scripts.

Cu Selur

Ps.: Package seems to work fine so far. TOP!
If possible, RemapFrames and NumPy(used by some scripts) would be handy too.
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Old 6th April 2018, 16:14   #99  |  Link
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NumPy ?
I know of https://github.com/WolframRhodium/mu...sfunc_numpy.py which isn't a filter, but a script.
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Last edited by Selur; 6th April 2018 at 16:40.
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Old 6th April 2018, 16:56   #100  |  Link
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NumPy ?
I know of https://github.com/WolframRhodium/mu...sfunc_numpy.py which isn't a filter, but a script.
What I meant was NumPy proper, since the installer also has its own site-packages folder in which you have to put all libraries you want to use(for example some functions which use arange would throw an error since numpy is missing, even if it's correctly installed by pip). Might be me doing something wrong however.
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