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3rd June 2019, 11:48 | #4702 | Link |
HeartlessS Usurer
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Not really, the guy above has already foreseen these unforeseen problems.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
3rd June 2019, 12:42 | #4703 | Link | |
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Quote:
Nowadays you can load a gazillion of dlls as long as you compile them with a shared runtime so there's really no reason to do things like that.
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
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3rd June 2019, 13:05 | #4704 | Link |
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The limit was 50 DLLs and still is in AVS 2.6.1 Alpha.
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3rd June 2019, 13:19 | #4705 | Link |
...?
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What that sounds like is akin to the plugin cache index idea I'd proposed way way back when the fork had just happened. I can't even remember what the actual reason was; I think it may have been to save resource usage by not going through the 'autoload everything->unload everything->load only what the script uses' dance when the environment starts. Certainly nothing to do with files being locked (and because it's still autoloading everything at startup, it's not saving anything resource-wise).
Found it. And the actual reason: it was to avoid bad plugins (the example given was one of the versions of WarpSharp) crashing the environment even when they aren't being used in the script, just because they were being autoloaded. |
3rd June 2019, 13:28 | #4706 | Link | |
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
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3rd June 2019, 15:26 | #4707 | Link |
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well, it's still case problems https://github.com/pinterf/AviSynthP...ment-463595150 and https://forum.doom9.org/showpost.php...postcount=4508
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3rd June 2019, 16:01 | #4708 | Link |
HeartlessS Usurer
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Dont know if any longer the case, but,
I used to have problems with Script Function Named Difference(), (probably back in either v2.58 or early v2.6 Alpha), I tracked it down to similar named plug func in (I think) one of Kassandro's dll's. No idea why, as Script Functions are supposed to Override dll which are supposed to Override Builtin. I just renamed Script function to something else (ClipDelta which I figured would not be chosen by anyone else). EDIT: (Plugin_Autoload_and_Name_Precedence AND Plugin Autoload and Conflicting Function Names ):- http://avisynth.nl/index.php/Plugins...ame_Precedence
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 3rd June 2019 at 20:48. |
4th June 2019, 16:36 | #4709 | Link |
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Hello. After much kind help I've finally made the switch to AviSynth+ and native 16-bit, and I'm wondering if there's any way to improve my encoding speed. My usual script, on a quad-core x64 Windows 7 setup, using x86 MeGUI with x86 AviSynth+ and the latest versions of all necessary plugins-filters is:
Code:
DGSource Information Here SetFilterMTMode("Default_MT_Mode",2) SMDegrain(TR=x,ThSAD=xxx,RefineMotion=True,Plane=0,Chroma=False,n16=True,n16_Out=True) FastLineDarkenMod4() ConvertToDoubleWidth() F3KDB(Y=100,Cb=100,Cr=100,GrainY=0,GrainC=0,Input_Mode=2,Output_Mode=2) PreFetch(5) # Sent To 10-bit x264 Edit: Any ideas anyone? Last edited by LouieChuckyMerry; 9th June 2019 at 18:33. Reason: System Info; Bump |
10th June 2019, 12:11 | #4710 | Link |
Formerly davidh*****
Join Date: Jan 2004
Posts: 2,496
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Just out of curiosity:
VirtualDub2 can load various filetypes (MKV, MPEG2, MP4, etc) instantly, without - I assume - having to do any indexing. Is there are any reason why an AviSynth source filter couldn't work the same way, so as to do away with the slow first load? Or is there a source plugin that already does this? |
10th June 2019, 12:34 | #4711 | Link |
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The only plugin I know of is LSMASHVideoSource. But it only supports ISO file containers, like *.mov, *.mp4, *.m4v, *.3gp, *.3g2, *.mj2, *.dvb, *.dcf, *.m21,
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10th June 2019, 21:20 | #4713 | Link | |
Formerly davidh*****
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I'm somewhat wary of a filter which throws an exception for a missing file, as well... |
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10th June 2019, 21:30 | #4714 | Link |
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As long the video is in a mp4 container it should be decoded. So not entirely false.
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11th June 2019, 00:53 | #4715 | Link |
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It'd only be false if it said FFmpeg (libavformat, rather) was being used to demux it when using LSMASH[Video|Audio]Source. It isn't. LSMASH is demuxing it and passing the video and audio over to libavcodec. The LwLibav[Video|Audio]Source functions, on the other hand, do use only FFmpeg (libavformat->libavcodec).
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11th June 2019, 05:10 | #4716 | Link |
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11th June 2019, 08:31 | #4718 | Link | |
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Quote:
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13th June 2019, 15:08 | #4719 | Link |
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Thanks for your reply, pinterf. I'll try various combinations of "SetMemoryMax()" and "PreFetch()" and see if I can improve my speed (and thanks for the AVSMeter reminder). I'm keen to try AviSynth+ x64; any suggestions for a good place to find the required x64 plugins-filters?
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