Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
9th June 2011, 00:13 | #8161 | Link |
Registered User
Join Date: Sep 2004
Posts: 1,295
|
That's PC levels, and madVR wants video levels output. Try changing it to 16 235. Then, in madVR, select your display as 0-255 and it will do the stretch for you. However, madVR is not working OK with the 3DLUT. So, until he fixes it, v0.61 should be used by who wants to use their 3DLUTs.
|
9th June 2011, 00:44 | #8162 | Link | |
Registered User
Join Date: Mar 2010
Posts: 98
|
Yes thatīs it, if I add "Output_Format HD RGB_Video 16" it works, also files are identical except the part where the config file is stored (cause all settings of Output_Format are overridden by the other options).
Quote:
|
|
9th June 2011, 02:07 | #8163 | Link | |
Registered User
Join Date: Mar 2009
Posts: 962
|
Quote:
The gist of it: it's a message, but it's not a Windows crash message, the file mentioned is mvrsettings.dll. The video keeps playing, and the message gives me 3 options I think, close, continue and something else. Clicking on continue keeps the file playing, and the problem doesn't happen again until MPC-HC is closed and opened again. Last edited by Andy o; 9th June 2011 at 02:10. |
|
9th June 2011, 02:21 | #8164 | Link |
Registered User
Join Date: Jan 2007
Posts: 530
|
AndyO, I believe that is actually a runtime exception "catch", so yeah, it's probably something that needs attention. Does it give you an option to email madshi? I've seen that catch dialog before, but it's been a while, actually, IIRC, I haven't seen it since .49.
|
9th June 2011, 03:55 | #8167 | Link |
Something Else
Join Date: Feb 2006
Location: Somewhere Else
Posts: 76
|
Display modes switching and fullscreen mode
Hello Madshi. Can i please request that there is an option in Display Modes in Madvr that stops Madvr switching to ones desired resolution/refresh-rate unless the Media Player is in full screen mode
Cheers |
9th June 2011, 04:40 | #8168 | Link | |
Registered User
Join Date: Mar 2009
Posts: 962
|
Quote:
madVR takes the native 16-235 video and expands it to 0-255, the levels of the PC, with fancy processing (which you need to avoid such things as banding). If you tell madVR to output 16-235 you're telling it not to expand, and so you will see gray blacks (16) and gray whites (235), because they already came like that on the video. |
|
9th June 2011, 04:48 | #8169 | Link | ||
Registered User
Join Date: Jun 2011
Posts: 53
|
Quote:
Quote:
|
||
9th June 2011, 05:10 | #8170 | Link | |
Registered User
Join Date: Sep 2010
Posts: 321
|
Quote:
If you have an ATI card that sends unmolested 0-255 then it depends on the capability of your display. For example, on my system with my 5830 through it's HDMI port feeding the signal to my Panasonic plasma HDTV, you can have it setup two correct ways: Pixel Format: RGB Limited MadVR: PC Levels or Pixel Format: RGB Full MadVR: TV Levels The latter should provide the best quality and gives full BTB + WTW same as my Blu-ray player provides. The problem for me and using RGB Full is that my desktop and games look a bit off and there is black crush going on.
__________________
MPC-HC/MPC-BE, Lav Filters, MadVR CPU: AMD Ryzen 5 1600, Video: AMD Radeon RX Vega 56 -> TCL S405 55", Audio: Audio-Technica M50S |
|
9th June 2011, 05:14 | #8171 | Link |
Registered User
Join Date: Mar 2009
Posts: 962
|
"the data rendered by madVR" maps 1:1 to the 0-255 levels that RGB Full gives you (native). Whatever you choose, 0 will be mapped to 0, 16 to 16, 235 to 235 and 255 to 255. Since RGB Limited pixel format messes with the levels at the latest stage, right before output to your display, then madVR can't do anything in that case.
madVR probably has the 16-235 option so you can expand to 0-255 with other filters if you wish. |
9th June 2011, 05:19 | #8172 | Link | |
Registered User
Join Date: Jun 2011
Posts: 53
|
Quote:
|
|
9th June 2011, 05:21 | #8173 | Link | |
Registered User
Join Date: Mar 2009
Posts: 962
|
Quote:
|
|
9th June 2011, 05:25 | #8174 | Link | |
Registered User
Join Date: Mar 2009
Posts: 962
|
Quote:
|
|
9th June 2011, 05:27 | #8175 | Link | ||
Registered User
Join Date: Sep 2010
Posts: 321
|
Quote:
Quote:
__________________
MPC-HC/MPC-BE, Lav Filters, MadVR CPU: AMD Ryzen 5 1600, Video: AMD Radeon RX Vega 56 -> TCL S405 55", Audio: Audio-Technica M50S Last edited by fairchild; 9th June 2011 at 05:31. |
||
9th June 2011, 05:28 | #8176 | Link |
Registered User
Join Date: Nov 2010
Posts: 80
|
I've also had the most luck using this decoder; however, I have an older graphics card (NVidia 8600 GT) and a good CPU (Q6600 ...making sure to set the decoding threads to "4" in ffdshow decoder options since it is a quad-core CPU) so it benefits me to do the decoding in software (ffdshow) thus freeing the GPU for rendering. (I have tried everything from TMT, Cyberlink (HAM and regular Video Decoder) etc...it seems to just come down to having the available processing power to do the "real" work that affects picture quality in MadVR. (I know I have mentioned this elsewhere, but I felt it worthwhile to mention/ask in this context since this recent discussion has raised some doubts...)
Am I missing anything here or losing out of anything doing it this way, or are people just trying to avoid software decoding? also... madshi (or anyone else) - I posted a question in another thread to not muddy up this one; however, I do not think many people saw the thread: Can any of you do me a favor and take a look? Basically I was asking -Does GPU Anti-aliasing (or any other GPU settings, specifically those in the NVidia 3D control panel, have any affect on video-quality? (that should link to the thread...)) Thanks much! I LOVE these constant builds of this wonderful renderer! (And I look forward to a ring-less Lanczos algorithm - I always start with that for luma upscaling but often switch to Spline if the Ringing is too pronounced.) |
9th June 2011, 05:50 | #8177 | Link | |||
Registered User
Join Date: Mar 2009
Posts: 962
|
Quote:
Quote:
Quote:
If you set RGB limited and madVR to 0-255, then RGB limited will compress all the output, so you might see banding on everything, video and photographs. |
|||
9th June 2011, 06:02 | #8178 | Link | |
Registered User
Join Date: Sep 2010
Posts: 321
|
Quote:
__________________
MPC-HC/MPC-BE, Lav Filters, MadVR CPU: AMD Ryzen 5 1600, Video: AMD Radeon RX Vega 56 -> TCL S405 55", Audio: Audio-Technica M50S |
|
9th June 2011, 06:06 | #8179 | Link |
Registered User
Join Date: Mar 2009
Posts: 962
|
FWIW, there were many (from sampling the AVS users at the ATI 5000 thread there, probably most) displays that were having trouble with ATI's RGB Full output, even though they supposedly were able to receive the 0-255 signal. I and only a handful of others had it working right, and from what I remember, we had Pioneer displays. That was a long time ago though, I don't know if those users are still experiencing it, so it could be a bug in the ATI driver.
|
9th June 2011, 06:09 | #8180 | Link | |
Registered User
Join Date: Mar 2009
Posts: 962
|
Quote:
If you are using RGB full, and raising the brightness gains you back the black levels that you lost in the games, then you can use madVR in 0-255 in the very same way. |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
|
|