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Old 15th January 2012, 17:27   #141  |  Link
unreal666
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Chikuzen

Add YV24 in "Supported pixel_types are:" in rawsource26.html .
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Old 31st August 2012, 17:52   #142  |  Link
Chikuzen
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update

* extend the size of read buffer to one frame at the maximum, and modify writing algorithm.

rawsource_26_dll_20120831.zip

in the case of reading planar-formats/BGR/BGRA/YUY2, it becomes much(about 4 times?) faster than 20110925.

requirement:
Avisynth2.6.0alpha2 or later
SSE capable CPU
msvcr100.dll(Microsoft Visual C++ 2010 Redistributable Package)

@unreal666
thx, fixed.
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Old 25th August 2013, 16:20   #143  |  Link
LigH
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This is now incompatible with AviSynth 2.60 MT beta 4:

Quote:
Avisynth open failure:
Cache: Filter returned invalid response to CACHE_GETCHILD_CACHE_MODE. 1730941280
Please compile with updated interface, similar to MaskTools2 for AviSynth 2.60 MT alpha 4.
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Old 25th August 2013, 21:00   #144  |  Link
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rawsource26-20130826.zip
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Old 25th August 2013, 21:13   #145  |  Link
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Thanks. Works fine.
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Old 28th May 2016, 18:50   #146  |  Link
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update

source code
binary

- Add 64bit binary.
- VS2010 to VS2015.
- Registerd as MT_SERIALIZED automatically on Avisynth+ MT.
- clean up code.

requirement:
- Avisynth2.6.0/Avisynth+ r1576 or greater.
- Windows Vista sp2 or later
- Visual C++ redistributable for Visual Studio 2015.
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Old 9th December 2017, 16:22   #147  |  Link
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Hi,Chikuzen.

rawsourceplus-20160814 can't read yuv420p10.y4m(etc.) correctly.

Issue(Japanese)
https://github.com/chikuzen/RawSource_2.6x/issues/1
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